We also had a roleblocker and literally the only reason we left you alive and unblocked is that we wanted you to vig town. So vigging me would've been indistinguishable between you hitting an unannounced protection and you being roleblocked.In post 624, catboi wrote:not that it would have mattered because scum had a doc
Actually, a vig on me would be,
If nobody is scumreading me, obviously, a vig on me is a bad idea.
If the majority of players really scumreading me are scum(spects), obviously, a vig on me is a bad idea.
But if the majority of players seriously scumreading me are town, then a vig would actually be a good idea. So long as it's a standard night vig and not a day vig, the mod confirmed that day would not be skipped if I was vigged during the night. So if there's actual suspicion on me that is valid, the best method would in fact be a vig.
That said, obviously, my plan is to be obvtown enough, accurate enough, and persuasive enough, that the scumteams have no choice but to kill me in spite of my claim dissuading them from wanting to. (Hey I've gotten shot as a town miller N1 after claiming D1, so I've done it before.)
Because I developed a whole entire RVS read nuance where I created a model where certain RVS entrances are +town and others are +scum, generically speaking. These RVS entrance reads have some nuance to them based on the context surrounding them, including game flavor, what has already been posted inthread, usernames/signatures/avatars, and player history with each other.In post 629, Cat Scratch Fever wrote:Why are some RVS votes town, another scum, and yet another classified as "town?" in 426 and 428?
These generic reads are then refined by my knowledge of the player in question making them, and enhanced by the final determining factor of gut. I look at the post, I run the mental calculation on them, and I also crossreference it with other reads. If I see a player pick up on the same vibes I do, for instance, then that player is immediately going to be more town to me than they may otherwise have been. (Basically, if player A sees that player B's RVS is suspect and votes player B, and I share that opinion that player B's RVS is suspect, it's going to increase my read on player A.)
The greatest tragedy of mafiascum is that I once had this so well defined and mapped out that I almost wrote a post laying out the methodology used, and yet didn't, and since then, it's gone from something I did with active thought to instead be something I do automatically and instinctively, so I no longer can explain it the way I would've when it was something that was newer.
Basically, I developed an entire system, and the system was incredibly good but also incredibly complex. I still use the system that I developed, but I internalized it and thus, I lost the ability to explain the system I developed. I can share bits and pieces of the system when the thought is around allowing me to explain it, but I can't explain the whole system all at once the way I originally could've had I actually made the post explaining it that I wanted to.
It's obviously not a 100% accurate thing, but it's actually disproportionately accurate overall over the course of years of use. It tends to steer things in an overall good direction, even when its accuracy is lower.
If you want to ask about a specific read I had though, go ahead; I can explain any of them!
tictac's looking like the same town tictac I've seen in my last two or three games with tictac.In post 635, Tracer Bullet wrote:except tictac/Meg cuz I don't remember any posts by either player(I've also got shit for memory)
MegAzumarill is similarly looking vaguely town to me.