NorwegianboyEE wrote:So my overall idea was to make an 13 P traitor setup that would leave a lot of room for guessing on both sides. Just hope it will be balanced.
Innocent Child
Cop
1-Shot Neighborizer
Ascetic Fruit Vendor
Miller Vengeful
Informed Townie (Informed that the game has a traitor)
VT
VT
VT
VT
Novice Role Cop Mafia
Informed Mafia Goon (Informed that the game has a traitor)
Traitor Watcher
NorwegianboyEE's Mini Normal Review, April 2022
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NorwegianboyEE's Mini Normal Review, April 2022
Last edited by implosion on Mon Sep 12, 2022 8:11 am, edited 1 time in total.- implosion
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In normal games, mafia already know that a traitor exists, so giving that information to them by informed is redundant.Links: User Page | Player Ratings | GTKAS | Test
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Definitely townsided--the Vengeful might need to die to use the kill but is still an incredibly strong town role since Vengefuls are a town-only role and that is a town-controlled kill and millers are often townread anyway. Cop is a full investigative; IC is a free innocent. Then, the mafia rolecop is delayed for a night with the traitor weakening the scumteam further.
As an aside, I don't think the setup makes a lot of guessing be involved. It's definitely a traitor comp, but the town has too much for a traitor comp and the roles don't have much guessing involved.- NorwegianboyEE
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Cop
1-Shot Neighborizer
Ascetic Fruit Vendor
Miller Vengeful
Informed Townie (Informed that the game has a traitor)
VT
VT
VT
VT
VT
Role Cop Mafia
Informed Mafia Goon (Informed that the game has a traitor)
Traitor Watcher
^Revised.
Also my idea was that the knowledge of an traitor would make town paranoid of the miller and ascetic claims. Thus making them less of an "oh yeah, this is an obvious town slot cus they claimed miller day 1" than it would normally be.- mastina
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Definitely a much better start; I want Ircher to gutcheck me on 6 being good tho.- Ircher
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I think this is in the acceptable range. It's definitely going to be swingy with 80% of town's power invested in the cop, but I think it works out. I would consider dropping the informed townie though; doing so gives mafia more room to fake claim and would likely lead to more guessing than the setup as is.Links: User Page | Player Ratings | GTKAS | Test
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Balance-wise I think it's fine.
Which means need roles/rules/result PMs/etc.- NorwegianboyEE
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1: Win cons need to include "and at least one townie (mafioso) is still alive."
2: You should have players confirm their alignment too.
3: The 1-Shot Neighborizer pm needs to be more explicit that the ability is one use.
4: The miller description for Miller Vengeful is wrong. Millers only give unfavorable results to cops in normal games.Links: User Page | Player Ratings | GTKAS | Test
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Yes. We need your ruleset which should include things like "default multitasking" or "default daytalk" if applicable. We also need result pms such as for a cop, "Player X is guilty/player X is innocent."In post 13, NorwegianboyEE wrote:
I need to do something else?In post 11, mastina wrote:Which means need roles/rules/result PMs/etc.Links: User Page | Player Ratings | GTKAS | Test
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The Rules
Stolen and modified from Datisi's rules, which was again stolen and modified from Plotinus' and Schadd_'s rulesets.
TL;DR
Day 1 lasts for 10 real life days. Days 2 and onwards last for 8 real life days. Nights last for 2 days.
You may ask for fast night but all alive players have to agree.
Majority to eliminate
48 hours before prod, 24 hours before looking for an replacement if there is no response to the prod.
If you want to replace out of the game, pm me.
Play nice.
The Basics:
Follow all site rules.
You may not talk to each other about this game outside of threads i have created for this purpose. You may not talk about other ongoing games in this thread.
If you wish to replace out, pm me, do not request replacement in thread. Do not discuss your reasons for replacing out publicly. Do not threaten to replace out or tell other players to replace out. If you have any concerns that a player should be replaced, pm me.
Do not quote pm's from the mod at all, either real or fabricated. Do not quote posts from private threads. This includes specific timestamps. Paraphrasing is acceptable.
This may become an heated game but toxicity will not be tolerated. Attack the play not the player. If I think you are toeing the line I will give you an warning, if you do not cease your behavior afterwards you will be force replaced.
Flavour is just flavour and has no real impact on the game mech.
Play to your win condition.
If you have any questions about the rules, feel free to pm me.
Days and voting:
Day 1 lasts up to 10 real-life days. Days 2+ last up to 8 real-life days.
Extensions may or may not be granted if there are replacements, or if the circumstances call for it (for example, if the site was experiencing issues).
Votes must be in bold in the format VOTE: datisi orvote: datisi. Strong preference for using vote tags instead of bold tags. Unvotes are nice but not required. Type [v]datisi[/v] to vote and [uv]datisi[/uv] to unvote.
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If i think it’s a vote, it’s a vote.
Days end early when a simple majority of players (50% of living players + 1 rounded down) vote to eliminate somebody.
If a majority is not reached at deadline or if a majority of the players vote for no elimination, the day will end without an elimination. at evens, 50% is sufficient for no elimination.
Twilight begins when a majority is reached and lasts until i lock the thread. You're still alive until i flip you so you can talk in any game threads you have access to until then, but no votes or unvotes will be counted.
Activity and v/la:
You must post at least once every 48 hours or i will prod you. You then have 24 hours to post in the game thread or i will replace you. If you come back before i find a replacement, you can stay.
If i have to prod you for the third time, i will automatically start searching for a replacement.
If you haven't posted in the 24 hours before the thread is locked for night, you must reply to the night start pm or you will be replaced during the night.
Players can request me to prod somebody early. this will only count as an official prod if you don't post before you would have been due for a prod.
If you need to be absent for longer than 36 hours, you should declarev/lain bold in the thread like this: [b]/b]. If you have not posted game advancing content in 5 days, regardless of v/la status, you will be replaced.@mod: I will be v/la until thursday[
A naked "prod dodge" does not reset the prod timer. to avoid being prodded/replaced for inactivity, include some game advancing content in your prodges, such as "got prodded; Datisi is still scum."
Nights and night actions:
Nights last 48 hours.
The night phase can be shortened if every living player -- even those with no night actions -- agrees to it and if I'm not busy.
You may submit actions via pm. If you have a scum PT, a mason PT, or a notes PT, you may also submit your actions there. If the actions are not submitted by the deadline then you do nothing. You can change your mind as many times as you like before the deadline.
If i don't hear from you about your night actions, i'll pm you 24 hours before the deadline. This doesn't count as a prod. if i still don't hear from you, you will take no action.
Miscellaneous:
Let me know if you want a private thread to store your thoughts and feedback for the other players. You may draft posts in your notes PT if the posts are clearly meant to be posted in the main thread. You may talk about your notes pt. You may not directly quote from your notes PT, and you may not use it to demonstrate that you've had a town mindset in private all along; just put your town mindset in public to begin with and keep your notes to yourself.
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The only allowed media is embedded content, or links to uneditable content. For example, you are not allowed to link vocaroos and pastebins in the thread.
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The mod may make mistakes. Minor errors (such as a mistake in the vote count) can be pointed out in-thread. For bigger errors, please pm me.
I reserve the right to alter/remove/add any rules as i see fit. You will be notified if this happens.
Setup information:
This is a normal game.
Any and all private topics will be open at all times.
All members of theare multitasking by default.mafia
Sample vanilla townie role pm:
Spoiler:- NorwegianboyEE
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NorwegianboyEE Survivor
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"Player X investigates as guilty"In post 15, Ircher wrote:We also need result pms such as for a cop, "Player X is guilty/player X is innocent."
Or: "Player X investigates as not guilty"?
I mean i can just read the wiki if i'm unsure what exactly to type right? I know a role cop should only tell what the players role name is and not alignment and etc.- mastina
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If Neighbourizer succeeds:
Congratulations you may now communicate with [INSERT PLAYER HERE] using this PT -> [INSERT NEIGHBOURHOOD PT HERE].
If Neighbourizer fails:
No result.
If Cop succeeds:
Your target is of the [INSERT ALIGNMENT HERE] alignment.
If Cop fails:
No result.
Vengeful activated:
You may target any player in the game to flip them along with you during this twilight phase. You have 24 hours to do this, and if there is no response it will be seen as you taking no action.
Fruit Vendor successful:
Action successful.
Fruit Vendor target:
You have received a piece of fruit.
Role cop Successful:
Result: [INSERT ROLE NAME BUT NOT ALIGNMENT HERE]
Role cop fails:
No result.
Watcher result succeeds:
Your target was visited by [INSERT NAME OF VISITORS OR “NOBODY” AS AN RESULT, HERE]
Watcher fails:
No result.- NorwegianboyEE
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This is part of the reason we check result pms; fruit vendors should not be informed whether their action succeeds or fails.
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Everything else looked good to me.Links: User Page | Player Ratings | GTKAS | Test
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