Theme Test Market

This forum is for discussion related to the game.
Forum rules
User avatar
Seol
Seol
Logical Rampage
User avatar
User avatar
Seol
Logical Rampage
Logical Rampage
Posts: 1563
Joined: November 26, 2004
Location: In the wrong

Post Post #725 (ISO) » Thu Nov 24, 2005 12:54 am

Post by Seol »

Mr Stoofer wrote:I don't like the above suggestion: Mafia is a team game and a requirement that you have to urvive destroys that.
It is still a team game - the town is united by a common cause - but as an analog to a real situation,
no-one should ever be happy being lynched
. That they are is a curiosity of the workings of the game.

This variation is quite different to regular Mafia - it's not exactly the same game. Many principles survive the translation, but some don't. That's not necessarily a bad thing.
Mr Stoofer wrote:Surely the simpler solution is to have just townies and mafia - that way they can never be confirmed town. Plus it is always preferable to have a simpler set-up with novel mechanics.
It probably will be a very stripped-back setup for the first run, but if possible I want the concept to be extendable, rather than just a one-off gimmick. So... maybe. Perhaps I'll run the first game with "big wins" (your team wins, you survive) and "little wins" (your team wins but you're dead) and see how that goes.
[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]
User avatar
Mr. Flay
Mr. Flay
Metatron
User avatar
User avatar
Mr. Flay
Metatron
Metatron
Posts: 24969
Joined: March 12, 2004
Location: Gormenghast
Contact:

Post Post #726 (ISO) » Thu Nov 24, 2005 1:59 am

Post by Mr. Flay »

I always consider it a "lesser" win if I don't survive until the end of the game (and I realize, after Res. Dogs, that Stoofer disagrees with me). I don't play to win, however, as much as I do to make the other side lose... if I were playing to win, I'd do the minimum to not get lynched, not step out on a limb, not make myself a target, etc...

*shrug*
Retired as of October 2014.
User avatar
VisMaior
VisMaior
Flip Out!
User avatar
User avatar
VisMaior
Flip Out!
Flip Out!
Posts: 3776
Joined: June 22, 2005
Location: Budapest

Post Post #727 (ISO) » Thu Nov 24, 2005 2:26 am

Post by VisMaior »

Sometimes I consider a win if my side lasts longer than expected, even if they eventually lose.
"logic is in the eye of the beholder" -LyingBrian in Eyewitness 1
"correct me if i'm wrong, but isn't the CHANCE of something happening always 50% (either it will or it won't)?" -LyingBrian in BJs Wild West mafia
User avatar
Seol
Seol
Logical Rampage
User avatar
User avatar
Seol
Logical Rampage
Logical Rampage
Posts: 1563
Joined: November 26, 2004
Location: In the wrong

Post Post #728 (ISO) » Thu Nov 24, 2005 3:01 am

Post by Seol »

Mr. Flay wrote:if I were playing to win, I'd do the minimum to not get lynched, not step out on a limb, not make myself a target, etc...
How do you think you'd act if the Mafia really did invade your town and lynch-mob justice was invoked?

...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate. :twisted:

Except that nobody seems to like the mechanic. :(
[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]
User avatar
Mr Stoofer
Mr Stoofer
Less than scum
User avatar
User avatar
Mr Stoofer
Less than scum
Less than scum
Posts: 3827
Joined: February 25, 2005
Location: London Alignment: Lawful Evil

Post Post #729 (ISO) » Thu Nov 24, 2005 3:51 am

Post by Mr Stoofer »

Seol wrote:...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate. :twisted:

Except that nobody seems to like the mechanic. :(
I like that idea
a lot
. If you have a plain (mafia+townies) set-up, the town have little to gain from a night, so forcing them constantly to lynch on pain of losing a townie would definitely keep the momentum of the game up.
User avatar
Seol
Seol
Logical Rampage
User avatar
User avatar
Seol
Logical Rampage
Logical Rampage
Posts: 1563
Joined: November 26, 2004
Location: In the wrong

Post Post #730 (ISO) » Thu Nov 24, 2005 4:27 am

Post by Seol »

Mr Stoofer wrote:
Seol wrote:...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate. :twisted:

Except that nobody seems to like the mechanic. :(
I like that idea
a lot
. If you have a plain (mafia+townies) set-up, the town have little to gain from a night, so forcing them constantly to lynch on pain of losing a townie would definitely keep the momentum of the game up.
They do have
something
to gain from Night, information-wise, in that the roles of the dead aren't revealed until night falls - this is the fundamental dilemma of the game.

Anyway, that's enough battering-out of a setup - what's the procedure for a large theme game? It's Free Market, right - does that mean there isn't a queue?
[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]
User avatar
Iammars
Iammars
Mers I am not
User avatar
User avatar
Iammars
Mers I am not
Mers I am not
Posts: 2362
Joined: January 9, 2005
Location: Mars... duh.

Post Post #731 (ISO) » Thu Nov 24, 2005 4:29 am

Post by Iammars »

Seol wrote:
Mr Stoofer wrote:
Seol wrote:...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate. :twisted:

Except that nobody seems to like the mechanic. :(
I like that idea
a lot
. If you have a plain (mafia+townies) set-up, the town have little to gain from a night, so forcing them constantly to lynch on pain of losing a townie would definitely keep the momentum of the game up.
They do have
something
to gain from Night, information-wise, in that the roles of the dead aren't revealed until night falls - this is the fundamental dilemma of the game.

Anyway, that's enough battering-out of a setup - what's the procedure for a large theme game? It's Free Market, right - does that mean there isn't a queue?
Nope, just as long as you have the modding credintials, have your setup-reviewed by someone, and appoint a comod, Phebous will give you the mod powers. And if you need a co-mod, just ask. I've been in that buisness lately.
"Rolefishing is fishing for someones role. It's called fishing because it requires subtlety. When you grab a shotgun and start firing into the water, thats not fishing." - IH
User avatar
Seol
Seol
Logical Rampage
User avatar
User avatar
Seol
Logical Rampage
Logical Rampage
Posts: 1563
Joined: November 26, 2004
Location: In the wrong

Post Post #732 (ISO) » Thu Nov 24, 2005 4:41 am

Post by Seol »

Iammars wrote:Nope, just as long as you have the modding credintials, have your setup-reviewed by someone, and appoint a comod, Phebous will give you the mod powers. And if you need a co-mod, just ask. I've been in that buisness lately.
We have lift-off, then. I'll have to wait for my mini to finish first, which will give me time to prepare the flavour (why did I have the genius idea of writing all linking scenes in rhyming couplets in iambic pentameter? can't just hack
them
out in ten minutes...) and write up the brand-spanking new ruleset.
[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]
User avatar
Iammars
Iammars
Mers I am not
User avatar
User avatar
Iammars
Mers I am not
Mers I am not
Posts: 2362
Joined: January 9, 2005
Location: Mars... duh.

Post Post #733 (ISO) » Thu Nov 24, 2005 4:47 am

Post by Iammars »

Seol wrote:
Iammars wrote:Nope, just as long as you have the modding credintials, have your setup-reviewed by someone, and appoint a comod, Phebous will give you the mod powers. And if you need a co-mod, just ask. I've been in that buisness lately.
We have lift-off, then. I'll have to wait for my mini to finish first, which will give me time to prepare the flavour (why did I have the genius idea of writing all linking scenes in rhyming couplets in iambic pentameter? can't just hack
them
out in ten minutes...) and write up the brand-spanking new ruleset.
I prefer traditional ballad form. Much easier.
"Rolefishing is fishing for someones role. It's called fishing because it requires subtlety. When you grab a shotgun and start firing into the water, thats not fishing." - IH
User avatar
Seol
Seol
Logical Rampage
User avatar
User avatar
Seol
Logical Rampage
Logical Rampage
Posts: 1563
Joined: November 26, 2004
Location: In the wrong

Post Post #734 (ISO) » Thu Nov 24, 2005 4:52 am

Post by Seol »

Iammars wrote:I prefer traditional ballad form. Much easier.
Yeah, I realise that
now
. :(
[i]The hungry maw of Twilight snaps, but shall not have its fill,
Until one man hangs by his neck, by half this curs'd town's will[/i]
User avatar
Yosarian2
Yosarian2
(shrug)
User avatar
User avatar
Yosarian2
(shrug)
(shrug)
Posts: 16394
Joined: March 28, 2005
Location: New Jersey

Post Post #735 (ISO) » Thu Nov 24, 2005 6:04 am

Post by Yosarian2 »

Seol wrote:
Mr. Flay wrote:if I were playing to win, I'd do the minimum to not get lynched, not step out on a limb, not make myself a target, etc...
How do you think you'd act if the Mafia really did invade your town and lynch-mob justice was invoked?

...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate. :twisted:

Except that nobody seems to like the mechanic. :(
ACtually, I was writing a game with pretty much that exact same mechanic, where basically , every day lasts a week, and the town can lynch as few or as many people as it chooses within that time period. That would punish lurky behavior, for sure, because the town has to really post a lot and move fast to get the best advantage out of that situation.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
User avatar
Norinel
Norinel
Not Voting (3)
User avatar
User avatar
Norinel
Not Voting (3)
Not Voting (3)
Posts: 1684
Joined: March 2, 2003
Location: My computer

Post Post #736 (ISO) » Thu Nov 24, 2005 10:31 am

Post by Norinel »

I'd considered running a game in chat with similar rules to what Seol's describing just to see what would happen. On forum, I'd want to give it a little more thought, but some of that you've already done.
Seol wrote:(why did I have the genius idea of writing all linking scenes in rhyming couplets in iambic pentameter? can't just hack
them
out in ten minutes...) and write up the brand-spanking new ruleset.
I did blank verse in Newbie 149, which was hard enough even with only four scenes.
User avatar
Bacde
Bacde
Jack of All Trades
User avatar
User avatar
Bacde
Jack of All Trades
Jack of All Trades
Posts: 8633
Joined: August 23, 2005
Location: In the town milieu

Post Post #737 (ISO) » Tue Nov 29, 2005 2:46 pm

Post by Bacde »

Does anyone think that an 'open' game of mafia would be a good idea? E.g. Where players would be allowed (and encouraged) to do things that you usually aren't in mafia, like quote role PM's, talk to anyone privately during the day or the night, post in the thread during the night, and pretty much lie in any way possible? I'd of course add in little quirks to players' roles that would make the players want to talk privately, or create false quote.

Or was that just a brain-fart?
User avatar
Yaw
Yaw
Yawesome
User avatar
User avatar
Yaw
Yawesome
Yawesome
Posts: 3171
Joined: February 9, 2004
Location: Nairobi, Kenya

Post Post #738 (ISO) » Tue Nov 29, 2005 4:16 pm

Post by Yaw »

From having tried it: DO NOT allow quoting of mod PMs. In theory, it should work if you're careful about giving scum players enough information to fake their PMs reliably. In practice, it makes things like mod spelling and grammar an issue that can just screw faking scum over. Stuff like international spellings, and the mod's personal style of writing suddenly become tells. Trust me, you don't want this to happen.
Success breeds suspicion
User avatar
Bacde
Bacde
Jack of All Trades
User avatar
User avatar
Bacde
Jack of All Trades
Jack of All Trades
Posts: 8633
Joined: August 23, 2005
Location: In the town milieu

Post Post #739 (ISO) » Tue Nov 29, 2005 4:54 pm

Post by Bacde »

Actually I had thought of this, and thought of the idea of writing each PM individually and in different styles.
User avatar
VitaminR
VitaminR
Mafia Scum
User avatar
User avatar
VitaminR
Mafia Scum
Mafia Scum
Posts: 3668
Joined: November 14, 2005
Location: Somerville, MA

Post Post #740 (ISO) » Tue Nov 29, 2005 11:04 pm

Post by VitaminR »

Edit: Never mind.
Last edited by VitaminR on Wed Nov 30, 2005 11:28 pm, edited 2 times in total.
User avatar
Mr Stoofer
Mr Stoofer
Less than scum
User avatar
User avatar
Mr Stoofer
Less than scum
Less than scum
Posts: 3827
Joined: February 25, 2005
Location: London Alignment: Lawful Evil

Post Post #741 (ISO) » Wed Nov 30, 2005 12:04 am

Post by Mr Stoofer »

Bacde wrote:Does anyone think that an 'open' game of mafia would be a good idea? E.g. Where players would be allowed (and encouraged) to do things that you usually aren't in mafia, like quote role PM's, talk to anyone privately during the day or the night, post in the thread during the night, and pretty much lie in any way possible? I'd of course add in little quirks to players' roles that would make the players want to talk privately, or create false quote.
Better than allowing the quoting of role PMs, is just to post all role PMs in the thread. Many set-ups - not just newbie games - do this, and it avoids the problems mentioned by Yaw.
User avatar
Fritzler
Fritzler
More /in than you!
User avatar
User avatar
Fritzler
More /in than you!
More /in than you!
Posts: 6043
Joined: July 26, 2005

Post Post #742 (ISO) » Wed Nov 30, 2005 4:36 pm

Post by Fritzler »

OK, its almost my turn on the mini theme queue. I have two set ups I want to run. The first is The Good, the Bad, and The ugly mafia. The other is eternal sunshine of the spotless mind. Which one do you guys think I should use? (I'll use the other one at a later point, regardless probably.)
Surfs up dude.
User avatar
Mr. Flay
Mr. Flay
Metatron
User avatar
User avatar
Mr. Flay
Metatron
Metatron
Posts: 24969
Joined: March 12, 2004
Location: Gormenghast
Contact:

Post Post #743 (ISO) » Thu Dec 01, 2005 2:15 am

Post by Mr. Flay »

TGTB&TU, based on the movie? That sounds somewhat more interesting, but I haven't seen the other one...isn't that about amnesia? That could have potential, too.
Retired as of October 2014.
User avatar
Fritzler
Fritzler
More /in than you!
User avatar
User avatar
Fritzler
More /in than you!
More /in than you!
Posts: 6043
Joined: July 26, 2005

Post Post #744 (ISO) » Thu Dec 01, 2005 8:03 am

Post by Fritzler »

Thanks so much for helping me decide. :roll:

And its not amnesia, but a company that erases people from memories.
Surfs up dude.
User avatar
PolarBoy
PolarBoy
Sir Not-Appearing-In-This-Mafia
User avatar
User avatar
PolarBoy
Sir Not-Appearing-In-This-Mafia
Sir Not-Appearing-In-This-Mafia
Posts: 358
Joined: February 28, 2003

Post Post #745 (ISO) » Thu Dec 01, 2005 9:09 am

Post by PolarBoy »

Bacde wrote:Actually I had thought of this, and thought of the idea of writing each PM individually and in different styles.
Black and White was a decent joke on anyone who would quote a PM, given the chance, but I wouldn't do it on a regular basis. Actually I'm not sure I would even do it again.
MUNSCM Delegate for the United Kingdom
Check out the [url=http://www.mafiascum.net/cgi-bin/wiki.pl?HomePage]ScumWiki[/url], and while you're at it, check out [url=http://www.mafiascum.net/cgi-bin/wiki.pl?DocumentModeMafia]DocumentModeMafia[/url]
User avatar
pacatak
pacatak
Townie
User avatar
User avatar
pacatak
Townie
Townie
Posts: 96
Joined: September 28, 2005
Location: A Netherworld of the Force

Post Post #746 (ISO) » Fri Dec 02, 2005 5:47 am

Post by pacatak »

I am working on a Knights of the round table mafia, based on T.H. Whites "The Once and Future King." Is there i resource I can look at for suggestions and guidence on how many mafia/townspeople/power roles to include?

BTW I probably won't mod this for a while, i simply don't have the skill yet, and I don't think i even qualify under the rules.
Trust No One
User avatar
Mastermind of Sin
Mastermind of Sin
Cassandra Complex
User avatar
User avatar
Mastermind of Sin
Cassandra Complex
Cassandra Complex
Posts: 15163
Joined: October 30, 2004
Location: Sleeping with the Godfather's Daughter
Contact:

Post Post #747 (ISO) » Sat Dec 03, 2005 5:23 pm

Post by Mastermind of Sin »

I would like to claim ScumChat mafia, mafia where the roles are based off frequent scumchat goers. I plan to run it after my UPick mafia is done.
Permanent V/LA.
User avatar
Fritzler
Fritzler
More /in than you!
User avatar
User avatar
Fritzler
More /in than you!
More /in than you!
Posts: 6043
Joined: July 26, 2005

Post Post #748 (ISO) » Sun Dec 04, 2005 9:23 am

Post by Fritzler »

Mastermind of Sin wrote:I would like to claim ScumChat mafia, mafia where the roles are based off frequent scumchat goers. I plan to run it after my UPick mafia is done.
So incredibley /in for that. That'll be awesome.
Surfs up dude.
User avatar
Iammars
Iammars
Mers I am not
User avatar
User avatar
Iammars
Mers I am not
Mers I am not
Posts: 2362
Joined: January 9, 2005
Location: Mars... duh.

Post Post #749 (ISO) » Sun Dec 04, 2005 9:42 am

Post by Iammars »

Fritzler wrote:Thanks so much for helping me decide. :roll:

And its not amnesia, but a company that erases people from memories.
Ooh! Ooh!
"Rolefishing is fishing for someones role. It's called fishing because it requires subtlety. When you grab a shotgun and start firing into the water, thats not fishing." - IH
Post Reply