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Post Post #150 (ISO) » Wed Jul 07, 2021 8:07 am

Post by Gamma Emerald »

btw how did you guys slip my alignment
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Post Post #151 (ISO) » Wed Jul 07, 2021 8:59 am

Post by skitter30 »

I dont know, i dont think i did
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Post Post #152 (ISO) » Wed Jul 07, 2021 9:02 am

Post by skitter30 »

Well at very end of night he said his guess was us/you or us/ceph
And said he had a way to communicate that with town
But i kinda assumed that was a bluff, and kinda ignored it cuz i assimed he would like be dead shortly
But i guess not responding was the kicker
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #153 (ISO) » Wed Jul 07, 2021 9:03 am

Post by skitter30 »

I'm just gonna complain in here a bit because i'm very much not interested in having to go through the motions of pretending until they actially decide to flip us

I hate this part
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #154 (ISO) » Wed Jul 07, 2021 9:07 am

Post by skitter30 »

Ugh
I'll do the posting thing in a few hours after work
Just yeah
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #155 (ISO) » Wed Jul 07, 2021 9:22 am

Post by Menalque »

In post 151, skitter30 wrote:I dont know, i dont think i did
We didn’t, this is very much “caught for the wrong reasons” which is part of why it’s so annoying
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Post Post #156 (ISO) » Wed Jul 07, 2021 9:24 am

Post by skitter30 »

In post 152, skitter30 wrote:Well at very end of night he said his guess was us/you or us/ceph
And said he had a way to communicate that with town
But i kinda assumed that was a bluff, and kinda ignored it cuz i assimed he would like be dead shortly
But i guess not responding was the kicker
I mean like i suppose by virtue of not responding to this but like we thought he was gonna die >.>
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #157 (ISO) » Wed Jul 07, 2021 9:24 am

Post by skitter30 »

And talking with the dead is not something one can reasonably anticipate or plan for
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #158 (ISO) » Wed Jul 07, 2021 9:45 am

Post by Gamma Emerald »

Redacted
Last edited by fferyllt on Thu Jul 08, 2021 5:27 pm, edited 1 time in total.
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Post Post #159 (ISO) » Wed Jul 07, 2021 9:54 am

Post by skitter30 »

T'was not a good rand for scum at all

Not to be super pessimistic or whatever but our chances of winning this from the rand were pretty low, and day1 +n1 kinda cemented that
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #160 (ISO) » Wed Jul 07, 2021 9:55 am

Post by skitter30 »

In post 157, skitter30 wrote:And talking with the dead is not something one can reasonably anticipate or plan for
@ffery fwiw i do feel like this is enuf of a deviation from standard game mechanics that the possibility of this happening should be advertised or made known before hand
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #161 (ISO) » Wed Jul 07, 2021 10:00 am

Post by skitter30 »

Not sure that *knowing* that would have changed all that much but like the littlw end of night fiasco i would have at least put more effort into mitigating
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #162 (ISO) » Wed Jul 07, 2021 10:02 am

Post by skitter30 »

Ugh
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #163 (ISO) » Wed Jul 07, 2021 10:04 am

Post by fferyllt »

In post 160, skitter30 wrote:
In post 157, skitter30 wrote:And talking with the dead is not something one can reasonably anticipate or plan for
@ffery fwiw i do feel like this is enuf of a deviation from standard game mechanics that the possibility of this happening should be advertised or made known before hand
Noted!

This has been a not-uncommon mechanic in the past, but maybe it's fallen out of use in the last 2-3 years. I've been neighborized by the dead a couple times, and have played in games where others were dead-neighborized.
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Post Post #164 (ISO) » Wed Jul 07, 2021 10:20 am

Post by skitter30 »

Fair enuf
I will say that while i dont play a *ton* of themes all of the examples that i can think of in my time being on-site had that being like a feature of the setup (i.e. here is a 'nonstandard communication' theme game! Here's a game where the spirits can talk! or something along those lines)
I am not omniscent etc etc etc but this has been my experience

Idk usually as scum i approach things as 'get the troublesome players dead cuz once they're dead they cant do squat and what they think functionally doesnt matter' but that principle kinda gets violated via this sort of mechanism

Idk maybe this is a me-thing and it wouldnt bother other people as much
But it does to me sort of feel like a deviation from the game's fundementals in a way that acutely shortchanges scum, especially if they manage to remove the threat in the first place

And like obviously how it played out n1 is a sort of niche example and perhaps we could have mitigated what happened in that hood better, but at least from my pov i didnt, like, bother to since i kinda didnt think to worry abt dead voicing their thoughts after the fact
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #165 (ISO) » Wed Jul 07, 2021 10:54 am

Post by Menalque »

In post 164, skitter30 wrote:Fair enuf
No.
"we knew everything... And we knew nothing."
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Post Post #166 (ISO) » Wed Jul 07, 2021 10:55 am

Post by Menalque »

Bullshit mechanic
"we knew everything... And we knew nothing."
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Post Post #167 (ISO) » Wed Jul 07, 2021 1:39 pm

Post by Bridgeburners »

redacted.
Last edited by fferyllt on Thu Jul 08, 2021 5:24 pm, edited 1 time in total.
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Post Post #168 (ISO) » Wed Jul 07, 2021 9:27 pm

Post by Gamma Emerald »

concede

I’m not going through the motions
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Post Post #169 (ISO) » Wed Jul 07, 2021 11:58 pm

Post by skitter30 »

Edited.
Last edited by Bell on Thu Jul 08, 2021 3:39 am, edited 1 time in total.
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

'Skitter you're a spirit animal's spirit animal' ~ slaxx
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Post Post #170 (ISO) » Thu Jul 08, 2021 3:21 am

Post by Bell »

FF is honoring the concede.

Do you guys want to redact or just not share the PT?
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Post Post #171 (ISO) » Thu Jul 08, 2021 3:25 am

Post by skitter30 »

I would prefer to keep it private, but ffery said she would prefer to publicize it
My redactions above
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'skitter is fucking terrifying' ~ town-bork about scum-me

'Skitter [was] terrifying to play against ngl' ~ scum-bork about town-me

'Going into lylo against scum!skit unprepared is like having someone force feed you dull razor blades. It's painful, and once it starts, you're pretty much dead' ~ NMSA

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Post Post #172 (ISO) » Thu Jul 08, 2021 3:26 am

Post by Bell »

Will do.
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Post Post #173 (ISO) » Thu Jul 08, 2021 3:41 am

Post by Bell »

Done. Anything else?
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Post Post #174 (ISO) » Thu Jul 08, 2021 3:45 am

Post by Menalque »

I’d like to have a day or two to look at it and decide if I want redactions
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