Slaughter Hour: Grand Debut | Moderator Chat

Forum for old private topics
Forum rules
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #200 (ISO) » Mon Oct 04, 2021 10:58 am

Post by Morning Tweet »

Sigh I really wish I had been around to tell Gamma to stop, before Prism had repped out.

Maybe I was wrong to not force replace since Gamma's continued posts about it were also, really bad for the game

I don't like to take drastic action when it's not completely clear it needs to be taken. I do not think Gamma was intending to hurt Prism, I'm sure that is agreed upon, but he did and it was particularly harmful and he isn't learning

I feel like I let the playerlist down on that
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #201 (ISO) » Mon Oct 04, 2021 11:01 am

Post by Morning Tweet »

In post 947, Gamma Emerald wrote:
In post 939, Gypyx wrote:also just one thing i wanna make sure, everyone's agreeing that the throne is most likely an execution of some kind?
There’s three schools of thought
  • It’s a standard elimination
  • The person voted in becomes King and executes a player
  • The person voted in gets voted “guilty” or “not guilty” a la ToS elimination mechanics
Generally the prevailing play is treat it like 1), but make sure the player is leashed if it’s 2)
heh, the reason i dont let others besides the king talk during event #2 at the start is I do not want their decision leashed. It needs to be on them at least to some extent.

Hopefully people don't hate that mechanic
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #202 (ISO) » Mon Oct 04, 2021 2:08 pm

Post by Morning Tweet »

I don't understand why Gamma wont let himself be bussed, this is one of the most one-sided D1s ive ever seen
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #203 (ISO) » Mon Oct 04, 2021 4:20 pm

Post by Morning Tweet »

In post 1171, Toogeloo wrote:We're running out of time. We have less than 8 days to get a counter wagon going. I can see why Galron feels pressured.
got a smirk from me
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #204 (ISO) » Mon Oct 04, 2021 6:31 pm

Post by Morning Tweet »

In post 1191, Galron wrote:
In post 5, Morning Tweet wrote:"This will never do! Therefore, I have gifted you a way to deal with them. Behold.. the 'Chair of Execution'!"
This makes me think the Chair affects the entire scum team. Or the Chair is going to make other appearances. Surely the Chair wouldn't be the only way to "deal with them." Especially since it's an iron chair with restraints, I'm convinced we need scum in it.
The chair of execution nominates an executioner with a killing ability, the killing ability being what helps you get the stagehands

deceptive, yes
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #205 (ISO) » Tue Oct 05, 2021 8:31 am

Post by Morning Tweet »

i was talking about the game in a call with one of my mates last night and i was legitimately stunned speechless at the wagon movement

I love mafia for the simplest of things, it probably makes no sense to most people
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #206 (ISO) » Tue Oct 05, 2021 8:33 am

Post by Morning Tweet »

A game so hopeless for scum is currently spewing so many townies as scum with Gamma, in addition to the possibility of Gamma surviving this opening up
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #207 (ISO) » Tue Oct 05, 2021 8:34 am

Post by Morning Tweet »

In the following game, the flip is not revealed until after the executioner is spared or guiltied. Reason being, I wanted you to judge the executioner by their character more so than by BoP. Time will tell if that was a good move, i guess, some might dislike that
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #208 (ISO) » Tue Oct 05, 2021 9:57 am

Post by Morning Tweet »

In post 1333, SirCakez wrote:does anyone think Gypyx is being coached
live look at gypyx's ego right now:

Image
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #209 (ISO) » Tue Oct 05, 2021 11:05 am

Post by Morning Tweet »

In post 1384, Gamma Emerald wrote:
In post 1380, Galron wrote:
In post 1378, Gamma Emerald wrote:Hrmph. The flavor doesn’t mention anything about conducting electricity though. Why’s that a sticking point for you?
Because metal chairs with restraints make me think electric chair. So I double checked to make sure iron conducts electricity, and wiki says it does.
meh
I don’t make that same immediate association, probably because of Mysterious Benedict Society and the Whisperer
In post 1381, Galron wrote:And if it's not a chair that you wouldn't want to sit in, why would there be restraints? Unless you're in to that sort of thing I guess.
To ensure the person doesn’t run from whatever fate awaits them
It could be that the death is by lethal injection.
Ensuring they don't run away is the closest guess.

The restraints are also a means of misdirection, sort of like the broken glass in the box in that one saw trap where Hoffman kills Strahm
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #210 (ISO) » Tue Oct 05, 2021 12:19 pm

Post by Morning Tweet »

In post 1418, Taly wrote:HELP, I AM LOST DEFENSELESS TOWNIE WHOS BEAK IS TOO BIG FOR THEM TO MOVE SO THEY NEED TO BE CARRIED.
In post 1419, Dwlee99 wrote:Taly are you okay
no, didn't you hear his beak is too big and he requires help
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #211 (ISO) » Tue Oct 05, 2021 2:37 pm

Post by Morning Tweet »

i am the snake commander
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #212 (ISO) » Tue Oct 05, 2021 2:44 pm

Post by Morning Tweet »

Scum suspects that sabotage in game 2 might be reversing the guilty/inno. I don't hate my players that much. The sabotage is to block the executioner's pick then kill someone of your choice. Executioner then picks again. Good kill tool, good wifom tool

i ALWAYS want the person voted up on game 1 to be elimable. It would be frustrating as fuck if you couldn't kill them, no?
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #213 (ISO) » Wed Oct 06, 2021 2:40 pm

Post by Morning Tweet »

sabotage message format. Edit the rules in the VCs with the pink colour, if necessary. Maybe obfuscate. Maybe strike-through.

Lock thread. Do Final VC with blocked kill. Do flavour with sabotaged kill. Show sabotaged death. Do new VC with the rules changed in pink. Continue playing

Image
Image
"Off With Your Head!"


Decision 2.0.FINAL


ExecuteName
[1!]:[/b]
Gamma Emerald


With 1 executioner deliberating, it was up to them who died.


[/mech]

Now playing..

Coldplay - Viva la Vida

                        
▶ ❚❚ ───────────────●───────────────  2:01 / 4:02
                       





Image
After a period of consideration, the executioner makes their choice.

"Ah, PookyTheMagicalBear! Yes, of course! Off we go, then..!"

The crowd roars. The executioner shakes their head and voices protest amidst the din, but it's too late. The host already has her back turned.





Game Over!

Image

POOKYTHEMAGICALBEAR

Ran out of Stuffing
[/font]





                
      "Off With Your Head!"      

      IT'S SABOTAGE!      

PookyTheMagicalBear was executed, seemingly by mistake.
ExecuteName is still alive.
The executioner must select a new player to execute, and it cannot be the same as their first selection.
The game will proceed normally afterwards.





Last edited by Morning Tweet on Thu Oct 07, 2021 12:06 pm, edited 6 times in total.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #214 (ISO) » Wed Oct 06, 2021 4:04 pm

Post by Morning Tweet »

Image
Image
"Off With Your Head!"


For now, only the Executioner, Gamma Emerald, may speak.

They have an additional forty-eight hours to choose a new Noble to lose their head. That Noble is killed, but not yet flipped.

ExecuteName may not be chosen to be executed!

Then, the surviving Nobles have forty-eight hours to discuss and vote whether to
Execute
or
Spare
the Executioner.
The Executioner may continue to speak during this time. The dead Nobles may not. All flips will only occur after the second vote ends.
If a town-aligned Executioner is spared, there is an undisclosed benefit for town in the following game. You will not learn if this occurs.



Decision 2.1.0
Executioner:
Gamma Emerald


With 1 executioner deliberating, it is up to them who will live, and who will die. If no decision is made, the player voted last by the Executioner is chosen.


The deadline for this decision is in:
time
[/mech]

Now playing..

Coldplay - Viva la Vida

                        
▶ ❚❚ ──────────────────────────────  0:00 / 4:02
                       





One of the scum likes my design for this event! Time will tell if town hates it or not.

It's a scum nightkill and town elimination with the order reversed...... sort of? It's also potentially a double elimination. It depends

The next event will let you get rid of people if this event prevents you from the one you want.
Last edited by Morning Tweet on Thu Oct 07, 2021 8:43 am, edited 1 time in total.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #215 (ISO) » Thu Oct 07, 2021 8:25 am

Post by Morning Tweet »

I should have let Nobles get "last words" upon being executed. That would have been pretty thematic and less unfun. Oh well.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #216 (ISO) » Thu Oct 07, 2021 12:07 pm

Post by Morning Tweet »

In post 215, Morning Tweet wrote:I should have let Nobles get "last words" upon being executed. That would have been pretty thematic and less unfun. Oh well.
Actually the noble might have just gotten to dictate the next decision. I could have had their last words published AFTER the vote, though
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #217 (ISO) » Thu Oct 07, 2021 6:33 pm

Post by Morning Tweet »

Positive reactions from Pooky and the scumteam to the game's theming so far.. im so happy!

For clarification, DaTacoX designed the image for the OP, as well as the images above the flavour. I paint.net'd up the images aside each votecount, as well as did the defacing magenta scribbling wherever you see that (Such as over the op/flavour images and over the death avatars). very grateful for his help on those things as im pretty useless at graphic design in general
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #218 (ISO) » Thu Oct 07, 2021 6:45 pm

Post by Morning Tweet »

Dwlee's avatar edit sucks im changing it to be cooler

Also Galron stole the "out of time" thing by switching his prof pic lol
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #219 (ISO) » Fri Oct 08, 2021 8:04 am

Post by Morning Tweet »

hell of a comeback by gamma there

(Which was my intention behind the execution event structure. Put in the work, turn your life around)
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #220 (ISO) » Fri Oct 08, 2021 8:15 am

Post by Morning Tweet »

Definitely open to hearing how I could have designed that sabotage to be less frustrating for that event, for sure

I want scum to have the ability to kill key players, though, they need that. Maybe blocking Galron was too much -- but he's not going anywhere, believe me.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #221 (ISO) » Fri Oct 08, 2021 8:20 am

Post by Morning Tweet »

In post 1775, petapan wrote:
In post 1770, SirCakez wrote:Galron looks bad but my worry is that scum are bamboozling us and it's just a red herring
sabotage there is optimal regardless of the target's alignment (and it is INCREDIBLY annoying to think about) but irrelevant i'm looking purely in terms of day 1
By the way, the sabotage is preemptive. It's a bit less powerful than peta thinks -- let's say there's town on the stand. The sabotage has to be activated before the executioner votes. So scum may not know exactly who it's going to block

But when paired with a scum on the stand, it can be a little more deadly. Only problem is, you've got scum who was eliminated D1 and is currently facing a trial to die or not, so it's a little more warranted that the power is better.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #222 (ISO) » Fri Oct 08, 2021 8:25 am

Post by Morning Tweet »

In post 1784, SirCakez wrote:Ok I'm just gonna ignore the sabotage then because of huge WIFOM
This is more or less the smartest play since yeah it's good for scum blocking a scum death and it's good saving a LHF

Really that's just like a normal game when scum whiteknights LHF to save them for a future elim versus piles on LHF

The most informational thing is probably that scum felt the need to use one of their sabotages this early in the game when the obvtown haven't even come out yet. That implies they were getting huge value. Is saving Galron in order to die on the next phase huge value? Getting a perceived crucial night kill, making Gamma look good, making Galron look bad, all in one play, now that all adds up

This is a little rough for town -- next event is a double elimination where only one elimed dies. Scum can trade one for one nightkill if they please.
Next one is another elimination -- scum can do a nightkill if they want but it's two NKs attached to two potential elims so thats info
The fifth game is extremely good for town
Sixth game also extremely good for town assuming there is scum at the bottom of the totem pole (if not, it's quite bad)
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #223 (ISO) » Fri Oct 08, 2021 8:26 am

Post by Morning Tweet »

I'd rather scum's stronger kill options be closer to the start of the setup rather than the end. Their sabotages do not kill starting game 5 (there's a kill in 6 but it can only kill a scummy player, it's more for the roleblock). There's a "send to hell" but that's less of a kill.
User avatar
Morning Tweet
Morning Tweet
She
The Modfather
User avatar
User avatar
Morning Tweet
She
The Modfather
The Modfather
Posts: 9807
Joined: September 5, 2016
Pronoun: She

Post Post #224 (ISO) » Fri Oct 08, 2021 8:28 am

Post by Morning Tweet »

I'm sad petapan's frustrated about the game mechanics. I hope it improves
Locked