Tenchi wrote:
Also, you should also not forget the other Mod note. Nasubi is in this game! I think that is what you have been missing in your POV.
No, I'm not.
The note about nasubi being in the game is nothing more than a clarification to those whose whole may act differently when targetting nasubi. It lets them know that the game is not bastardly in the way that they will never actually target him.
Think of it as a gunsmith who gets told "there are actually people with guns in the game".
Nasubi winning nothing is simply a reminder to those with those roles that they did not manage to target nasubi. There is NO counter to nasubi-starvation. There is NO explicit note that we must feed him before day X or endgame. A "food distributor" role is nothing more than a fancy "nasubi cop" role.
And about NK, just think about the following:
There WAS a night 0. If we would lose the game by having nasubi NK'ed, scum would have a higher than 10% chance of winning the game outright on night zero. Even if nasubi was somehow immune to NK's on night 0. The lack of an NK would tell the scum that they had hit gold, and they would simply try it again on N1. So no, I'm pretty confident in saying that NK'ing the nasubi player will NOT end the game.
For me those are the additional things in play in this game that (unfortunately) we cannot discuss directly in the open. But of course, we can still discuss them indirectly to further narrow it down for all of us.
That is the thing, though, tenchi: By discussing but not really discussing this things, the town is not scumhunting. No one is analyzing voting patterns, re-reading the thread for warrantless bandwagon, or making questions about the vote. Everyone is just worried about finding nasubi without saying it too loud.
Who do you think is scum? Why? These are the questions I think the town should be discussing now, and no one really is. This will cost us the game, not the amount of rampant nasubi speculation.