Mini 742 Monopoly Mafia - Game Over!


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Post Post #75 (ISO) » Thu Feb 12, 2009 5:18 am

Post by Alabaska J »

unvote, vote: charter
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Post Post #76 (ISO) » Thu Feb 12, 2009 5:22 am

Post by Empking's Alt »

Braeden - You shouldn't do that unvote your random vote thing.

I have to say that I don't find Charter scummy.
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Post Post #77 (ISO) » Thu Feb 12, 2009 5:49 am

Post by Gamma »

Megatheory wrote: Gamma and charter are both wrong. If you don't take into account everything you know about a person (in this case, experience) you're either opening yourself to all kinds of mistakes
or
putting together an easy lynch.

possibly, but I don't tolerate it used as an excuse

secondly
unvote, vote charter


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Post Post #78 (ISO) » Thu Feb 12, 2009 6:25 am

Post by Spolium »

Megatheory wrote:
Spolium wrote:The emboldened text suggests that you do not support the town not nameclaiming (and therefore support the town nameclaiming), but that seems contrary to your point as a whole.

Can you clarify?
I do not support nameclaiming. This is really silly. It makes no sense for me to support nameclaiming and speculate that charter was rolefishing by suggesting it.
Call it silly all you want. All I have to go on are the words you say, the actions you take, and where/when they contradict one another.

I do accept your explanation though.
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charter wrote:He provided a reason with his vote, I wanted to know if he meant that as a serious vote since he had previously posted but had not voted. Since he had already provided content you cannot assume it's a joke. And I'm looking for reasons to suspect people, not "excuses". Had he said yes that would have been a good reason to suspect him. It's called scumhunting.
K, let's work backwards a bit here. What do you mean by "serious vote?"
I get the impression that you're dancing around a valid answer here - the meaning of Charter's comment is quite clear.
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Post Post #79 (ISO) » Thu Feb 12, 2009 8:00 am

Post by StrangerCoug »

charter wrote:
MOD, can you confirm that that votecount is accurate?
I'm too lazy to switch to the StrangerSSK count, but I'm largely going off what MafiaSSK had. If I have enough time in the future (I have roughly 15 minutes left on my timer), I'll recount the votes from scratch, but I have another game to check.
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Post Post #80 (ISO) » Thu Feb 12, 2009 8:12 am

Post by StrangerCoug »

Vote count

charter (3): Megatheory, Alabaska J, Gamma
yawetag (2): Jebus, charter
Gamma (2): Nightfall, yawetag
Braeden (1): Empking’s Alt
Jebus (1): pacman281292
Not voting (3): Anticollie, Braeden, Spoilum

This IS correct.
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Post Post #81 (ISO) » Thu Feb 12, 2009 9:41 am

Post by Megatheory »

Spolium wrote:
Megatheory wrote:
charter wrote:He provided a reason with his vote, I wanted to know if he meant that as a serious vote since he had previously posted but had not voted. Since he had already provided content you cannot assume it's a joke. And I'm looking for reasons to suspect people, not "excuses". Had he said yes that would have been a good reason to suspect him. It's called scumhunting.
K, let's work backwards a bit here. What do you mean by "serious vote?"
I get the impression that you're dancing around a valid answer here - the meaning of Charter's comment is quite clear.
charter could mean a number of things by "serious vote." I want to make sure we're on the same page before I fully analyze the situation. I don't want to mistakenly believe he meant one meaning when he meant another, nor do I want him to be able to change what he meant when it is convenient for him to do so.
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Post Post #82 (ISO) » Thu Feb 12, 2009 3:44 pm

Post by charter »

Megatheory wrote:I find it interesting that you would assume I was contradicting myself there shortly after Spolium asked for clarification on that comment.
I told you there were flaws in your post right after you made it. I take it you are assuming what I was suggesting has no pro town benefits? Interesting that you take the stance that what I say has to be scummy...
K, let's work backwards a bit here. What do you mean by "serious vote?"
One with a serious reason for it... (I felt that was clear from before, but whatever)
Obviously I don't think the question is as legit as you think it is. I think it's more likely that a townie would understand what yawetag was doing rather than question him and then punish him with a vote. I think Gamma jumped the gun with that vote. I don't think that's necessarily suspicious at this point in the game, I just pointed this out as a general note. How is this contradictory? I don't see it.
You can read yawetags mind but no one else's.
So you admit the yawetag vote was suspiciously timed?
No, it isn't. If you equate bandwagoning with being scum, you got some learning to do.
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charter wrote:You want me to show evidence where claiming names leads to catching scum? Or do you want to just assume everything I do is scummy?
Charter, can you please explain what you just said here?
Reword it maybe? The way I read it you could be saying two different things.
He was assuming my suggestion was scummy without considering the benefits to it. I was offering to show them, though I guess by his lack of answer he is not interested in seeing pro town benefits to massnameclaim.
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Post Post #83 (ISO) » Thu Feb 12, 2009 3:54 pm

Post by Nightfall »

Charter > You can see though how a name claim could also possibly hurt the town right?
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Post Post #84 (ISO) » Thu Feb 12, 2009 6:06 pm

Post by charter »

Yes, but I believe the benefits outweigh the risks based on past experience.
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Post Post #85 (ISO) » Thu Feb 12, 2009 6:43 pm

Post by Nightfall »

Ok. Well I'm still on record thinking that (at this point at least) there would be too many possible fake claims for scum and that it would be (I would think) easier to spot pro town power roles with a name claim.

So for thos reasons I'm still against it.

[The reason I asked was because the way I read it you seemed to contradict yourself a little]
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Post Post #86 (ISO) » Thu Feb 12, 2009 7:05 pm

Post by charter »

Ok, well since no one else wants to do it, I'll explain how it works so you guys know for future games. Sometimes when you mass nameclaim scum try to propose theories on who could be scum and who couldn't based solely off names. Townies also do this, but it's possible to tell the difference and catch scum proposing theories to lead the town astray.
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Post Post #87 (ISO) » Thu Feb 12, 2009 8:15 pm

Post by yawetag »

charter wrote:Ok, well since no one else wants to do it, I'll explain how it works so you guys know for future games. Sometimes when you mass nameclaim scum try to propose theories on who could be scum and who couldn't based solely off names. Townies also do this, but it's possible to tell the difference and catch scum proposing theories to lead the town astray.
Would this be the same idea that normal discussion can look scummy, too?
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Post Post #88 (ISO) » Thu Feb 12, 2009 8:39 pm

Post by charter »

What?
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Post Post #89 (ISO) » Thu Feb 12, 2009 8:49 pm

Post by Nightfall »

At the same time those same people that you could peg as scum for thinking one way could just as easily be townies no?

Meanwhile we would have given the scum a list of all the different role names in the game.

I agree that in certain games it can be invaluable, ie. I was in a horror movie mafia game where we all name claimed a few days in and because of that we were able to break the game and figure out that all of the protown roles were classic horror characters like Jason Michael, Freddy, Dracula, while the scum were the new age horror characters from the Grudge, Scream, and I forget what else.

If we had name claimed earlier in that game though the results could have been very different.
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Post Post #90 (ISO) » Thu Feb 12, 2009 11:07 pm

Post by yawetag »

charter wrote:What?
I assume you're talking to me. I'll ask a little differently.

You state that by roleclaiming, both scum and town have fun analyzing the names, but it's "possible to tell the difference."

In a normal game where roleclaiming isn't done, both scum and town typically analyze what people say to make suspicions and votes.

Would you agree both of those statements are true?
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Post Post #91 (ISO) » Fri Feb 13, 2009 4:40 am

Post by charter »

Nightfall wrote:At the same time those same people that you could peg as scum for thinking one way could just as easily be townies no?
charter wrote:Sometimes when you mass nameclaim scum try to propose theories on who could be scum and who couldn't based solely off names. Townies also do this,
but it's possible to tell the difference
and catch scum proposing theories to lead the town astray.
yawetag wrote:
charter wrote:What?
I assume you're talking to me. I'll ask a little differently.

You state that by roleclaiming, both scum and town have fun analyzing the names, but it's "possible to tell the difference."

In a normal game where roleclaiming isn't done, both scum and town typically analyze what people say to make suspicions and votes.

Would you agree both of those statements are true?
I don't know what you mean by "have fun analyzing", I don't really analyze what people actually nameclaim, I analyze what people say after a nameclaim. The second one is true.
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Post Post #92 (ISO) » Fri Feb 13, 2009 4:40 am

Post by charter »

Oh, and still FOS nightfall.
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Post Post #93 (ISO) » Fri Feb 13, 2009 8:20 am

Post by yawetag »

charter wrote:
yawetag wrote:
charter wrote:What?
I assume you're talking to me. I'll ask a little differently.

You state that by roleclaiming,
both scum and town have fun analyzing the names
, but it's
"possible to tell the difference."


In a normal game where roleclaiming isn't done, both scum and town typically analyze what people say to make suspicions and votes.

Would you agree both of those statements are true?
I don't know what you mean by "have fun analyzing", I don't really analyze what people actually nameclaim, I analyze what people say after a nameclaim. The second one is true.
Bolding and italics mine to emphasize my point.

I never said you analyzed the roleclaims, but (bolded section above) everyone analyzes it. You said (italics above) it's possible to tell the difference between scum analyzing and town analyzing.

Would you now say that both of my statements are correct?
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Post Post #94 (ISO) » Fri Feb 13, 2009 10:12 am

Post by Nightfall »

Yes Charter, it is
possible
to tell the difference and catch scum proposing theories. But it is just as possible that we could label innocents as scum, and at the same time out who would likely be a power role.

I'm pretty sure we see what the other is saying, but we're just on opposite sides of the fence when it comes to whether it would help the town or hurt it in this game.
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Post Post #95 (ISO) » Fri Feb 13, 2009 12:30 pm

Post by Gamma »

How would we even know, about this nameclaiming?

From what I've known, the pieces and locations in Monopoly are pretty notmoral.
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Post Post #96 (ISO) » Fri Feb 13, 2009 6:25 pm

Post by Braeden »

I am against the nameclaim for the simple fact that it could out a power role. Everyone knows the more infamous properties on the Monopoly board, and I believe that special roles would go with the 'special properties.' (speculating here)

I just think that there is too much to lose at this point. It may be a valid point later in the game, but too risky for now.
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Post Post #97 (ISO) » Fri Feb 13, 2009 6:33 pm

Post by Nightfall »

notmoral?
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Post Post #98 (ISO) » Fri Feb 13, 2009 6:38 pm

Post by Nightfall »

<Pure what if>
Say our scum happened to be railroads, and the rest of the town are locations. There are enough locations that scum could likely fake name claims and if some one claimed Boardwalk they would be a big target for the scum if scum were to make the assumption that the highest valued properties are the stronger roles (Rightfully or wrongfully).

I just don't see this as the game to name claim in, not at this point at least.
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Post Post #99 (ISO) » Fri Feb 13, 2009 6:47 pm

Post by Alabaska J »

charter, too much wifom. We get into outguessing the mod if we nameclaim. This is friggin monopoly mafia. who the hell knows who will be on what side?

sounds like scum fishing for possible town power based on flavor.
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