xRECKONERx wrote:Glork, assuming we have a 3:3:12 setup, where does that put us with potential nightkills?
I can do a best case scenario, but I can't figure out all options from here.
BEST CASE SCENARIO, we lynch Scum A today, scum kill each other tonight, we lynch Scum B tomorrow, and scum kill each other off again N5.
Also, are we all content to agree that it's 3:3:12 because Kise wouldn't be stupid enough to make it 4:4:10?
It's almost certainly 3:3:12. Balance dictates that it is such. There seem to be a bunch of vanilla townies, with most (if not all) of the power condnesed into the masonry.
4:4:10, given we already have four dead Vanillas, would be completely unreasonable, IMO. 2:2:12 is possible, but less likely than 3:3:12.
So, if we assume 3:3:12, then right now we're looking at:
2:2:6
1) Supposing we lynch Mitochondrial (arbitrary) today, two nightkills on townies would put us at 2:1:4 tomorrow. Lynch the other Mito tomorrow, we could feasibly be at 3:2. Silly to think you're still in LyLo if you lynch 4 out of 5 days correctly, but that'd be the case.
2) Supposing we lynch Mitochondrial today and 2 nighktills on townies, tomorrow is 2:1:4. If we lynch Geostigma tomorrow, two nighktills on townies could put us in a 1:1:2 prisoner's dilemma. Again, that's 4 out of 5 correct lynches and we'd be in a practially unwinnable situation.
2) Supposing we MISLYNCH today, two nighktills on townies would put us at 2:2:3 tomorrow -- also practically unwinnable.
Basically, we have ZERO margin for error in this game unless the scums crosskill. And even then, the scums could still very well win if we lynch correctly.
Now, if we lynch a scum, the last remaining member of that faction basically HAS to try to crosskill to survive. So that might give us a tiny bit of wiggle room. Just like I said back in SquareEnix 1, the last thing that any scumgroup should want to do is wind up in that Prisoner's Dilemma, where the game is a complete crapshoot. Because two townies died last night, the scums have little margin for error as well. If they continue killing off townies, they'll end up in a "who shoots whom" situation, and scums can't really have much control over that kind of scenario, because they cannot predict who the other team will shoot.
Bottom line: We need to try to lynch scum today.
If we lynch scum today, the last scumbag of that faction MUST try to crosskill to survive.
If we lynch town today, BOTH scumgroups should be trying to crosskill to avoid a 2:2:3 crapshoot.