Datisi's Café [game over!]

Large Theme Games (based on source material and/or changes to mechanics/rules)
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Post Post #275 (ISO) » Thu Sep 15, 2022 6:32 am

Post by Klick »

You know what does feel right though?

This pagetop
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Post Post #276 (ISO) » Thu Sep 15, 2022 6:32 am

Post by furtiveglance »

In post 273, Klick wrote:Tangentially, I'd be -very- surprised if the setup were 16:5
What do you think it is?
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Post Post #277 (ISO) » Thu Sep 15, 2022 6:35 am

Post by BlueBloodedToffee »

VOTE: Ircher
Meta this. Meta that. Meta Everything. Meta is not a good scum-hunting tool. PEOPLE CAN MANIPULATE THEIR META. Stop it. Stop. It. Now.
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Post Post #278 (ISO) » Thu Sep 15, 2022 6:46 am

Post by Klick »

In post 276, furtiveglance wrote:
In post 273, Klick wrote:Tangentially, I'd be -very- surprised if the setup were 16:5
What do you think it is?
17:4 makes sense to me with a known powerful anti-town mechanic
But I'm not amazing at design or anything
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Post Post #279 (ISO) » Thu Sep 15, 2022 6:47 am

Post by fireisredsir »

VOTE: uncrowned
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Post Post #280 (ISO) » Thu Sep 15, 2022 6:48 am

Post by Klick »

I think you can probably assess this setup's balance as though there is little town power at all
16:5 mountainous or close to it would be ridiculously scumsided
17:4 mountainous would... probably still be rather scumsided but that's why there's some power right?
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Post Post #281 (ISO) » Thu Sep 15, 2022 6:48 am

Post by Ydrasse »

VOTE: uncrowned
warrior cats mafia is now in a queue near you!
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kill me and live with the memory — then tell the stars that you
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Post Post #282 (ISO) » Thu Sep 15, 2022 6:50 am

Post by furtiveglance »

In post 280, Klick wrote:I think you can probably assess this setup's balance as though there is little town power at all
16:5 mountainous or close to it would be ridiculously scumsided
17:4 mountainous would... probably still be rather scumsided but that's why there's some power right?
The productivity mechanic implies town has a lot of power.
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Post Post #283 (ISO) » Thu Sep 15, 2022 6:51 am

Post by Something_Smart »

Surely town has a lot of power, right? Otherwise it would be trivial to get 75% or more productivity.
Shame on a martyr claiming friends
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Post Post #284 (ISO) » Thu Sep 15, 2022 6:52 am

Post by Ydrasse »

a lot of petty power probably
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Post Post #285 (ISO) » Thu Sep 15, 2022 6:53 am

Post by PenguinPower »

In post 283, Something_Smart wrote:Surely town has a lot of power, right? Otherwise it would be trivial to get 75% or more productivity.
i mean - we have very little understanding of how much productivity it takes to utilize a pr so that's just broad assumption
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Post Post #286 (ISO) » Thu Sep 15, 2022 6:55 am

Post by Something_Smart »

Sure, but bad PR's can just not use any. So there has to be some stuff that would at least be tempting to people.
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Post Post #287 (ISO) » Thu Sep 15, 2022 6:57 am

Post by PenguinPower »

"some stuff that's tempting" does not necessarily equal "a lot of power"

but at this point i'm just arguing to argue
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Post Post #288 (ISO) » Thu Sep 15, 2022 6:57 am

Post by Ausuka »

I assumed it would be 16:5 and would definitely like to hear why Ircher made the assumption it's 4 without justifying it - I don't think input from others will be all that helpful.
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Post Post #289 (ISO) » Thu Sep 15, 2022 6:58 am

Post by PenguinPower »

why did you assume it was 16:5?

i didn't assume anything.
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Post Post #290 (ISO) » Thu Sep 15, 2022 7:03 am

Post by Vivax »

I don't like Luke's and Fire's harping on mechanics on Page 2, it's dressing up something simple as an overly complex reason to vote Ircher. Ultimately it's not a productive discussion save for scum trying to rolefish, a town wouldn't want to comment on productivity. All we know is that scum night kills will probably be more on even nights.
Though I see why Yume/Ircher using the numbers so accurately and instantly guessing Mastinas intention could be construed as scummy, especially if it's scum seeing that and finding an easy reason.

Granted, it's tough to guess which side of the binary we are on. But if Ircher flips town here, the most vocal pushers go up a lot in scum equity, conversely.
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Post Post #291 (ISO) » Thu Sep 15, 2022 7:06 am

Post by Ausuka »

In post 289, PenguinPower wrote:why did you assume it was 16:5?

i didn't assume anything.
my mind jumped to 16:5 because

that's the standard ratio? lol

what answer were you expecting
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Post Post #292 (ISO) » Thu Sep 15, 2022 7:15 am

Post by PenguinPower »

In post 291, Ausuka wrote:
In post 289, PenguinPower wrote:why did you assume it was 16:5?

i didn't assume anything.
my mind jumped to 16:5 because

that's the standard ratio? lol

what answer were you expecting
uh...no? lol. 17:4 would be a more reasonable expectation tbh, especially with the multikill.

oh sorry - i forgot that closed setups where we have little information except that scum have the ability to multi-kill means that we should assume the setup is a superhigh power setup.
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Post Post #293 (ISO) » Thu Sep 15, 2022 7:17 am

Post by Ausuka »

how is expecting 5 scum in 21 players unreasonable
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Post Post #294 (ISO) » Thu Sep 15, 2022 7:19 am

Post by Ausuka »

the standard ratios are
7:2, 10:3, 13:4, 16:5

for every 3 town you add 1 scum

i don't think i'm hallicunating this? it's a normal thing?

even if you think that the setup could justify a different assumption i'm not sure what you are getting at here with pushing me on 16:5. it does not feel genuine.
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Post Post #295 (ISO) » Thu Sep 15, 2022 7:20 am

Post by Klick »

What we know:
- town is limited in how much of its power it can use
- this limitation grants scum extra kills

At our most controlled, we have the ability to limit the negative effects of the setup on us by just, uh, not using the power roles

Any power roles we do use also come with an unknown magnitude of negative effect on the town.

Ergo, we can evaluate the setup as though we aren't using the power roles as a ballpark reference for the overall power level of the setup.

Any power roles we risk using are a bonus that is particularly tricky and pointless to evaluate at this stage.
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Post Post #296 (ISO) » Thu Sep 15, 2022 7:21 am

Post by PenguinPower »

uh...you don't just add 1 scum for every 3 town wtf?

the relationship does not scale linearly...
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Post Post #297 (ISO) » Thu Sep 15, 2022 7:22 am

Post by PenguinPower »

but whatever, apparently that's what you think.
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Post Post #298 (ISO) » Thu Sep 15, 2022 7:22 am

Post by PenguinPower »

lol
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Post Post #299 (ISO) » Thu Sep 15, 2022 7:23 am

Post by Ausuka »

do you think me saying 16:5 is normal is alignment indicative? lol
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