You think that is why mena was yeeted?In post 6199, Andante wrote:Didn't CSF claim a doc thing.. that was direct CCs with Mena... and the only reason mena was yeeted? what happened to that
KTaNE [game over!]
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You two! You two are very random and confusing and I never know what you’re going to do! It’s really hard to read or understand you two! I don’t understand your logic!In post 6203, Enchant wrote:Who the fuck you call unstable.- Enchant
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It was the associativesIn post 6201, Andante wrote:I believe that became a major part yes
Mena wasn't even limmed the same day as CSF's claimI prefer they, thanks :)- PookyTheMagicalBear
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In post 6204, Bell wrote:
You two! You two are very random and confusing and I never know what you’re going to do! It’s really hard to read or understand you two! I don’t understand your logic!In post 6203, Enchant wrote:Who the fuck you call unstable.
I don't think either Andante or Enchant are as random and enigmatic as Bell is making them out to be.
Also like it's pretty clear imo the scum kills are following a plan and not like random wild shots in the dark.
Do either scum!Andy or scum!Enchant skip a nightkill to hold it for 5P? I have my doubts they plan that far ahead.
killing Titus, Cephrir and having Glion "defuse" is not a coincidence.Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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"Please refrain from diverting our sleuths out there Pooky."
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what on earthIn post 6199, Andante wrote:Didn't CSF claim a doc thing.. that was direct CCs with Mena...and the only reason mena was yeeted?what happened to that
and yes I am lazy jk- Cat Scratch Fever
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except scum do not know from the beginning how many nightkills they will get and when - they only know at the end whether the schedule accelerates.In post 6195, Dwlee99 wrote:At pooky re: all the nightkill stuff, I believe I have shown that it's the case that saving excess kills is correct from a scum EV standpoint, especially with no clear PRs to kill. I might be wrong but I think you should look at that before assuming scum attempted to kill N1. It's also kinda likely scum didn't know this, however, so it's actually still possible they tried to kill N1 as a result
Also in this game elo happens at 5 alive because they can go 4 -> doublekill -> 2 alive game over if one scum left.
if there are two scum elo happens at 7 alive -> 6 - > 4
Town wants to be on Evens for elims not odds because of the way doublekill works into parity.
That's why 7 alive is not necessarily better than 6 alive.Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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have fun!Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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sorry all, work this week was a lot and it's my birthday this weekend so I got some fun plans for tonight and tomorrow. I might have some time to play late late tonight (no promises though) or tomorrow morning, but otherwise probably can't really commit hardcore time to this game until Sunday at earliest.
My one game related point I can make now is -Pooky, while you are right in a vacuum that scum could go from 4->2 and win which means 7 is not as much better than 6 as it is in a normal game, you're not really accounting for the fact that scum defuse is limited to only a subset of players, townies can safely defuse anybody who hasn't defused a bomb yet which is everyone other than Andante, and scum won't have an NK every single night unless they've still got one sitting around they haven't tried to use. So your argument is a little disingenous/misleading to downplay how 7 alive w/ conftown is still strictly better than 6 here.
I would argue that correct play for townies is to blow up Andante but defuse anybody else tonight
I will say you have an okay point about it making sense from scum!Bell if he thinks I'm deep enough in his pocket to set him up to win, but also when I reread the N2 hood a while back I came away with the impression that Bell wasn't aligned with misty/VPB. I'll reread it again at some point soon but yeah I remember Bell-Misty looked fairly unaligned in particular"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"- GuiltyLion
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also I know I'm being Captain Buzzkill constantly harping on Andante this whole game but like, if I were town in Pooky's shoes, I really don't think I'd be anywhere near 100% townread confidence on Andante. I do feel like she's probably town, largely for the rigged bomb spec and her D1 associatives, but none of the fake guilty-ing or "bussing" (which she really didn't do this game...) are things I would say make me convinced she was town.In post 6182, PookyTheMagicalBear wrote:[Assuming Andante!Town - which from the dayplay, the bussing, the faked guilties, the rigged bomb spec probably is close to 100% atp]"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"- Enchant
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Scum are at 1.5 nightkills(assuming andante town)In post 6214, GuiltyLion wrote:My one game related point I can make now is -Pooky, while you are right in a vacuum that scum could go from 4->2 and win which means 7 is not as much better than 6 as it is in a normal game, you're not really accounting for the fact that scum defuse is limited to only a subset of players, townies can safely defuse anybody who hasn't defused a bomb yet which is everyone other than Andante, and scum won't have an NK every single night unless they've still got one sitting around they haven't tried to use. So your argument is a little disingenous/misleading to downplay how 7 alive w/ conftown is still strictly better than 6 here.
Assume I get mislimmed here(6 players)
Scum picks any townie to defuse tonight
either that townie will die or defuse.
if the townie dies and scum nightkill - they wake up at 4 alive - that's ELO tomm
if the townie defuses and scum nightkill - they wkae up at 5 alive and have 1 nightkill - that is also ELO tomm.
if the scum blows you up instead of letting you defuse - they still end up at elo tomm.
You living literally changes nothing except helping the scum if you are going to be voting for me.Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
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We know scum have 4.5 - 5 NKs (they have 4.5 if Andante is town and 5 if Andante is scum)
we have had 2 nightkills hit(Greeting, Cephrir)
So scum have either 1 nightkill saved up for tonight and they got blocked once OR they have 2 saved up OR they have been blocked twice.
I believe it doesn't make sense to save more than 1 NK because it doesn't help you get to elo any faster, look at the blocks - can you even find 2 potential nightkill blocks?
However it makes a lot of sense for scum to save exactly one nightkill because of the way they approach elo here.Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
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Why?In post 6216, Enchant wrote:I think GL heal should be avoided at all cost.I prefer they, thanks :)- Dwlee99
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I went over the EV, saving kills is +EV for scumIn post 6219, PookyTheMagicalBear wrote:I believe it doesn't make sense to save more than 1 NK because it doesn't help you get to elo any faster, look at the blocks - can you even find 2 potential nightkill blocks?I prefer they, thanks :)- PookyTheMagicalBear
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My point is that regardless of whether scum are at 6 or 7 alive -
their goal is to eliminate me today and win at elo tommorrow.
This is true regardless if GuiltyLion defuses or not in the PT.
If GuiltyLion is in the PT claiming that he will vote for Pooky - then scum in PT have no reason to blow GLion up.
It takes 4 votes to kill Pooky at 6P and 7P - why kill a potential Pooky voter when you can save them, make them indebted to you and get closer to killing Pooky and getting to Elo?Show"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
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It merits nothing.In post 6220, Dwlee99 wrote:
Why?In post 6216, Enchant wrote:I think GL heal should be avoided at all cost.
There's no need to protect GL from being defuser. There's now 2 defusers and thus blowing him up is death sentence. More over being defuser protects from being killed directly.
There's risk GL ends up in expert team with scum, who will simple blow up any person they want, NK GL and then claim it was GL decision to blow up, regardless of what GL really thinked.- PookyTheMagicalBear
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it literally doesn't matter who gets experted anymoreShow"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple - PookyTheMagicalBear
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