Any of the above, although presumably SK wouldn’t play ball because they have no reason to.In post 258, cyrus62 wrote:what would a 3dr party be? Would that be jester sk cult or surviver?In post 256, Bingle wrote:Breaking strategy has already been outed and invalidated, but it did exist.In post 255, Dwlee99 wrote:Bingle, is there a mech break? Y/N?
If the question is whether we could maybe break the setup based on roles, we'd have to massclaim to find out and without getting super into numbers which frankly I don't have time for atm I don't think it's likely enough to justify doing so.
Miller types and 3rd party statuses are the only things that should be claiming short of a full massclaim, which is literally throwing the game into the air and seeing what side lands on top.
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Faking a town result would be trivial. Faking a 6, specifically, would not be. Hence: my revealing the entire strategy in one post making said strategy worse than useless.In post 270, Enchant wrote:I don't think faking alignment dice is too hard, scum must be totally incompetent to unable do that, and if so, i think we should find them anyway.
Also, we should really stop saying what we used the fudge dice on because there are things to be read into from that."He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky- Quiet Owl
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Bud. If your only defence is to re-write what I said and then respond to that imaginary post, then you're doomed. Flattered that you'd write fanfiction about me though.In post 273, Bingle wrote:
FTFY. You know who really dislikes getting endgamed? Mafia. It’s kind of why when balancing multi ball the scum teams are treated as though they oppose each other. Cult leader has all of the potential power of a town player and the additional ability to win the game over scum’s head.In post 271, Quiet Owl wrote:In post 174, Bingle wrote: Eh. Cult is the single person who is the greatest threat to the traditional scumteams,
I have done some thinking and concluded that these are blatant lies.In post 174, Bingle wrote: If someone is obviously cult, we don't really need to deal with them on D1 as town because they are a bigger threat to groupscum than the townies are.
The cult's strength is that they have a faster “turns til endgame” clock than any other faction.
From a scum perspective, the biggest threats are, in order: Cult, other groups of scum, solo scum, town, neutral third parties. Neutral third parties, of course, balancing as a guaranteed miselimination.- Dwlee99
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Your original post was based on obviously wrong information. Cult isn’t scary to groupscum because they recruit people. Cult is scary to groupscum because they endgame groupscum faster than groupscum endgames cult.In post 277, Quiet Owl wrote:Bud. If your only defence is to re-write what I said and then respond to that imaginary post, then you're doomed. Flattered that you'd write fanfiction about me though.
Also, FTFY means fixed that for you.
Maybe, instead of shading me for “misrepresentation” that clearly wasn’t actually misrepresentation you could explain how you spent a day to arrive at the conclusion that cult leader isn’t a bigger threat to scum than individual townies.
Also, I’m just not going to bother replying to anyone else who asks questions about the strategy that explicitly said was against the spirit but not the letter of the rules and also doesn’t work any more because I invalidated it myself."He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
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Cultists are pretty much going to act like town here. They have legitimately no incentive to not scumhunt. Cultists want the town to survive, and want to reduce other factions down so that they have multiple recruitment options.
Mafia want to stay aliveee, while also maybe scumhunting, but probably just hunting for town. Not just to reduce cult options to recruit, but also because that brings them a step closer to winning.- Bingle
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This is roughly where I’m at."He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky- Bingle
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Literally the opposite. Multi ball is hard specifically because scum can and should genuinely scumhunt which makes generating reliable townreads more difficult.In post 285, Loftwing wrote:Mafia want to stay aliveee, while also maybe scumhunting, but probably just hunting for town.
Hunting cult atp is generic scumhunting without the associative tells."He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky- Dwlee99
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What am I doing at the top hereIn post 286, Bingle wrote:ssbm_Kyouko
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This is roughly where I’m at.I prefer they, thanks :)- StrangeMatter
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This is odd, why do you trust Loftwing?In post 254, cyrus62 wrote:HEAL: loft not that healing is part of this game but at this point I trust them more then most.- Loftwing
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Why do you rank Kyouko so high up?In post 286, Bingle wrote:ssbm_Kyouko
Dragon of the West
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This is roughly where I’m at.- Loftwing
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The mafia need to strike a balance between genuinely scumhunting, and hunting for town, because they can never genuinely find their own teammates.In post 287, Bingle wrote:
Literally the opposite. Multi ball is hard specifically because scum can and should genuinely scumhunt which makes generating reliable townreads more difficult.In post 285, Loftwing wrote:Mafia want to stay aliveee, while also maybe scumhunting, but probably just hunting for town.
Hunting cult atp is generic scumhunting without the associative tells.- Bingle
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I think you actively pushing against the thread getting derailed by irrelevant mechspeak makes you more likely town than the people who have done functionally nothing.In post 288, Dwlee99 wrote:What am I doing at the top here"He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky- Dwlee99
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NiceIn post 292, Bingle wrote:
I think you actively pushing against the thread getting derailed by irrelevant mechspeak makes you more likely town than the people who have done functionally nothing.In post 288, Dwlee99 wrote:What am I doing at the top hereI prefer they, thanks :)- Loftwing
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This is.. interesting.In post 292, Bingle wrote:
I think you actively pushing against the thread getting derailed by irrelevant mechspeak makes you more likely town than the people who have done functionally nothing.In post 288, Dwlee99 wrote:What am I doing at the top here
What irrelevant mechspeak could you be talking about?- Dwlee99
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one of the few not actively trying to wagon me or to try to get a better idea about my role.In post 289, StrangeMatter wrote:
This is odd, why do you trust Loftwing?In post 254, cyrus62 wrote:HEAL: loft not that healing is part of this game but at this point I trust them more then most.- Bingle
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Kyouko’s response to “I think loft was trying to dig for how to escape a potential strat” was to immediately ask about the strat. Additionally, 161, 166, and 226 all struck me as town motivated.
They don’t have to genuinely find their own teammates. That’s the point. They can genuinely find other groups.In post 291, Loftwing wrote:
The mafia need to strike a balance between genuinely scumhunting, and hunting for town, because they can never genuinely find their own teammates.In post 287, Bingle wrote:
Literally the opposite. Multi ball is hard specifically because scum can and should genuinely scumhunt which makes generating reliable townreads more difficult.In post 285, Loftwing wrote:Mafia want to stay aliveee, while also maybe scumhunting, but probably just hunting for town.
Hunting cult atp is generic scumhunting without the associative tells."He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky- Bingle
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Basically everything about the strategy post the invalidation of the strategy. And yes, I’m aware that it is mostly my fault the discussion exists.In post 294, Loftwing wrote:What irrelevant mechspeak could you be talking about?"He brings the cool and the muscle" -FakeGod
"I was playing against the timer known as bingle tbh." ~Chennisden
"it's truest in mechanical games (if he gets a gritty setup and is town in it and needs to save the day, he starts levitating and his eyes start glowing. not exaggerating, it literally happens)." ~Ducky - Bingle
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