LicketyQuickety wrote:Here's the Setup:
Mafia 1-shot Strongman
Mafia Neapolitan
Mafia Doc
Town Vigilantee
Town JK
Town Gunsmith
9X VT
LicketyQuickety's Large Normal Review, September 2021
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LicketyQuickety's Large Normal Review, September 2021
Last edited by implosion on Mon Sep 12, 2022 7:48 am, edited 1 time in total.- implosion
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hmm
how averse would you be to throwing 2 nea red herrings in and giving informed to gunsmith that (there exists a mafia doctor who knows that there's a gunsmith) and informed to doctor that (there exists a gunsmith who knows that there's a mafia doctor)
I think those two changes would be healthy and definitely passable, i could possibly pass it as is with further consideration2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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the issue is that there's fairly high probability cases where town just loses cuz of the scum doc but e
actually no nvm i don't Like that anymore like there's a fucking vig if they don't consider scum doc they can 0 wr sure
What about two or three neighbors to give nea red herrings?2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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like i think right now it's a little too easy for scum but just a bit
it's maybe passable as is but strongman has some really damaging situations that I'd rather not subject the players too when the game is already pretty easy for scum
fully dropping the 1 shot strongman and doing nothing else is my best suggestion here I think, if not probably add some neighbors to reduce scums pr hunting ability2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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Further consideration the strongman is just wholly unnecessary for scum and really needs to go
I could pass it with or without more nea bait but I think the strongman is just too much given that there's no follow the cop anyway2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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like...
a much more interesting way to do things if you wanted to nerf town is gate their prs some way. The strongman is useless 90%+ of run throughs of the game but the ones it massively affects the game it's utterly devastating
there's already a doctor godfather type role, i don't think scum should have 2 ways to get false clears on themselves2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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like in terms of popping PRs it's not that impactful cuz we have JK not doc and etc but in terms of last man standing getting a jail keeper clear it's omega yikes and all town power roles get gunsmith guilties on them anyway and one scum gets innoed another has built in fake claim and scum have enough info to prepare fake claims and it's just eh2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.- RadiantCowbells
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Town stills needs a good amount of power even though they have an extra mislim compared to a typical 13p setup. Also, as it stands, the mafia doctor is already a pretty big counter to two of town's roles. Scum do not need a counter to every role that town has because town starts the game at a disadvantage.In post 15, LicketyQuickety wrote:Also, Scum have 3 Scum and Town have 12 Town.Links: User Page | Player Ratings | GTKAS | Test
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What if it was an open?In post 19, RadiantCowbells wrote:Then I'd accept the strongmanI was anything worse than you! Anything worse than you was I!
You was doided teh aposit_tisopa het dedoid saw em.- RadiantCowbells
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Alright. How do I run this as an open?In post 21, RadiantCowbells wrote:Idm making it an open with watcherI was anything worse than you! Anything worse than you was I!
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Opens can be run in the normal queue. This has always been true but is rarely utilized. Once the game goes into signups (which I think will be once it's ready? I don't think there's anyone else in the queue) I'll just announce the full setup in the signup post.- LicketyQuickety
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Okay. Go for it. Put it in sign-ups as an open.In post 23, implosion wrote:Opens can be run in the normal queue. This has always been true but is rarely utilized. Once the game goes into signups (which I think will be once it's ready? I don't think there's anyone else in the queue) I'll just announce the full setup in the signup post.I was anything worse than you! Anything worse than you was I!
You was doided teh aposit_tisopa het dedoid saw em. - LicketyQuickety
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