Stars Aligned III - The Tenth Day


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ReaperCharlie
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Post Post #25 (ISO) » Wed Oct 20, 2010 6:22 am

Post by ReaperCharlie »

Furcolow wrote:ReaperCharlie's mini theme 1000.
<3, that was a good game!
(there may be a sequel in the works too, shhh)
Hearing Noise wrote:
Night Actions
that target a character will often make noise. If your character is the target of at least one of
Pass Fetish
,
Craft Fetish
,
Resuscitate
,
Investigate
,
Ward
or
Stalk
, you will receive the message "You heard
Noise
in the night" upon the start of the next
Day
. You will receive the same message, even if multiple noisy actions target you.
Sh**!!!1 That means I am about to die tonight! FFFFFFF

Let's make this day 1 worth it then, fellas.
Show
"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -

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Post Post #26 (ISO) » Wed Oct 20, 2010 6:23 am

Post by ReaperCharlie »

Lost Butterfly wrote:Kunkstar and RC, since the cat is out of the bag, did you ward?
Negative. I searched for a Resuscitation Kit.
Show
"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -

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Post Post #27 (ISO) » Wed Oct 20, 2010 6:29 am

Post by Furcolow »

Q: I'm a Cultist. What can I do on Night 0?
A: The first thing you should do is talk to your fellow Cultists in your quicktopic. On the first Night, you should be looking to perform Craft Fetish on multiple targets, as well as choosing Search to get Equipment that will help your side later on (such as a Resuscitation Kit)
funny that you searched for a resuscitation kit when it tells cultists to do that night 0, RC
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Post Post #28 (ISO) » Wed Oct 20, 2010 6:32 am

Post by sottyrulez »

Furcolow wrote:
Q: I'm a Cultist. What can I do on Night 0?
A: The first thing you should do is talk to your fellow Cultists in your quicktopic. On the first Night, you should be looking to perform Craft Fetish on multiple targets, as well as choosing Search to get Equipment that will help your side later on (such as a Resuscitation Kit)
funny that you searched for a resuscitation kit when it tells cultists to do that night 0, RC
They don't only help Cultists, they function as doc protects from my understanding and have a pro-town benefit as well.

(Trilobyte is not active yet, we're going to use this as our posting account in the interim.)
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Post Post #29 (ISO) » Wed Oct 20, 2010 6:36 am

Post by MagnaofIllusion »

In regards to Hito’s questions –


1. This is my first Stars Aligned game, although I did read II in it’s entirety.

I also disagree that not claiming noises is net beneficial to the Investigators. The Cult already knows who they crafted fetishes for. At best the might have an idea what players not to craft fetishes for N1 (based on murder possibilities) but I don’t see that as a huge advantage for Town.
Lost B wrote:Anyone have another choice?
I think the players most likely to make the choice (as it is a tough road according to my read of SA II) are competent players who aren’t considered Top Tier players. You have to survive long enough to make at least 3 kills. There are at least 6 to 8 players on the playerlist who I don’t think stand a chance based on rep alone. I’d also keep an eye on Hydras simply because having another person to plan with is a huge advantage in planning out a Murderer path.

VV falls into the category I just mentioned but I am not certain, based on the post in the Sign-up thread, that he would have the guts to make that move. He certainly drew attention to himself making the statement you referenced.
Lost B wrote:I think it's still informative to claim if you heard noise AND ward targets,
Agreed.
Lost B wrote:Also, has Furcolow just been confirmed town?
Unless I am missing something in the desciption of Ward I see nothing preventing Cult from doing it - so No.

His eagerness to confirm himself is noted.
Furcolow wrote:I warded El Goosuki
MoI pushing policy lynch D1 when it should be RVS is suspicious, but he's just mad I got him lynched in ReaperCharlie's mini theme 1000.
1. Why ward El Goosuki?
2. There is nothing suspicious about choosing to eschew making a cute RVS vote and going right to the heart of the matter with a serious one. Again it’s laughable that you keep trying to take credit for my lynch in that game since all you did was ride Kast’s coattails. And remind me again – which of us Won that game?

Facts are as follows – you are not a strong Town player. Your reaction here is evidence that you play from a reactionary, emotional standpoint. And likely people are going to give you a pass if you are Cult simply based on your VI playstyle, just like in Brave and Beautiful.
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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Post Post #30 (ISO) » Wed Oct 20, 2010 6:40 am

Post by Furcolow »

I know that, sottyrulez, I know that. I am just making a joke. I doubt RC is a cultist this early... I mean, how can I know? What I mean here is I don't have any information regarding his alignment, so I'm just fishing/making a joke with that. I know they help. I had one in SA2, and I wish I would have used it when I stalked the last cultist or at least claimed to have used it.

@Moi: I didn't send a ward in on El Goosuki, I sent one in on a player that must have /outted, but Percy, realizing I wanted to ward, did it on the next person alphabetically. I disagree that I am not a strong town player. You are comparing my town play to my scum play. My SCUM play is not strong. my TOWN play is strong because my scum play is so weak and obvious that it makes me very easily confirmable.

Confirmable = strength for an uninformed majority. Sorry to disagree.


As a result of your continued push based upon recent evidence that I am town, I'm going to:
Vote: MoI
,
until he unvotes me, as I feel I am as close to being confirmed after a N0 as is humanly possible unless someone decided to admit they stalked someone and kill them tomorrow. If this is the case, it could be really good for us, or really bad. If they behave as confirmed town, and don't ever stalk then kill again, it could be really good for us. However, if they studder-step, and skip a night, it could really throw us off on who the person stalking and killing was. Therefore, if you all stalked, please do not carry out the kill unless you are going to kill a cultist.

Don't be greedy, guys. If you all stalked, please don't make a second kill. There are like 75% investigators, we have an easy win if you guys
don't
get selfish.
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Post Post #31 (ISO) » Wed Oct 20, 2010 6:55 am

Post by Furcolow »

it's funny I wanted to stay out of the action, as any alignment, but I guess when I'm town I just have to man-up for the team.
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Post Post #32 (ISO) » Wed Oct 20, 2010 6:59 am

Post by MagnaofIllusion »

Furcolow wrote:@Moi: I didn't send a ward in on El Goosuki, I sent one in on a player that must have /outted, but Percy, realizing I wanted to ward, did it on the next person alphabetically. I disagree that I am not a strong town player. You are comparing my town play to my scum play. My SCUM play is not strong. my TOWN play is strong because my scum play is so weak and obvious that it makes me very easily confirmable.

Confirmable = strength for an uninformed majority. Sorry to disagree.
Your statement regarding your Ward makes no sense.

1. El Goosuki is listed both on the initial player-list here and the player-list in the sign-up thread.
2. Percy has not indicated that anyone has replaced.
3. You are claiming that Percy chose to randomize your Ward action due to a non-existent replacement rather than PM you and tell you the player you chose had replaced out and to choose a new target.

In summary I’m not buying it. What player did you originally send in the Ward on?

It looks like you are Cult trying to pass off a Craft Fetish target that you or one of your cohorts successful targetted as a Ward target to me.

As to your Town play being Strong – I saw it up close in Harry Potter Mafia. It was anything but strong so your whole rambling statement there is null.
Furcolow wrote:As a result of your continued push based upon recent evidence that I am town, I'm going to:
Vote: MoI,
until he unvotes me, as I feel I am as close to being confirmed after a N0 as is humanly possible unless someone decided to admit they stalked someone and kill them tomorrow.
I’ve yet to see evidence you are Town. I love the threat here – I’m not moving my vote til you unvote me. That's fine with me.

Your attempt to assert you are clear reminds me of your insistence in Brave and Beautiful that you were confirmed Town for bussing your partner millar13.

My vote will stay where it is, thank you.
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Post Post #33 (ISO) » Wed Oct 20, 2010 7:01 am

Post by kunkstar7 »

If we are claiming noises, claiming wards is necessary as well, to see which players have heard noises due to ward. Otherwise the benefit of seeing who needs to be protected is moot.

Furcolow is in no way confirmed town. How is anything he said not fakeclaimable by cult, or what action/mechanic confirms him?
Unvote; Vote: Furcolow
for trying to confirm himself so eagerly, without proper basis.

I did not ward.
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Post Post #34 (ISO) » Wed Oct 20, 2010 7:08 am

Post by ReaperCharlie »

I just want to say that
just once
, I would like to see furcolow NOT lynched on Day 1.

He is often a valuable asset to the town if left alive. Not to mention an unlikely nightkill.

Sooooo as a personal request I would like you guys to unvote him. It's just his style.
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Post Post #35 (ISO) » Wed Oct 20, 2010 7:09 am

Post by Bowser »

No noise. Did not ward.

Vote: Furcolow
for being a detriment to the investigators late game of SAII.

~CSL

P-Edit: RC, re-read SAII. NOW.
It's
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Post Post #36 (ISO) » Wed Oct 20, 2010 7:10 am

Post by Feysal »

Others have already commented on this, but here are my thoughts:
hitogoroshi wrote:I have a question for everyone: What is your Stars Aligned experience? That is, have you played in both 1 and 2, just one of them, or is this your first?
This my first. Also, it is only my second game on Mafiascum.net, though I've played several games off-site.
hitogoroshi wrote:We know that people who didn't hear noise today won't die tonight, but it also gives the cultists information and I'm not entirely convinced it's in our favor to claim noise.
Er... I don't get you at all. We've got a very complex setting here, and the town thrives on information. The cult has more information than we do, and we need to share what we know to balance that. With reason, of course... it may be beneficial to keep secrets sometimes, but I don't think this is one of those times.

The way I figured, most of the players who heard noise will have been either stalked or crafted fetishes on, those who were warded will be a minority. Why would you blindly ward someone, with no idea of their alignment? If we don't share who heard noises, it will be much harder for people with resuscitation kits to choose targets. Not sharing who heard noises at this point will only help the murderers and the cult succeed in their kills next night.
hitogoroshi wrote:If you know that someone was warded, you know that someone thinks they're worth protecting even knowing they might be scum. Actually though, the biggest isn't knowing who was warded, it's that they get a good idea who was
stalked
.
So? The cult would already know if their members were stalked, from hearing noises themselves. If they had any sense, they'll probably have a few resuscitation kits to protect themselves with, and they won't give a damn who else was stalked, as long as investigators die.
hitogoroshi wrote:For the record, I'm not arguing that we shouldn't noise claim. I'm just pointing out that there ARE negatives to noiseclaiming.
Fine. I've not played Stars Aligned before, but I think the positives far outweigh the negatives in claiming noise. I read enough of Stars Aligned II to know that the cult was hunting murderers in that game, which makes sense, since they are their enemies also. Mass claiming whether we heard noise would help the cult determine how many would-be murderers there are, and I see no problem with that.
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Post Post #37 (ISO) » Wed Oct 20, 2010 7:12 am

Post by MagnaofIllusion »

ReaperCharlie wrote:I just want to say that
just once
, I would like to see furcolow NOT lynched on Day 1.

He is often a valuable asset to the town if left alive. Not to mention an unlikely nightkill.

Sooooo as a personal request I would like you guys to unvote him. It's just his style.
The first sentance piques my interest - I know for a fact that in Harry Potter Mafia and Brave and the Bold Mafia (which you played in or modded) Furcolow was not lynched Day 1. So why are you trying to assert that he is ALWAYS lynched Day 1?

Nothing personal RC but your personal request holds no water with me unless he can explain the inconsistency I am seeing with his Ward claim.

Your defense of him is noted, however.
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Post Post #38 (ISO) » Wed Oct 20, 2010 7:18 am

Post by sottyrulez »

All heads of hydra agree so:

No noise/no ward
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Post Post #39 (ISO) » Wed Oct 20, 2010 7:24 am

Post by sottyrulez »

Also Furc needs to clear up the ward issue, but based on what he's told us, his target can confirm whether or not they heard noise.
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Post Post #40 (ISO) » Wed Oct 20, 2010 7:28 am

Post by MagnaofIllusion »

sottyrulez wrote:Also Furc needs to clear up the ward issue, but based on what he's told us, his target can confirm whether or not they heard noise.
Here's my problem with that - if he is Cult fake-claiming Ward all he has to do is claim to have Warded someone the Cult successfully crafted a fetish of. His claimed target is very likely to have heard noises. If they didn't its even a dumber gambit than I thought it might be. And with Daytalk Cult certainly can coordinate that even if Furc didn't Craft himself.
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Post Post #41 (ISO) » Wed Oct 20, 2010 7:30 am

Post by Wingless »

I don't have time to read the whole text now.
This is my first Stars Aligned game.
I didn't hear noise.
I have Forensic Tools.
Town: 1-2
Scum: 1-0(W/L).
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Post Post #42 (ISO) » Wed Oct 20, 2010 7:35 am

Post by Feysal »

MagnaofIllusion wrote:
Furcolow wrote:@Moi: I didn't send a ward in on El Goosuki, I sent one in on a player that must have /outted, but Percy, realizing I wanted to ward, did it on the next person alphabetically.
Your statement regarding your Ward makes no sense.

1. El Goosuki is listed both on the initial player-list here and the player-list in the sign-up thread.
2. Percy has not indicated that anyone has replaced.
3. You are claiming that Percy chose to randomize your Ward action due to a non-existent replacement rather than PM you and tell you the player you chose had replaced out and to choose a new target.

In summary I’m not buying it. What player did you originally send in the Ward on?

It looks like you are Cult trying to pass off a Craft Fetish target that you or one of your cohorts successful targetted as a Ward target to me.
This looks very very weird. Could this be some misunderstanding with hydras? The previous player alphabetically is Bowser (CSL/Untrod Tripod). El Goosuki is also a hydra (Ellibereth/Katsuki). I just looked these up from the signup thread.

If he was cult, this claim would be extremely dumb. If El Goosuki was killed, it would be dead obvious that Furcolow had lied. Making this claim would make the fetish useless. That doesn't make sense... for now, I'm thinking this was some confusion with hydras, pending more information.

Oh, and I realized I haven't said whether I heard noise yet. I did not, nor did I ward.
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Post Post #43 (ISO) » Wed Oct 20, 2010 7:41 am

Post by Furcolow »

I sent in Ward: Drippereth, for the record
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Post Post #44 (ISO) » Wed Oct 20, 2010 7:44 am

Post by VP Baltar »

Hey all!

I heard noise, which is kind of disconcerting. I think I'm probably a likely target to die early based on my performance last game...which would piss me the hell off since I've been looking forward to this game for awhile now.
MoI wrote:I’ve reviewed the player list. Of those players I am familiar with the player I feel is most likely going to be a potential problem long-term for the Investigators (regardless of alignment) is Furcolow. This is based on direct personal experience and the end of Stars Aligned II.
I kind of disagree with this...but maybe that's because I didn't have trouble reading him last game. Also, despite his noise last time, he was on the right track at points and had he followed through on his stalk of SOG, town would have won the game. He was largely talked out of it by the rest of the town, which isn't really his fault. Plus I'm never pro-policy lynch.
hito wrote:What is your Stars Aligned experience? That is, have you played in both 1 and 2, just one of them, or is this your first?
First of all, good to see you playing again! I played in the second game and loved it. It's quite complex, but once you get to playing it's not so bad.
hito wrote:I would appreciate if someone who has played in at least one previous Stars Aligned game would weigh in on the merits of noise-claiming versus not. We know that people who didn't hear noise today won't die tonight, but it also gives the cultists information and I'm not entirely convinced it's in our favor to claim noise. If a player heard noise and WASN'T targeted by cultists, cultists know they were either warded or stalked (or warded someone else.) The benefit to town seems smaller than this, and so I'm leaning towards saying we shouldn't claim noise.
The cult does gain some information from noise claiming, but so does the town (ie protection targets etc.) Last game we claimed from the start and I don't really feel it was a huge detriment to the town. Later in the game, I think the information helped to pick out potential murderers easier, which the town last game learned the hard way is critically important. I'm pro noise claiming personally because the more info the better I feel.
LostButterfly wrote:Anyone have another choice?
I'm kind of curious, so do you think eliminating cult or potential murderers is more critical on Day 1? Why?
LostButterfly wrote:2) It might be interesting to see how the numbers match up (if a suspiciously high or suspiciously low number of people claim to have heard noise, for example).
:? This is an odd thing to say. what's a suspiciously high or low number of players?
LB wrote:I haven't played either of the SAs, but I don't get your argument. How does it help the cultists to know that someone was warded or stalked on N0?
He's saying then the cult would be better equipped to aim their NKs the following night.
Furcolow wrote:I warded El Goosuki
MoI pushing policy lynch D1 when it should be RVS is suspicious, but he's just mad I got him lynched in ReaperCharlie's mini theme 1000.
I did not hear noise last night.
Sigh, I may need to retract my previous statement. WHY WOULD YOU CLAIM THIS WITHOUT BEING ASKED TO!

Additionally, why should I believe you are town this game Fur when you wanted to go murderer so badly in the last one?
LostButterfly wrote:Also, has Furcolow just been confirmed town?
Protip for this game: never confirm someone town unless you cripple their night actions. He may be town now (I'm inclined to believe so), but anyone can flip murderer at any time.


Bowser's vote is opportunistic and silly.
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Post Post #45 (ISO) » Wed Oct 20, 2010 7:46 am

Post by Furcolow »

I am eating, and going to watch family guy with my girlfriend, the wagon on me is fucking dumb if you all are investigators
some of you may not like me (kunk, moi), but the other ones on my wagon (i know there's at least one, I need to read from when I posted before in more detail, as I just skimmed to see if there was a stupid wagon on me yet) are suspicious to me.

unvote: moi

I have been thinking about it, and I feel MoI would push me regardless of alignment, because he is wrathful



um. I didn't go murderer... I was there for like 5 nights. I stalked twice, and killed NOONE. I couldn't even make a single kill, let alone two+.
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Post Post #46 (ISO) » Wed Oct 20, 2010 7:46 am

Post by Furcolow »

and my second stalk was on the last remaining cult the night before lylo... if kunkstar and animorpher hadn't lynched me, we would have won.
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Post Post #47 (ISO) » Wed Oct 20, 2010 7:46 am

Post by Feysal »

Furcolow wrote:I sent in Ward: Drippereth, for the record
Drippereth, as in DrippingGoofball/Ellibereth hydra? Ellibereth is in the game, but as El Goosuki, so I guess that explains what the confusion was about.
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Post Post #48 (ISO) » Wed Oct 20, 2010 7:47 am

Post by El Goosuki »

Just saying, if furcolow is telling the truth about warding dripperith, then it makes sense as to why he was redirected to us.

Comments later.
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Post Post #49 (ISO) » Wed Oct 20, 2010 7:47 am

Post by MagnaofIllusion »

Furcolow wrote:I sent in Ward: Drippereth, for the record
Why? He wasn't listed on the player list either in this thread or the in the Queue thread.

Are you telling me when choosing your actions you didn't bother to actually look at the player list? This doesn't bolster your argument that you are strong as Town.

@MOD - Your rules state that if no action is sent in by the N0 deadline the player in question will Cower. Does this apply to invalid actions (ie sending a Ward in on a player not in the game)?
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