I don't think you understand how the term "factional kill" works.In post 623, ofmercia wrote:That would make town power roles pointless since they won't be able to detect anything or very overpowered if a town power role gets a guilty on a player if they used this faction kill option. Weird to even bring up faction kill. You're trying to look town by feigning ignorance on scum mechanics?
There's more than one mafia, and usually they decide with one another who the kill TARGET is going to be and who is going to CARRY out the kill. The Town Power roles in this setup should not be affected by it, Cop especially.
Factional kills are not roleblocks, that's what mafia roleblocker is for. Cops can still get red checks, Trackers can still track them (although now that i think about it if they track a goon for example who doesn't go anywhere that's unfortunate but highly unlikely to happen.), and Jailkeepers are still able to Jailkeep.