Note to self, N2 nora in a future game.
In post 806, Enchant wrote:There's no reason for have preference to furtive.
None. Expect for not wanting to destroy ideal world of instant win.
Simple:
If furtive is town and limmed today, we will lose almost certainly, because there will be push on me again, because "lolhammer". I will lose in this push, unless miracle happen.
If furtive is scum, then okay i quess, but i personally only found strange that i am sit on last place of reads and Umlaut is on prelast, but we doesn't look like partners for furtive. I have no quarantee.
If you believe in team butter build, then you need to vote me first. Just consider what you get on furtive elim and what you get on mine elim, on both results.
"I don't want help to bus" is nonsense reason to direct lim away from me.
Wanna freak out more?
I'm sold on you being a designated bus.
You definitely do have partner equity, Nancy over here schooling me on what to look for in connections and I am sold.
If furtive is scum... you give nothing but "oh no... my stance.... it's broken...."
Flail harder plz.
Butterflies butterflies, whatcha gunna do? Whatcha gunna do when they come for you?
No, you just need to drop a solve.
Had more than enough time, and players have been reasonably active.
What you got - false enchanter?
In post 815, Enchant wrote:How failure logic if that?
If i die and flip scum, he die anyway?
Also, i expected Dunn to flip scum tbh.
Your tryhard is showing.
In post 818, Enchant wrote: In post 816, butterflies wrote: In post 815, Enchant wrote:How failure logic if that?
If i die and flip scum, he die anyway?
Also, i expected Dunn to flip scum tbh.
There is no logical reason for anyone to fall on their sword in this setup as town unless of course in the event a muse outs, which they absolutely shouldn’t. So only logical reason to fall on your sword here is because furtive is your buddy.
No townie has a logical reason to prefer to be limmed over anyone else. Period.
~Nancyfly
I just stated mine, if furtive is town, we plainly lose.
If you're town and you're eliminated, town loses too by the same logic.
Try Hard 2: Try Harder.
In post 820, Enchant wrote:If i am scum with furtive, why you resist idea of elimming me first.
Try Hard with a Vengeance.
What difference does it make? Why put your slot in the way of a slipped and compromised slot?
In post 825, Enchant wrote: In post 823, butterflies wrote: In post 820, Enchant wrote:If i am scum with furtive, why you resist idea of elimming me first.
If furtive were to actually flip town - seriously doubt - that would then mean my solve on the two of you being buddies would have to be wrong and I don’t think it is.
~Nancyfly
Well yes.
But i still damn die after.
So...
Furtive flips red, we eliminate you - if you're green we're in YOLO, if you're red town wins.
You flip red, we eliminate furtive - if furtive is green we're in YOLO, if they're red town wins.
And town wins because Umlaut is absolutely the last piece in that puzzle so we chain sweep.
So how is eliminating a town you any better to be done first?
In post 826, Enchant wrote: In post 824, butterflies wrote:
There is no valid reason for you to want to die as town, nada, none.
~Nancyfly
I consider preventing instant lose is valid reason to go first.
Considering there's literally 0.1% hope to kill you instead.
Why i should't to try?
If you scumread us and you're town then case us and instead of being a Magikarp be a Gyrados.
Stop flailing and make it clear we're scum and make us blast off again.
See the thing is scum need to kill us tonight. We're too strong a presence in this game with too good a solve.
The problem is, it also incriminates you and Umlaut to remove us and I don't think after today either of you have the audacity or force of will to be able to dismiss a "framed" claim.
Your game is over.
-Butterflea used Hyper Beam