Mini Normal 2211 || Summer Meet [Endgame]
Forum rules
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- Anya
-
Anya Mafia Scum
- Anya
- Mafia Scum
- Mafia Scum
- Posts: 2255
- Joined: May 17, 2020
- Anya
-
Anya Mafia Scum
- Anya
- Mafia Scum
- Mafia Scum
- Posts: 2255
- Joined: May 17, 2020
- Anya
-
Anya Mafia Scum
- Anya
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- Dunnstral
-
Dunnstral Survivor
- Dunnstral
- Survivor
- Survivor
- Posts: 37035
- Joined: April 2, 2016
It isn'tIn post 1650, humaneatingmonkey wrote:i dont think lynching vfp today is the mechanically right way to play the game- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
if there are 4 scum out of 12 players with no protective roles, that means that if town miseliminates once, we're in ELo (6v4)In post 1656, humaneatingmonkey wrote:if i were to believe VFP's claim here, I 100% think there's 2 more scum.with no way of knowing itand thus no impetus not to eliminate. miseliminate once more, and we instantly lose. with a PT cop who can get 2 false guilties and 1 false innocent, a friendly neighbour who isn't allowed to reveal himself until N2, a mafia rolestopper who can theoretically nullify any of these actions, and a pair of masons who can only be confirmed via each other's elimination, does this sound like a setup that ever passes review?- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
addendum: 1658 assumes scum doesn't hit their traitors either night. i still think it makes a valid point, because even with a random choice there's only a 2/9 chance N1 and a 2/7 chance N2 that scum would indeed hit one of their traitors.- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- humaneatingmonkey
-
humaneatingmonkey
- Anya
-
Anya Mafia Scum
- Anya
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
i like, adamantly believe VFP is town here. i don't see why you guys are so determined that this is the winning play. scum were informed of PTs, have a rolestopper who could halt checks without having to risk stopping the NK, a fruit vendor who, if they successfully passed themself off as town, could cast extreme doubt on an even-night FN claim, and who knows whether the final scum has a non-factional ability as well. i don't see a compelling case for why PT cop is so unrealistic given the rest of the claimsIn post 1662, humaneatingmonkey wrote:In that case, why would the mafia be so underpowered? There's multiple non-rand ways to confirm yourself as town here.- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
Town Mason
Town Mason
Even-Night Friendly Neighbor
Town PT Cop
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Mafia Informed Rolestopper Traitor
Mafia Informed Fruit Vendor
Mafia ?
Is this a setup that makes sense to you? Whatever multi-tasking role that last mafia has, it's still underpowered vs. a town that just confirms itself.- humaneatingmonkey
-
humaneatingmonkey Survivor
- humaneatingmonkey
- Survivor
- Survivor
- Posts: 10039
- Joined: June 7, 2017
- InsidiousLemons
-
InsidiousLemons Mafia Scum
- InsidiousLemons
- Mafia Scum
- Mafia Scum
- Posts: 1091
- Joined: January 29, 2014
- Location: Canada
you may be right that i'm overestimating the value of a fruit vendor. this is my first game featuring one, so i'm not really familiar with how their night actions tend to be interpreted.
so then would you replace PT cop with VT? i feel like it doesn't make sense for the rolestopper's only utility to be in preventing an even-night friendly neighbour's target from receiving the message - InsidiousLemons
Copyright © MafiaScum. All rights reserved.
- humaneatingmonkey
- humaneatingmonkey
- InsidiousLemons
- humaneatingmonkey
- humaneatingmonkey
- InsidiousLemons
- humaneatingmonkey
- humaneatingmonkey
- humaneatingmonkey
- humaneatingmonkey
- InsidiousLemons
- InsidiousLemons
- InsidiousLemons
- humaneatingmonkey
- Dunnstral
- humaneatingmonkey
- Anya
- Anya
- humaneatingmonkey