Newbie 2081 | Game Over


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StrangeMatter
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Post Post #500 (ISO) » Fri Oct 29, 2021 1:22 pm

Post by StrangeMatter »

In post 498, RH9 wrote:@DaTacoX To be fair, a No Kill could have let you did what MargotRosa did. (In other words, let yourself live for longer.)
That’s not inherently true, since Town could still remove the Tracker/Jailkeeper target anyways if no kills happen.
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DaTacoX
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Post Post #501 (ISO) » Fri Oct 29, 2021 1:23 pm

Post by DaTacoX »

Also, I would have killed hops night 1, but I was afraid they would have been protected lol
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Binatog13
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Post Post #502 (ISO) » Fri Oct 29, 2021 3:49 pm

Post by Binatog13 »

In post 500, StrangeMatter wrote:
In post 498, RH9 wrote:@DaTacoX To be fair, a No Kill could have let you did what MargotRosa did. (In other words, let yourself live for longer.)
That’s not inherently true, since Town could still remove the Tracker/Jailkeeper target anyways if no kills happen.
In post 496, DaTacoX wrote:I’m happy I wasn’t the first to go afterwards though .3.
Srry Binatog
What is the sorry for? Dw, its part of the game to be suss'ed.
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hops
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Post Post #503 (ISO) » Fri Oct 29, 2021 7:35 pm

Post by hops »

I felt bad that I didn't call out the autowin myself, since I knew the setup while Meg didn't. However, I suppose the consolation is that there would be a nonzero chance that Taco would've claimed Tracker and throw a spanner in the works had I done so. Meg softclaiming and me claiming as a townlock cinched the win.
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Post Post #504 (ISO) » Fri Oct 29, 2021 7:40 pm

Post by hops »

Also RIP scum for being really stealthy this game and then dying to bullshit.
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Post Post #505 (ISO) » Sat Oct 30, 2021 12:52 am

Post by Greeting »

DaTacoX when I redirected the wagon to Binatog13 on Day Two:

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MegAzumarill
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Post Post #506 (ISO) » Sat Oct 30, 2021 2:45 am

Post by MegAzumarill »

If Taco claimed tracker I cc and we clear 5 people simultaneously.
Imperfection is the spice of life.
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Not_Mafia
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Post Post #507 (ISO) » Sat Oct 30, 2021 5:08 am

Post by Not_Mafia »

Congrats to town and thanks to the mod for hosting
Also, what is Not_Mafia doing? This is some of the worst play I’ve ever seen.
I will SEARCH for games with you and N_M to help you policy him.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
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Jake The Wolfie
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Post Post #508 (ISO) » Sat Oct 30, 2021 5:46 am

Post by Jake The Wolfie »

Rule #1 of playing with Not_Mafia: Policy Keeeeeeel
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Post Post #509 (ISO) » Sat Oct 30, 2021 7:58 am

Post by cowsloveSushirolls »

fun game to read
very sorry 2 scum
selling fuit gummy at an affordable price
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Post Post #510 (ISO) » Sat Oct 30, 2021 12:38 pm

Post by catboi »

In post 495, DaTacoX wrote: You’re right that I killed catboi partially because I saw what he could do, but I also did it because he was playing more passive so I figured he might have been a power role.

The game immediately became impossible for me to win after not_mafia died anyways.
My only hope was to kill the investigative role night 1 which didn’t happen.
Haa, I tend to play pretty much the same regardless of role, although I've been on a long VT streak lately. The difference you saw was owed primarily due to it being day 1 vs me replacing in on a later day - when I have more info to work with I get more proactive, on day 1 I'm more laid back, especially in a quiet game like this one.

And yeah, unfortunately there is not a lot you can do when you lose a partner day 1 like that. I personally can't really PR hunt at all, so I don't have much advice to give you there - in newbie games sometimes people will give VT tells, but that's about it as far as what I know. I think a no-kill on night 1 might have actually been the more viable gameplan to avoid the potential mechanical autoloss situation you wound up in, but I haven't actually checked myself to see if that works in the setup we were in.
In post 504, hops wrote:Also RIP scum for being really stealthy this game and then dying to bullshit.
I don't think that's entirely by accident - while staying in the background can often help avoid attention early, in the long term it doesn't add up to a workable gameplan, as with eventually the town is likely to turn around and look for new targets, as there were enough people who decided Greeting or Jake were town that we moved to new targets. It was a bit lucky that changing to Not_Mafia happened to be correct, in general I think passive play as scum tends not to win, and it works better to be proactive.
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Post Post #511 (ISO) » Sat Oct 30, 2021 12:43 pm

Post by catboi »

Anyway, good game everyone, thanks for playing!!! ୧( ⁼̴̶̤̀ω⁼̴̶̤́ )૭

I might have some feedback for everyone tomorrow if I'm not too tired then. ( ⓥωⓥ)
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PenguinPower
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Post Post #512 (ISO) » Thu Jun 16, 2022 4:50 am

Post by PenguinPower »

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