Alignment:Mod Choice After Picks
Role:Mod Choice After Picks
this sounds more like "overwork the moderator" especially with Inflation coming into play.In post 880, Not Known 15 wrote:False Blessing
Draw 100 cards from the Deck of Astral Roles.
This card cannot be applied twice.
This card cannot be picked.
I thought the same, i would veto all roles that are meant to troll the mod or the players, if they want those roles in a game then they should submit them for “Worst Idea” instead.[/quote]this sounds more like "overwork the moderator" especially with Inflation coming into play.In post 880, Not Known 15 wrote:False Blessing
Draw 100 cards from the Deck of Astral Roles.
This card cannot be applied twice.
This card cannot be picked.
I'm considering a veto for it being unfun for the moderator.
I was considering making 10 doom counters outright end the game in a Dark Creature win, but I thought that was too OP and would lead to scorched earth if no Dark Creatures actually existed. The second part of the Role PM does provide a definite value for the role though.In post 889, Cook wrote:(Cult / Doomsday Observer)Doomsday Cultist
You are informed of how many doom counters are necessary to end the game.
If doom approaches the town, then anyone in a PT with you will win.
I actually totally overlooked that and changed it before ever recieving an official veto. Sorry.In post 888, Guillotina wrote:I thought the same, i would veto all roles that are meant to troll the mod or the players, if they want those roles in a game then they should submit them for “Worst Idea” instead.this sounds more like "overwork the moderator" especially with Inflation coming into play.In post 880, Not Known 15 wrote:False Blessing
Draw 100 cards from the Deck of Astral Roles.
This card cannot be applied twice.
This card cannot be picked.
I'm considering a veto for it being unfun for the moderator.