micro 1017 MBOS 12: MAFIA !!!!!

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micro 1017 MBOS 12: MAFIA !!!!!

Post Post #0 (ISO) » Tue Jun 22, 2021 1:00 pm

Post by schadd_ »

welcome, Datisi & Retti! you are the mafia !!!!
  • you are informed of the distribution of potion counts among townies: 5/4/2/2/1/1/0
  • you are informed that there exist two potions of Harmography and one potion of true sight, and that all three of those potions belong to the townies with 5 and 4 potions
    Spoiler: Potion of Harmography
    at night, you may drink this potion and gaze discerningly at another player. come morning, you will find out each player that enacted a potion action that dealt damage to them.

    Spoiler: potion of true sight
    at night, you may drink this potion and then Truly Look at another player. if that player is town AND started the night without any potions, you will receive Good Vibes from them; otherwise, you'll receive Bad Vibes.

    .
  • as a duo, you have an inventory of potions, as follows. you will distribute this inventory of potions between the two of you as you wish at the end of day 1
Spoiler:
potion of Pain:
at night, you may drizzle this on a player's dinner; they will take 1 HP of damage by the end of the night.

ingredients: peeled grapes; seedless peeled grapes; celery stalks; a gun; pineapple frond (left out on the counter for 3 days first)

potion of Pain:
at night, you may drizzle this on a player's dinner; they will take 1 HP of damage by the end of the night.

ingredients: suburban leaf; cuke water; lilypad; horrible juice; bagel

potion of Clonk:
at night, you may throw this potion at another player to deal 1 HP of damage.

ingredients: ghost pepper seeds; wormwood; worm; wood; poison

potion of Drink More Potions:
at night, you may drink this potion; it will enable you to use up to two more potions.

ingredients: ground cacao, pistachio shell, rose thorn, vanilla extract, assorted roots

potion of Clonk:
at night, you may throw this potion at another player to deal 1 HP of damage.

ingredients: extracted arsenic; tulip petal; daisy petal; daisy stem; water; beet purée

potion of Pain:
at night, you may drizzle this on a player's dinner; they will take 1 HP of damage by the end of the night.

ingredients: seeds of cucumber; hibiscus; ginger root; daisy stem; garbanzo beans

potion of Neutralize:
at night, you may pour this potion on another player's feet; it will have a chemical reaction to their shoes, creating a gas that neutralizes any potions they attempt to use that night.

ingredients: sunflower seeds; pomelo; orange rind; orange peel; shredded lemon peel; moonflower?; lotus leaf; crocus bulb; stethoscope


potion of Neutralize:
at night, you may pour this potion on another player's feet; it will have a chemical reaction to their shoes, creating a gas that neutralizes any potions they attempt to use that night.

ingredients: motor oil; hibiscus; any vegetable (doesn't matter)

potion of charisma:
at night, you may drink this potion; during the next day, you will have Increased Charisma. any player who disagrees with a statement you make while having Increased Charisma will take 1 HP of damage once the day is over. to "disagree" in this case is to speak in opposition to a claim that you have made, while obviously addressing the statement to you (determined at mod discretion). each player may take one damage at most; i will publicize the effects of this potion on you at the beginning of the relevant day. additionally, the burst of charisma you receive while drinking this potion allows you to drink another potion for the night.

ingredients: hop drink; powdered iron; hyacinth; toad urine; corn silk; corn water; corn juice; tomato
Last edited by schadd_ on Thu Jul 08, 2021 7:48 am, edited 2 times in total.
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Post Post #1 (ISO) » Tue Jun 22, 2021 1:19 pm

Post by Datisi »

oh boy this will be a game. hi retti, are you an alt/how much exp you got in mafia/will you carry me this game?

of the town, skitter and menalque will probably be my biggest personal problems. our of those familiar to me, anyway. they will also probably trust each other really soon.

i feel like i will be having a lot of questions about the mech (sorry in advance schadd) but first uhhh

@mod (imagine this is bolded i am on phone and lazy)
(1) do people flip with the potions they have and their explanations?
(2) as a baseline, can a person only use one potion a night?

ok that's all i will be sleeping now as it's past 2 am here. let's do this.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post Post #2 (ISO) » Tue Jun 22, 2021 1:26 pm

Post by Datisi »

hmm... none of our potions make good "trueclaims" i think. i'll try to come up with some fakeclaims, i feel like it would be good to have them ready if we get true sighted.

also assuming the "using only one potion a night" assumption is true, we're probably better off not bussing.

ok ok bed time
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Post Post #3 (ISO) » Tue Jun 22, 2021 2:02 pm

Post by Retti »

:| I was hoping to roll town after my last game. That was an exhausting affair where I had to solo carry while my teammates effectively gave up on me. I am on a mean red streak right now and barely remember what it's like to play town. However, I am confident in my abilities to succeed, so do not despair. T3 was in that game, I'll likely have to change up my style slightly to avoid suspicion. Beyond that, no one has exposure to this account so I should be good.

I agree bussing is not the way to go here, at least as far as day 1 goes. The lack of a factional nightkill makes this a challenge.
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Post Post #4 (ISO) » Tue Jun 22, 2021 2:12 pm

Post by Retti »

SKWEEB
Last edited by schadd_ on Thu Jul 08, 2021 7:46 am, edited 1 time in total.
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Post Post #5 (ISO) » Tue Jun 22, 2021 2:16 pm

Post by Retti »

I think one fakeclaim potion could be a Potion of Health that gives the user 1 more HP, can also claim to use it on another person, perhaps?

Also can claim the classic potion that does nothing
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Post Post #6 (ISO) » Tue Jun 22, 2021 2:17 pm

Post by Retti »

Those harmography potions are bad news now that I look at them more closely, essentially 1-shot watchers specifically with regard to harmful potions
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Post Post #7 (ISO) » Tue Jun 22, 2021 2:32 pm

Post by Retti »

I don't want to out my main to you to avoid any potential TMI burdening. However, I'll tell you if we win this (and I believe we can win, I'm confident in myself and I'm confident in you)
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Post Post #8 (ISO) » Tue Jun 22, 2021 3:12 pm

Post by Retti »

I guess before we start: how you feelin'? Any concerns? Anything you'd like pointers on?

I was terrible at working with my teammates last game (there were some...unfortunate circumstances) and I want to Do Better. My goal is to cultivate Good Vibes between you and me.
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Post Post #9 (ISO) » Tue Jun 22, 2021 4:13 pm

Post by Retti »

SKWEEB
Last edited by schadd_ on Thu Jul 08, 2021 7:46 am, edited 1 time in total.
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Post Post #10 (ISO) » Tue Jun 22, 2021 5:17 pm

Post by Retti »

as far as potion distributions go, i think it should be like:

2 pain/clonk/drink more/neutralize
clonk/pain/neutralize/charisma

this seems Equitable to me. the one with drink more should have more damage, obviously, but both of us could use a roleblock in our back pocket. We can maybe shuffle things at the end of day 1, but I want to be prepared for this, simply in the event town decides to claim potion numbers early on day 1. This is unlikely and a bad idea for them but I want to be prepared just in case there's an attempt to catch us off guard. Although we don't have to trueclaim our potion numbers, I suppose...maybe 3 potions is a nicer number for me to claim, it's a different number from what any townie has...
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Post Post #11 (ISO) » Tue Jun 22, 2021 11:01 pm

Post by Datisi »

In post 4, Retti wrote:SKWEEB
i somewhat recently won a scumgame by bullshitting a nonsense checker claim and one part of me wants to fakeclaim that again. "potion of passage" maybe?

i mean fakeclaims here seem like more or less normal roles / something that interacts with potions but ha a funky name. i agree potion of health/healing/something that raises hp up could be a good idea. i was thinking of things like potion of void for a rolesopper/alien shot but it's mostly spitballing ideas. we'll probably get better ideas what to fakeclaim as the game progresses.

also the fact that we do not have a factional nightkill, and our potions add up to 2.5 HP damage (not counting the charisma one), makes me think there are some damage potions on town's side as well. so maybe it wouldn't be an utter disaster to claim one.
Last edited by schadd_ on Thu Jul 08, 2021 7:47 am, edited 1 time in total.
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Post Post #12 (ISO) » Tue Jun 22, 2021 11:14 pm

Post by Datisi »

In post 8, Retti wrote:I guess before we start: how you feelin'? Any concerns? Anything you'd like pointers on?

I was terrible at working with my teammates last game (there were some...unfortunate circumstances) and I want to Do Better. My goal is to cultivate Good Vibes between you and me.
i'm alright. been a few months since i played scum, and my last scumgame took 5 years off my lifespan, so we'll see how this one goes. don't think i have any specific concerns right now, mostly which town players are the most threatening to me. also while i'm semi-okay with mech in opens/normals, theme games are a bit of my weaker spot, so this will be a challenge in that regard too. not sure if you could give me any pointers on that though

i recently finished a towngame where skitt was playing and mena was modding, so later on i'll skim through my iso there and probably try to play up to it? though mena and i have much more exp than that anyway

i dunno if you know this about me (considering your second line) but i am a firm believer that liking your scumteam and keeping up scum morale is half the game. so very glad to hear about cultivating Good Vibes.

when are your online times? not saying this because of althunting purposes, mostly because i feel more at ease when my scumbuddies are often online at the same time as i am.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #13 (ISO) » Tue Jun 22, 2021 11:28 pm

Post by Datisi »

In post 10, Retti wrote:as far as potion distributions go, i think it should be like:

2 pain/clonk/drink more/neutralize
clonk/pain/neutralize/charisma

this seems Equitable to me. the one with drink more should have more damage, obviously, but both of us could use a roleblock in our back pocket. We can maybe shuffle things at the end of day 1, but I want to be prepared for this, simply in the event town decides to claim potion numbers early on day 1. This is unlikely and a bad idea for them but I want to be prepared just in case there's an attempt to catch us off guard. Although we don't have to trueclaim our potion numbers, I suppose...maybe 3 potions is a nicer number for me to claim, it's a different number from what any townie has...
that seems fine, though i imagine we'll rearrange it based on how day one goes, which one of us is in a better position after it, etc. i don't think there's too much benefit in trueclaiming the amount of potions we have, because most of them are uhh, kinda scummy?

i'm wondering about that charisma potion. i have no clue how to use it strategically, considering the effect is public. maaaaybe it could be used as a potential "voluntary half vig shot"? like, i drink the potion, it's announced the next day, we force the people who we think are scum (not you wink wink) to disagree with me and take damage? not sure if that gives us any benefit though, unless we're about to enter lylo or something, when the town would probably get suspicious of me for using it? eh, we'll figure it out at some point.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #14 (ISO) » Tue Jun 22, 2021 11:30 pm

Post by Datisi »

@schadd, is this not public information?
In post 1, Datisi wrote:(1) do people flip with the potions they have and their explanations?
(2) as a baseline, can a person only use one potion a night?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Post Post #15 (ISO) » Wed Jun 23, 2021 3:07 am

Post by Retti »

In post 12, Datisi wrote:
In post 8, Retti wrote:I guess before we start: how you feelin'? Any concerns? Anything you'd like pointers on?

I was terrible at working with my teammates last game (there were some...unfortunate circumstances) and I want to Do Better. My goal is to cultivate Good Vibes between you and me.
i'm alright. been a few months since i played scum, and my last scumgame took 5 years off my lifespan, so we'll see how this one goes. don't think i have any specific concerns right now, mostly which town players are the most threatening to me. also while i'm semi-okay with mech in opens/normals, theme games are a bit of my weaker spot, so this will be a challenge in that regard too. not sure if you could give me any pointers on that though

i recently finished a towngame where skitt was playing and mena was modding, so later on i'll skim through my iso there and probably try to play up to it? though mena and i have much more exp than that anyway

i dunno if you know this about me (considering your second line) but i am a firm believer that liking your scumteam and keeping up scum morale is half the game. so very glad to hear about cultivating Good Vibes.

when are your online times? not saying this because of althunting purposes, mostly because i feel more at ease when my scumbuddies are often online at the same time as i am.
Technically speaking, Happy Face was my first
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theme game scum win, as in an actual game with a theme rather than a dressed-up open. I won that off the strength of my role (gladiator) and a little bit of an improvised flourish in me claiming the role had a protown upside, which I later revealed as gaining information about the setup. That seemed to work well, so I guess if there's a big takeaway, it's that people like Shiny Things when it comes to roleclaims, the information I claimed wasn't even very exciting but I guess people liked the idea of the role existing.


(I also won off copious bussing of unmotivated teammates, but that turned the game into an exhausting affair I only pulled out of with incredible luck, and I swore on my teddy bear I wouldn't bus again)

Looking at the past mystery box games, the roles tend toward normal-ish, but with some eccentricities, so engineer claims with that in mind, I guess? IDK, you've played in more of these than I have, anyway

I did not know that about you in particular, but it's good to know! I feel optimistic that we're going to be able to work well together.

I'm on the east coast of the USA, EDT right now, so GMT-4? I work from 9 to 5 (GMT 13:00-21:00) and theoretically should not be posting as much but probably will because I'm an uber-tryhard. usually a couple hours' gap for commuting and eating dinner, reliably back online at GMT 23:00, then I'm usually around for the next 7 hours (until 2 AM my time, because i have No Control)
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Post Post #16 (ISO) » Wed Jun 23, 2021 3:17 am

Post by Datisi »

people liking Shiny Things has been my go-to scum claiming strategy for a good while now. the only problem is that i tend to crumb heavily... i'll see what i can do. considering the funky potion names, i could probably retroactively make something a crumb.

feel free to bus the crap out of me if needed. i will do my best to make it not needed.

hm. i'm in cet. not sure we'll be online much at the same time, which isn't ideal because i sometimes like to run things by my teammates before actually doing them in thread. oh well, we'll manage.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post Post #17 (ISO) » Wed Jun 23, 2021 3:20 am

Post by Retti »

In post 14, Datisi wrote:
@schadd, is this not public information?
In post 1, Datisi wrote:(1) do people flip with the potions they have and their explanations?
(2) as a baseline, can a person only use one potion a night?
I recommend PMing him these questions to make sure he sees them. Based on past games, flips have been role name only rather than the full rolecard so that'd be my guess, but it'd be good to know for sure.
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Post Post #18 (ISO) » Wed Jun 23, 2021 3:36 am

Post by Datisi »

done.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post Post #19 (ISO) » Wed Jun 23, 2021 3:39 am

Post by Retti »

Also past mbos games have had roles that are useless or red herrings so I'd like to carry that on by claiming some potions that are outright useless. Will this make me look more town? No. Will it be fun? Yes. As such, one of my potions will be the Potion of Muscles, which will grant me fabulous muscles if I consume it.


In terms of potential fakeclaims to crumb, we know two of the town's investigative potions, and so you could potentially set yourself up for those? The harmography one exists in duplicate, so it's not like a potential third claim would skew things that tremendously.

Other investigative potions you
could
set up for: number of potions a person has (this is actually possibly guessable later in the game with info we have), number of potions a person used, one that tells you the type of action a person took last night (but potentially in a vague, flavorful way, akin to the gossiper from mbos nine?)

The roleblock could be claimed as a Potion of Imprisonment, or something of the like, claim it's a jailkeep that prevents HP damage as well? name might need workshopping but I like the concept
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Post Post #20 (ISO) » Wed Jun 23, 2021 3:43 am

Post by Retti »

Oooh, or as a parallel to the harmography potion, a potion that lets you check a person and see if they have taken potion actions that deal damage to another player? Akin to the detective role.

This is fun to think about.
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Post Post #21 (ISO) » Wed Jun 23, 2021 3:51 am

Post by Datisi »

i'm somewhat reluctant in fakeclaiming investigative roles/actions as scum, mostly because i don't like giving the town info, and am afraid of accidentally getting cc'ed by someone (because i feel like i don't know what to claim x_x)
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
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Post Post #22 (ISO) » Wed Jun 23, 2021 3:56 am

Post by Retti »

This is something of an outlandish concept, and a bit of a risk, but potentially there can be a claim of a potion that needs someone to use another potion to function? But then, it turns out no one else has the counterpart potion in question! to make people say "Why Would Someone Fake Such A Potion, If They Knew No One Would Have The Other Part??"
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Post Post #23 (ISO) » Wed Jun 23, 2021 4:00 am

Post by Retti »

Really I'm just brainstorming here in pregame so I encourage you to go absolutely nuts and write whatever wild garbage comes to your mind, we can refine concepts later into something workable but right now I just want as many ideas out in the open as possible because we have no idea what might be useful and/or believable
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Post Post #24 (ISO) » Wed Jun 23, 2021 4:08 am

Post by Retti »

Potion of Confusion: makes people confused so they swap places, actions targeting one will target the other and vice versa (basically a bus drive, maybe a little fancy to claim since it's multiple targets, a redirect might be a little more plausible?)

potion of disappearing: makes it so all actions targeting you at night will fail, like a commuter

potion of hangover cure: cures someone of having a hangover

potion of hydration: it's just water
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