WoTM. Read the ruleset on this wiki page. Please note that the entire page has changed recently, so if you have played in one of my games before, you should still reread the page. All sections except the typical setup rules for normal games section apply to this game. Prodding rules are different from conventional prodding rules; please read the wiki page for the specifics. Do not join if 1) you cannot commit to posting at least once a day or 2) you cannot commit to posting less than 25 posts per day (50 posts per day during the first 48 hours).
Deadlines?:
14/10/7 days for Days 1, 2, and 3+ respectively. Two days for nights.
Is it possible your game has any mechanically bastard roles or mechanics?
No
Is it possible your game has any procedurally bastard dynamics?
No
Description:
Roles are themed around people in a radiology department. There will be no additional flavor. The following information is public setup knowledge:
1. This setup consists of 7
Town
and 2
Mafia
.
2. Mafia are not multitasking by default.
3. Mafia possess daytalk.
4. Patients are the equivalent of vanilla in this game.
5. Role PMs are not displayed on death. Roles and alignments still flip as usual.
6. This setup uses Natural Action Resolution.
7. Sample role pms for a Town Patient and Mafia Patient will be provided:
Spoiler: Town Patient
Welcome to Micro Theme {X}: Radiology Mafia.
You are a
Town Patient
!
Each night, you may perform
one
active ability.
You possess no special abilities.
You win when all threats to the town are eliminated and at least one townie is still alive.
Please confirm by pm'ing me your alignment, role name, and names of any partners you have.
Spoiler: Mafia Patient
Welcome, {Player}, to Micro Theme {X}: Radiology Mafia.
You are a
Mafia Patient
!
Each night, you may perform
one
active ability.
Factional Communication
(Factional, Passive) - You may talk with your partner {X} at any time in this thread.
Factional Kill
(Factional, Active) - Once each night, either you or your partner may attempt to kill a player of your choosing.
You possess no special abilities.
You win when mafia equal or outnumber the town and at least one mafioso is still alive, or nothing can prevent the same.
Please confirm by pm'ing me your alignment, role name, and names of any partners you have.
Players may veto anyone who joins after they do, provided I am notified within 48 hours of the vetoed player joining or before the game fills, whichever happens sooner.
Deadlines?:
10 days for Day 1, 7 days for Days 2+, 2 days for Nights, 36/24 hours for the prod timer. Note that treestumps will not be required to post.
Is it possible your game has any mechanically bastard roles or mechanics?
No
Is it possible your game has any procedurally bastard dynamics?
No
Description:
Toxicity is moderated more strictly than average.
There may or may not be silly tree or arson flavour depending on what I feel like (no impact on the game).
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.