Not Quite Normal Multiball II (Game Over)

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Post Post #2275 (ISO) » Sun May 01, 2022 5:32 am

Post by catboi »

Implication being scum are more in the highposters? I mean, I'm scumreading FL and norwee now but definitely not Well Done, STD or monkeyman. I don't think numbers-wise it really checks out: hard data shows scum tend to post less on day 1 in general, there was a MD thread about it. And, like, I'm not blanket calling out lurker slots either, you can see that in my reads - cassowary has the fewest posts of anyone in the game but from what she has posted, it's been pretty good content, and her posts are relatively dense, so I lean town there.
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Post Post #2276 (ISO) » Sun May 01, 2022 5:32 am

Post by Enchant »

In post 2273, The Keeper wrote:
Because this game is very much dominated by clowns.

That's not true, i am not even active.
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Post Post #2277 (ISO) » Sun May 01, 2022 5:37 am

Post by NorwegianboyEE »

In post 2270, catboi wrote:
In post 2267, NorwegianboyEE wrote:Killing off a scum lurker such as Nashville is a pretty good day 1 elim me thinks.
Okay, why Nashville in particular for you, over any number of the other lurky players?
Because that’s who i feel most certain about.
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Post Post #2278 (ISO) » Sun May 01, 2022 5:40 am

Post by catboi »

In post 2277, NorwegianboyEE wrote:
In post 2270, catboi wrote:
In post 2267, NorwegianboyEE wrote:Killing off a scum lurker such as Nashville is a pretty good day 1 elim me thinks.
Okay, why Nashville in particular for you, over any number of the other lurky players?
Because that’s who i feel most certain about.
Because they're disinterested in the game? That's your most confident scumread on Day 1?
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Post Post #2279 (ISO) » Sun May 01, 2022 5:41 am

Post by The Keeper »

In post 2275, catboi wrote:Implication being scum are more in the highposters? I mean, I'm scumreading FL and norwee now but definitely not Well Done, STD or monkeyman. I don't think numbers-wise it really checks out: hard data shows scum tend to post less on day 1 in general, there was a MD thread about it. And, like, I'm not blanket calling out lurker slots either, you can see that in my reads - cassowary has the fewest posts of anyone in the game but from what she has posted, it's been pretty good content, and her posts are relatively dense, so I lean town there.
You may infer what you like, but I imply nothing.
Nice of you to throw yourself in the line of tears though.
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Post Post #2280 (ISO) » Sun May 01, 2022 5:44 am

Post by NorwegianboyEE »

FL is basically chaotic good when town.
If i were to compare town and scumgames i’ve had with them i’m leaning more on this being their towngame. It’s the vibe i get.
I don’t have anything concrete to back up my claim as of now, but if you give me some time i’ll see if i can contextualize it. I have a hard time writing my thoughts in words sometimes, it’s why i often may have a clear idea of what something is. But have trouble describing why it is so to other people.
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Post Post #2281 (ISO) » Sun May 01, 2022 5:44 am

Post by NorwegianboyEE »

In post 2278, catboi wrote:
In post 2277, NorwegianboyEE wrote:
In post 2270, catboi wrote:
In post 2267, NorwegianboyEE wrote:Killing off a scum lurker such as Nashville is a pretty good day 1 elim me thinks.
Okay, why Nashville in particular for you, over any number of the other lurky players?
Because that’s who i feel most certain about.
Because they're disinterested in the game? That's your most confident scumread on Day 1?
That’s obviously not the only reason.
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Post Post #2282 (ISO) » Sun May 01, 2022 5:52 am

Post by NorwegianboyEE »

Also i think there are multiple layers to consider.
If you are a scum hydra it is automatically going to be more tiring. You need to log in as your new account. Juggle between scum PT. Communicate with hydra, plan with your scum partners, keep up on the game.
Disinterest is in fact a pretty powerful tell when it comes to hydras in particular.
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Post Post #2283 (ISO) » Sun May 01, 2022 5:52 am

Post by catboi »

In post 2279, The Keeper wrote:
In post 2275, catboi wrote:Implication being scum are more in the highposters? I mean, I'm scumreading FL and norwee now but definitely not Well Done, STD or monkeyman. I don't think numbers-wise it really checks out: hard data shows scum tend to post less on day 1 in general, there was a MD thread about it. And, like, I'm not blanket calling out lurker slots either, you can see that in my reads - cassowary has the fewest posts of anyone in the game but from what she has posted, it's been pretty good content, and her posts are relatively dense, so I lean town there.
You may infer what you like, but I imply nothing.
Nice of you to throw yourself in the line of tears though.
I'm p. sure that if you're posting something you have to have meant
something
by it.

If your only implication is that some people talk too much, that's boring, if you're saying that mid-range posters getting called lurkers owing to being drowned out by highposters is unfair, that is not what
I
am doing, at least.
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Post Post #2284 (ISO) » Sun May 01, 2022 5:53 am

Post by catboi »

In post 2281, NorwegianboyEE wrote:
In post 2278, catboi wrote:
In post 2277, NorwegianboyEE wrote:
In post 2270, catboi wrote:
In post 2267, NorwegianboyEE wrote:Killing off a scum lurker such as Nashville is a pretty good day 1 elim me thinks.
Okay, why Nashville in particular for you, over any number of the other lurky players?
Because that’s who i feel most certain about.
Because they're disinterested in the game? That's your most confident scumread on Day 1?
That’s obviously not the only reason.
In post 2282, NorwegianboyEE wrote:Also i think there are multiple layers to consider.
If you are a scum hydra it is automatically going to be more tiring. You need to log in as your new account. Juggle between scum PT. Communicate with hydra, plan with your scum partners, keep up on the game.
Disinterest is in fact a pretty powerful tell when it comes to hydras in particular.
Okay, then explain it?

I explicitly don't townread Nashville but this read from you is super weak for Day 1 and the way you're going about it is sketchy.
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Post Post #2285 (ISO) » Sun May 01, 2022 5:56 am

Post by NorwegianboyEE »

:igmeou:
Fine. Guess i don’t care to explain then if it’s just "sketch"
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Post Post #2286 (ISO) » Sun May 01, 2022 5:56 am

Post by Cephrir »

votecount 1.10
Nashville Dreams (5) | NorwegianboyEE, Wallflower, butterchurn, Save The Dragons, Cat Scratch Fever

catboi (4) | Tracer Bullet, MegAzumarill, Toogeloo, MonkeyMan576

MonkeyMan576 (3) | Nashville Dreams, cassowary, bnuuy

bnuuy (2) | Menalque, catboi

Wallflower (1) | MalcolmTucker
Tracer Bullet (1) | tictac
Save The Dragons (1) | The Keeper
Flavor Leaf (1) | Well Done
Well Done (1) | Sword of Ducks
mastina (1) | Flavor Leaf

Not Voting | Enchant, mastina, Klick

With 23 alive, it takes 12 to politely ask someone to leave.

Deadline: (expired on 2022-05-09 09:41:00).
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Post Post #2287 (ISO) » Sun May 01, 2022 6:03 am

Post by catboi »

In post 2285, NorwegianboyEE wrote::igmeou:
Fine. Guess i don’t care to explain then if it’s just "sketch"
mmmkay
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Post Post #2288 (ISO) » Sun May 01, 2022 6:10 am

Post by MalcolmTucker »

I'm increasingly of the view that Well Done v Flavor might end up being town vs town. I made this point briefly yesterday but Catboi expanded on it in a better way in their catch-up - I'm not sure Well Done pushes Flavor this strongly D1 because it's a risky move and if it backfires as scum then they end up looking quite poor for it and risk elimination. I don't think the push itself is particularly great despite a lot of lengthy posts; I feel it takes aspects of Flavor's game that could easily be town and twists them to suit a tunnelled narrative, but that can come from determined town, or just town wanting to put a player under solid pressure.

Flavor's response is mixed - some fair points mixed with a lot of frustration. Personally I initially disliked the way they seemed to be continually swaying on Well Done - voting and wanting to fade them before backing off, and then reversing on that again, but I'm not sure that comes from scum in this setup. If Flavor is scum then they can push Well Done either way; if Well Done is eliminated and they're town Flavor can just say it was an honest push based on what they felt was a dishonest read, but if Well Done is town it's a good scumhunting effort. Flavor's uncertainty gives me the impression they are frustrated town.

I think Catboi's catch-up is good and also feels quite town. The pressure on them had died down a bit so they weren't in a desperate position where they had to hyper-post to try and take control of the game. Their reads fundamentally look quite solid to me at the moment.
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Post Post #2289 (ISO) » Sun May 01, 2022 6:11 am

Post by NorwegianboyEE »

Ok i got annoyed there, let me rewire that.

I’ll do it later.

Yeah.
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Post Post #2290 (ISO) » Sun May 01, 2022 6:11 am

Post by The Keeper »

In post 2283, catboi wrote:
In post 2279, The Keeper wrote:
In post 2275, catboi wrote:Implication being scum are more in the highposters? I mean, I'm scumreading FL and norwee now but definitely not Well Done, STD or monkeyman. I don't think numbers-wise it really checks out: hard data shows scum tend to post less on day 1 in general, there was a MD thread about it. And, like, I'm not blanket calling out lurker slots either, you can see that in my reads - cassowary has the fewest posts of anyone in the game but from what she has posted, it's been pretty good content, and her posts are relatively dense, so I lean town there.
You may infer what you like, but I imply nothing.
Nice of you to throw yourself in the line of tears though.
I'm p. sure that if you're posting something you have to have meant
something
by it.

If your only implication is that some people talk too much, that's boring, if you're saying that mid-range posters getting called lurkers owing to being drowned out by highposters is unfair, that is not what
I
am doing, at least.
I have said exactly what I meant. If you are looking for additional implications, there are none.

But again, you place yourself in the line of tears. it appears I picked up Akeldama.
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Post Post #2291 (ISO) » Sun May 01, 2022 6:12 am

Post by MalcolmTucker »

In post 2282, NorwegianboyEE wrote:Also i think there are multiple layers to consider.
If you are a scum hydra it is automatically going to be more tiring. You need to log in as your new account. Juggle between scum PT. Communicate with hydra, plan with your scum partners, keep up on the game.
Disinterest is in fact a pretty powerful tell when it comes to hydras in particular.
I've not really dealt with hydras in a game before but could this not also apply to town? Surely if you're signing up as a hydra there's an implicit knowledge you could end up as scum since it's hardly uncommon, especially in a setup like this? It doesn't appear to be affecting WD's play at all.
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Post Post #2292 (ISO) » Sun May 01, 2022 6:15 am

Post by MalcolmTucker »

In post 2212, catboi wrote:
In post 1909, Save The Dragons wrote:i think i'd still lim malcolm if given the opportunity
In post 1912, Save The Dragons wrote:
In post 1904, MalcolmTucker wrote:Reading through their ISO and I am really, really split on Cassowary.

On the one hand, I like their posts as a rule - not too confrontational as such but the logic is mostly solid.

They TR'd me at a time when it would have been easy and opportunistic for them to hop onto a wagon.

Their suspicion of Monkey felt perfectly reasonable at the time and similarly to me they have progressed on the slot as the game has gone on. They've pushed the slot a bit but not gotten too hyper-focused on it either.

And the fact they have TR'd Sword early on to a degree gives me an indication they're not just opportunistically pushing slots for easy eliminations.

But by the same token...given the multiball setup, it also feels like they're employing a fairly cautious and careful style that allows them to scumhunt in a way that helps them avoid any suspicion while perhaps managing to be subtle mafia. Their post count is fairly thin so far and in terms of pushes they've not done much beyond going for Monkey a bit before backing out and tentatively - but still not really - pushing Flavor a little bit.
like this doesn't say anything it just makes him look like that he's putting in work
In post 1910, MalcolmTucker wrote:Reading back I'd be surprised if Mastina/Nashville are aligned. Nashville saying they don't necessarily believe the claim but don't think it's scummy feels like an incredibly weird way for a teammate to try and defend another teammate...easier to just openly believe the claim.

If Mastina is town, perfectly feasible Nashville could be taking a punt on Mastina not being on the other team and viewing it as a good chance to try and build some town-cred going forward. In fact if Mastina is town I'd be very surprised if no scum attempt to do this. Obviously scum can't definitively know Mastina isn't rival scum but the odds drop significantly if Mastina isn't in one of their teams, statistically speaking.
like this doesn't really say much again a random toothless comment that makes it look like he's putting in work
Eh, no, I feel like the analysis is coming from a legitimate place even if it's fairly inconclusive, guy just bleeds town with what he's doing, looking all over the place, having takes on everything, reads are evolving and he's considering new angles. You might feel like the cassowary pos is busywork but it'd be just as easy for scum to NOT say anything there, guy feels like he's legitimately trying to solve the game. I think someone mentioned him being hedgy in other games? I might read some of his other games to check but I really don't think Malcolm is likely to be scum here.
This is a pretty accurate summary from Catboi of how I've been approaching the game so far and how I tend to approach the game in general to a degree. Part of my logic is in a big setup like this it's very easy for players to casually slip through the net by being relatively quiet, especially when you have high-intensity exchanges going on between the regular posters.

Also - I tend not to be too committal with my reads D1 because ultimately I'm in a position where I'm uninformed town and it'd be fundamentally dishonest of me to say right now I'm anywhere near absolutely confident of anyone's likelihood to turn out as mafia.
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Post Post #2293 (ISO) » Sun May 01, 2022 6:16 am

Post by MalcolmTucker »

In post 2251, catboi wrote:
In post 2181, Flavor Leaf wrote:let's just try our luck with the beloved princess and see what crazy stuff happens over night. :lol:

VOTE: Mastina
Also, again, ridiculously sketchy, coming right after Wallflower expressed doubt on mastina in and Toogeloo had expressed a willingness to vote momentum. It looks like potentially he's hoping to seize on the momentum to eliminate a beloved princess and get an advantage off that
I really don't like this either but I'm again unsure how scummy it is. Flavor's now under a bit of pressure and if Mastina were to get eliminated (I don't think it happens this turn) and is town then I don't think Flavor survives D2.
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Post Post #2294 (ISO) » Sun May 01, 2022 6:17 am

Post by Save The Dragons »

im with norwee.

where did malakittens go
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Post Post #2295 (ISO) » Sun May 01, 2022 6:19 am

Post by Save The Dragons »

i think i'm 180ing on malcolm
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Post Post #2296 (ISO) » Sun May 01, 2022 6:22 am

Post by Save The Dragons »

In post 2273, The Keeper wrote:I'm going to make a nice little call out now.

Every single one of you who wants to take on the lurker and inactive slots, cheat yourselves a Bozo the Clown.

Because this game is very much dominated by clowns.

399, 204, 193, 177, 157, 156, 149.
Then its 99, 85, 81, 77, 73, 62, 60, 57, 40, 36, 31 - some of who are being called out as inactive coaster slots.

Ever thought they just don't want to drege through The Dross that is most of the posts from those top tier posters?
this is a really weird callout if you didn't actually mean anything by it
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Post Post #2297 (ISO) » Sun May 01, 2022 6:23 am

Post by catboi »

I went and looked at NQN just for funsies to see about where players fell in the post count order by alignment day 1, then I remembered two of the scum slots had IRL circumstances that kept them from posting so it's probably not a good example of it meaning something for alignment, and you have to read off the player anyway. Regardless I'm basing my reads off content, not purely on post count
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Post Post #2298 (ISO) » Sun May 01, 2022 6:24 am

Post by catboi »

In post 2289, NorwegianboyEE wrote:Ok i got annoyed there, let me rewire that.

I’ll do it later.

Yeah.
Okay that fine I swear I'm not trying to be an asshat just because I suspect you
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Post Post #2299 (ISO) » Sun May 01, 2022 6:46 am

Post by MalcolmTucker »

In post 2296, Save The Dragons wrote:
In post 2273, The Keeper wrote:I'm going to make a nice little call out now.

Every single one of you who wants to take on the lurker and inactive slots, cheat yourselves a Bozo the Clown.

Because this game is very much dominated by clowns.

399, 204, 193, 177, 157, 156, 149.
Then its 99, 85, 81, 77, 73, 62, 60, 57, 40, 36, 31 - some of who are being called out as inactive coaster slots.

Ever thought they just don't want to drege through The Dross that is most of the posts from those top tier posters?
this is a really weird callout if you didn't actually mean anything by it
It's a completely nothing post I agree. Some of the arguments so far have been overdrawn and overlong but there's nothing wrong with pointing out some scum will almost certainly be lurking and avoiding attention a bit. For example, Catboi made a fair point that scum Well Done probably stays away from accusing Flavor. If they'd done so they'd have a much lower post count.
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