It's worth remembering that the problem with original-newbie wasn't just that the town's chances of winning were too high; it's that the town's
[OLD] Open Setup Ideas and Discussion
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mith Godfather
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I suspect it's still no better than original-newbie. The only change is that the Mafia are more likely to stop the Cop by N2, but even if they hit the enabler, they aren't in as good a position as if they hit the Doc, and so I don't think that would have a drastic impact on the EV.
It's worth remembering that the problem with original-newbie wasn't just that the town's chances of winning were too high; it's that the town'sbestchance of winning was to follow the "breaking strategy" (and it was a dramatic difference; I believe there was talk initially that the setup might be too much in favor of the scum). This suggestion doesn't change that.- PokerFace
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You guys like this idea?Texas Justice with Outlaw Fix
9 One-Shot Vigs
3 Mafia Outlaws
You are aMafia Outlaw. Your fellow Mafia Outlaws are XXXX and YYYY. Each night everyone alive on your faction is able to talk strategy and choose to kill one player. Because you are Outlaws and not just normal Goons, you may also block any one player as a group each night. Your faction can control and use both actions each night as long as at least one member is alive. The person you block and the person you kill can be the same person or could be 2 completly different people. You win when the town is eliminated or nothing can be done to prevent this. Good Luck.
Think title and new role pm idea are good?
Does entire town need to be eliminated or just outnumbered by the mafia?When I joined this site I was a software tester for mobile applications and the song PokerFace was not yet written by Lady Gaga
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death miller is not a popular role.Seraphim wrote:CP9 of Death Metal
1 Death Miller Cop
1 Doctor
2 Mafia Goons
5 Villagers
Once again, another variation of a standard set-up where Follow-the-Cop is highly discouraged. Let the cop WIFOM ensue! If cop claims as cop, the Mafia can counter-claim. If Mafia claims as cop, cop can counter-claim thus endangering both of them no matter the situation. Should provide for some interesting fun.
why did you 5 townies instead of 3? C9 only has 7 players.-
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same question: why do you think that 5 townies is more balanced than 3 in that setup?- Elmo
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It'd be better with three townies.Seraphim wrote:Oh. Hmmm. Guess I got my set-ups confused.
I realize that Death Miller is not a popular role but it's a way(an extreme way) of discouraging follow-the cop.
F11 of Death Metal
1 Death Miller Cop
1 Doctor
2 Mafia Goons
5 Villagers
Arson in Wolf Wood
1 Arsonist
2 Wolves
1 Seer
1 Firefighter
3 Townies-
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On second thought, I think 3 townies would be better. It gives less room for falseclaims but also gives the cop less targets to investigate.
So, I'll put both set-ups here for further evaluation.
C9 of Death Metal
1 Death Miller Cop
1 Doctor
2 Mafia Goons
3 Villagers
F11 of Death Metal
1 Death Miller Cop
1 Doctor
2 Mafia Goons
5 Villagers- Lord Gurgi
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Why are you trying to discourage following the cop in a setup when you can just not put a cop in? If you really want to change that meta, change the way the cop works, not the way the town interacts with the cop's information.(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough-
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I like it on its own merits. I think it would be fun. :colbert:
This contrasts with "less experimental setups in the open queue" which I agree with, though. But I don't agree with your dismissive attitude here. :JSuccinctness is pro-town.
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It will be battle of the breadcrumbs, it will.Elmo wrote:I like it on its own merits. I think it would be fun. :colbert:
This contrasts with "less experimental setups in the open queue" which I agree with, though. But I don't agree with your dismissive attitude here. :J(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough-
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mykonian Frisian Shoulder-Demon
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Sure Gurgi, you have a point. But if people want to play with a dead miller sometimes, open games is the place to do it. And also, the setup leans more on scumhunting then with a normal cop, because town will probably have contradicting evidence from "cops" at the end of the day.
On the other hand, I don't know if the doc is needed here. In case the real cop is very convincing, something that is likely to happen when he finds a guilty, the setup is broken instantly. in lylo there is less chance of this happening. That means that in case (1/3)*(3/5)*(2/3) ((chance of guilty n1)*(change of non pr nk)*(chance of investigating someone still in lylo)) the game doesn't have to be played. 13% of the times this happens.Surrender, imagine and of course wear something nice.- Empking
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ok, instant lylo. How big do you think the chance is that mafia is lynched then?
after that, the vig must shoot mafia, while the mafia cannot shoot the vig. (2/3)*(1/2), that happens 1/3 of the time. This is in case the vig isn't lynched. That's what I first thought.
Best town strategy? cop claim? If there is a cc, then two possibilities:
cop is lynched, vig shoots fake cop, 50% chance mafia doesn't shoot the vig, and it is game over. otherwise 2-1 lylo.
mafia is lynched, cop is nk'ed, vig shouldn't shoot. 2-1 lylo.
randomly 75% chance on 2-1, 1/3 that you win there. 25% town has lost anyway. Mafia wins 25%+(1/3)(75%)=75%
unbalanced...Surrender, imagine and of course wear something nice.- Empking
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because the in case the mafia is lynched, and he misvig's, the game is over. Situation doesn't change if he doesn't shoot, only that there are 2 more talking about the lynch.Why shouldn't the vig shoot?
doesn't change: this is biased towards mafia, and by a lot. town wins 25% of the times with copclaim.NK-Immune Miller Vig V.2
2 Mafia
1 Cop
1 NK-Immune Miller Vig (Loses powers after N1)
1 Fake NK-Immune Miller Vig who is also a back-up for the real NK-Immune Miller Vig(Told he's a NK-Immune Miller Vig but isn't.)
without copclaim. Assuming mafia isn't lynch day 1 (that is hard to do.), then town wins only 1/9 of the times.Surrender, imagine and of course wear something nice.- Empking
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What makes you think cop claims the best?mykonian wrote:
because the in case the mafia is lynched, and he misvig's, the game is over. Situation doesn't change if he doesn't shoot, only that there are 2 more talking about the lynch.Why shouldn't the vig shoot?
doesn't change: this is biased towards mafia, and by a lot. town wins 25% of the times with copclaim.NK-Immune Miller Vig V.2
2 Mafia
1 Cop
1 NK-Immune Miller Vig (Loses powers after N1)
1 Fake NK-Immune Miller Vig who is also a back-up for the real NK-Immune Miller Vig(Told he's a NK-Immune Miller Vig but isn't.)
without copclaim. Assuming mafia isn't lynch day 1 (that is hard to do.), then town wins only 1/9 of the times.
How can it be certain that the mafa won't be lynched day 1 without making it clear that they're scum?- mykonian
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because that can confirm one person, and in case of a cc, it also confirms one scum. Both cases you get 50% of lynching scum randomly.Empking wrote:What makes you think cop claims the best?
Simply because it is 2 against 3. All the town people must agree on the lynch, without knowledge of previous days. That is hard.How can it be certain that the mafa won't be lynched day 1 without making it clear that they're scum?- Empking
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I agree with this. Run it.Empking's Alt wrote:Seraphim wrote:On second thought, I think 3 townies would be better. It gives less room for falseclaims but also gives the cop less targets to investigate.
So, I'll put both set-ups here for further evaluation.
C9 of Death Metal
1 Death Miller Cop
1 Doctor
2 Mafia Goons
3 VillagersNominate
Though I plan to call it Death Metal C9. Saying the Hex first or saying the of at all, feels so off.Last edited by PokerFace on Sun Mar 01, 2009 3:36 am, edited 1 time in total.When I joined this site I was a software tester for mobile applications and the song PokerFace was not yet written by Lady Gaga
Now I test lottery and gambling software. Its funny how my life has turned out. Somewhere a Time Traveler is laughing madly - PokerFace
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