Theme Test Market

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Post Post #4850 (ISO) » Sun Jun 06, 2021 4:08 pm

Post by Maruchan »

In post 4849, Vaxkiller wrote:
In post 4847, Maruchan wrote:would there be any interest in a new grand idea upick?
Exampels:
https://forum.mafiascum.net/viewtopic.php?f=84&t=76258
https://forum.mafiascum.net/viewtopic.php?f=84&t=67652

haven't hosted in a few years and these were always the most fun to me
Probably. Especially since your games seem to allow the especially bastard roles (unlimited dayvig Jester, lol!)
Oh yes, I hate veto-ing a horrible role in mafia. Read the one with the plethora of night-based post-graveyard shit where the entire game was a clusterfuck of "how would these interact?" as a mod.
Last edited by Maruchan on Wed Jun 09, 2021 8:24 am, edited 1 time in total.
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Post Post #4851 (ISO) » Tue Jun 08, 2021 2:35 pm

Post by Cook »

Fallout: New Vegas Large Theme.

I need people to bounce this idea off of.
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Post Post #4852 (ISO) » Tue Jun 08, 2021 4:37 pm

Post by Ythan »

I would be tempted to play that.
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Post Post #4853 (ISO) » Thu Jul 15, 2021 3:00 pm

Post by Cook »

Anyone interested in a semi-open of this?

3d20
– you roll three dice and you get a role.
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Post Post #4854 (ISO) » Fri Jul 16, 2021 12:54 am

Post by T3 »

In post 4853, Cook wrote:Anyone interested in a semi-open of this?

3d20
– you roll three dice and you get a role.
Weird crazy setup? Definitely interested.
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Post Post #4855 (ISO) » Mon Sep 13, 2021 4:53 am

Post by Gamma Emerald »

I’m considering running a Survivor Legends UPick in the somewhat near future and I kinda wanna hear what people would want from it, would a more traditional mafia experience but with roles based on the player picks be preferred or should I strive for a Mafia-Survivor hybrid? Would a Redemption Island/other return method be wanted? How to integrate “challenges”?
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Post Post #4856 (ISO) » Mon Sep 13, 2021 5:32 am

Post by Cook »

In post 4855, Gamma Emerald wrote:I’m considering running a Survivor Legends UPick in the somewhat near future and I kinda wanna hear what people would want from it, would a more traditional mafia experience but with roles based on the player picks be preferred or should I strive for a Mafia-Survivor hybrid? Would a Redemption Island/other return method be wanted? How to integrate “challenges”?
similar questions to answer to City Games's Old Mamanuca.
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Post Post #4857 (ISO) » Mon Sep 13, 2021 6:22 am

Post by Save The Dragons »

In post 4855, Gamma Emerald wrote:I’m considering running a Survivor Legends UPick in the somewhat near future and I kinda wanna hear what people would want from it, would a more traditional mafia experience but with roles based on the player picks be preferred or should I strive for a Mafia-Survivor hybrid? Would a Redemption Island/other return method be wanted? How to integrate “challenges”?
reach out to Cephrir, he ran something like this a few years ago
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Post Post #4858 (ISO) » Mon Sep 13, 2021 7:57 am

Post by Gamma Emerald »

I knew he'd be someone to keep in mind but wasn't aware he actually ran a thing like that
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Post Post #4859 (ISO) » Tue Sep 14, 2021 6:24 am

Post by Cook »

Paperclip Maximizer Mafia.

Based slightly off of Universal Paperclips and also Paperclip Maximizer. Would feature a mechanic surrounding needing to hit quotas of paperclips.
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Post Post #4860 (ISO) » Fri Sep 17, 2021 8:32 am

Post by Cook »

Jackbox Mafia.

PM me if interested in helping design.
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Post Post #4861 (ISO) » Sat Sep 18, 2021 11:57 am

Post by Jake The Wolfie »

Salted 2 Mafia, a Parody of Splatoon 2, featuring Splat Tim!

PM me if you'd be interesting in something similar to this.
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Post Post #4862 (ISO) » Sat Oct 02, 2021 4:23 pm

Post by Mizzytastic »

Any interest in 'UPick a Normal'?

players pick a normal legal town and scum power role, and can submit a preference for town, scum and/or vanilla - I create a setup based on those submissions, with some randomising elements to minimise any biases I have and hopefully getting it reviewed by a member of the normal comittee
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Post Post #4863 (ISO) » Sat Oct 02, 2021 5:34 pm

Post by Ythan »

Sounds fun but I'd check up front with the normal reviewers before you start doing the other work.


Oh obviously you mean as a theme. Sounds fun.
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Post Post #4864 (ISO) » Sat Oct 16, 2021 3:09 am

Post by redtea »

In post 4800, Sirius9121 wrote:Pagetop mafia?
Where every pagetop gives an advantage?
No spamming allowrd?
geriatric pagetop mafia...?
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Post Post #4865 (ISO) » Sat Oct 16, 2021 12:09 pm

Post by Korina »

In post 4860, Cook wrote:Jackbox Mafia.

PM me if interested in helping design.
Jackbox Mafia has been done in marathon queues before. IIRC, how it worked was:
Winner chooses to eliminate someone, and if there was I think seven or eight people, mafia get a NK on top of the winner choosing who to eliminate.
Game just progresses until one side is gone.

Not sure if this was what you wanted, but it would be a good schematic to build off of.
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Post Post #4866 (ISO) » Sat Oct 16, 2021 4:44 pm

Post by Cook »

In post 4865, Korina wrote:
In post 4860, Cook wrote:Jackbox Mafia.

PM me if interested in helping design.
Jackbox Mafia has been done in marathon queues before. IIRC, how it worked was:
Winner chooses to eliminate someone, and if there was I think seven or eight people, mafia get a NK on top of the winner choosing who to eliminate.
Game just progresses until one side is gone.

Not sure if this was what you wanted, but it would be a good schematic to build off of.
I think I'd do this as a series of games based on each party pack.

Eventually, we'll catch up...
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Post Post #4867 (ISO) » Mon Oct 18, 2021 5:20 am

Post by Azelf Ann »

.
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Post Post #4868 (ISO) » Wed Nov 17, 2021 6:37 am

Post by Cook »

speedrunning/agdq mafia?

roles flavored around either runners or commonly spedran games, with abilities flavored around the tricks you do to gain time? mafia flavored around cheaters.
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Post Post #4869 (ISO) » Wed Nov 17, 2021 7:30 am

Post by Cabd »

In post 4868, Cook wrote:speedrunning/agdq mafia?

roles flavored around either runners or commonly spedran games, with abilities flavored around the tricks you do to gain time? mafia flavored around cheaters.
If you kept it as a micro or a mini theme you could probably do one game per each of the major franchise entries for example I'm pretty sure that the summoning salt history of Mario 64 any percent could fill an entire mini theme by itself.
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Post Post #4870 (ISO) » Sun Dec 05, 2021 2:08 am

Post by MegAzumarill »

Would anybody be interested in a "Fusion" Upick?

Each player submits a single pick. Each player has their role become a fusion of some elements of their pick and of another players pick.

For some examples of fused roles

Spoiler:
Take a fusion of a Doctor and a Vengeful. They could prevent a random night kill the night after their elimination. If they are mafia-aligned it could instead make their teammates ninjas/godfathers the night after elimination (thus ""protecting"" them from investigation)

A fusion of a bus driver and a paranoid gun owner could be an ability to redirect players that visit them into visiting themselves (Like a mirror). This could work for either alignment.

A fusion of a Traffic Analyst and a Viglilante could kill the target only if they are in a PT.


I'd be hosting this in January most likely if there is interest
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Post Post #4871 (ISO) » Sun Dec 05, 2021 6:16 am

Post by Nancy Drew 39 »

In post 4870, MegAzumarill wrote:Would anybody be interested in a "Fusion" Upick?

Each player submits a single pick. Each player has their role become a fusion of some elements of their pick and of another players pick.

For some examples of fused roles

Spoiler:
Take a fusion of a Doctor and a Vengeful. They could prevent a random night kill the night after their elimination. If they are mafia-aligned it could instead make their teammates ninjas/godfathers the night after elimination (thus ""protecting"" them from investigation)

A fusion of a bus driver and a paranoid gun owner could be an ability to redirect players that visit them into visiting themselves (Like a mirror). This could work for either alignment.

A fusion of a Traffic Analyst and a Viglilante could kill the target only if they are in a PT.


I'd be hosting this in January most likely if there is interest
Sounds really cool Meg, I’d definitely be interested.
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Post Post #4872 (ISO) » Sun Dec 05, 2021 8:03 pm

Post by TemporalLich »

Would anyone be interested in playing Broken Bubble Grand Idea Mafia?

It is a Grand Idea Mafia mutation where players may discuss the game while it is still ongoing. (but still may not discuss other ongoing games of course!)
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Post Post #4873 (ISO) » Thu Dec 16, 2021 12:18 pm

Post by Greeting »

I have a loose idea. A kind of April Fool's Game Mafia game. Which has power roles, but all of them are useless or not very useful.

Examples of roles:

Town Power Roles: Town Crier (every Night Phase they get to submit a message which will contain up to 100 words but cannot mention any player or role in the game, the message will be posted at the start of the following Day), Drunk Cop (every Night Phase they get a random read, which has a 50% accuracy), Voiceless (their votes do not count in the tally), Drunk Texter (they get to send a message to the host every Night Phase, the meaning of it will be reversed, it will be rephrased and then sent to a random player)

Mafia Power Roles: Mafia Cop (a Cop, but aligned with the Mafia), Self-Vigilante (They can only target themselves)

I might put in one town and one mafia role in the game, which will have one shot-only, and, with a bit of luck might actually help them. Thoughts?
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Post Post #4874 (ISO) » Thu Dec 16, 2021 1:01 pm

Post by lilith2013 »

I’d recommend making a new thread and asking for opinions there. This thread is for gauging interest on themes, not reviewing/advising on setups.
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