Feysal wrote:Minor post explosion... I had to keep rewriting this post as things kept happening.
Furcolow, it appears you still don't understand why you are not trusted to grave rob. I will try to explain, once, and leave it at that. You are confirmed, that is not the problem. It is not your actions either. The problem is that you are erratic. You change your mind at the drop of a hat. Even if you were assigned to grave rob, you could not be trusted not to suddenly have a change of heart and do something else.
You've given several examples of this behaviour during this game, too many to list all. You decide something, only to change your mind moments later. Your actions last night are a good example... you said you sent a resuscitation of Plum, but then changed your mind and warded Iecerint. Before the night, you last said you were going to stalk Andrius. What is required from a grave robber is the ability to commit to an action, which you apparently lack. You are too impulsive.
As for your understanding of the setup, to be blunt, you are kidding yourself.
Furcolow #3029 wrote:You claim I do not know this setup, but my actions have been:
N0: Ward
N1: Search: Rez Kit
N2: Ward on someone who hasn't heard noise
I consider that very good knowledge of the setup.
N0: you failed to check your PM for available actions and warded someone who was not in the playerlist. N1: you searched for a res kit, apparently not realizing that you cannot be resuscitated if you use it. You very unwisely announced that you had a res kit, making yourself an easy target, and then became paranoid about being killed if you used it. If you're too afraid to use your res kit, then searching for it was a wasted action. N2: you warded someone who did not hear noise, but the list of potential targets you compiled was rich in errors.
In addition, you have made mistakes with the rules. So has nearly everyone else, but you've had rather more errors than most. You strike me as the type of player who would try to murder again if your first vig kill failed, not realizing that you would become a murderer that way. There is no way I would consider your knowledge of the setup good, based on what you've displayed of that knowledge.
I'm trying not to be rude about this, but I am saying it like it is. You are a wild card. You are unpredictable. And, therefore, you are unreliable.
Furcolow #3029 wrote:If the town is going to vote on this, though, it will not be a simple yes/no.
Frankly, your attempt to dictate terms for how we should vote on your action is absurd. You know perfectly well that using the syntax you require would get confused with regular votes, so there is no way 75% of players are going to use it. This tells me you have no desire whatsoever to have your action voted upon, which is just as well, since the town cannot depend on you to do as requested either.
On to other matters...
I would've been fine with the first draft of the grave rob plan. VP Baltar has two insanities, and taking a third would make his Occult Books all but useless... but even as it is, it is unlikely there are any cultists with three insanities for him to detect. hitogoroshi has one insanity and Forensic Tools, so getting another insanity would do little harm.
I guess that Seacore is okay too, but not sure about Trilobite. Not an issue with trust - but he might have Occult Books, he just has not used them yet.
Regarding whether xvart should murder Furcolow, time to be realistic. Furcolow has confessed to being selfish, he will not resuscitate anyone at the expense of his own life. That opens up so many possibilities of WIFOM that the murder is simply not worth it, and xvart should drop the idea.
Besides, I don't think xvart is cult anyway. Remember that he and Baby Spice claimed to have warded MoI? We now know MoI was a wannabe murderer, so we can forget any ideas involving cult warding cult. I'm all but certain that at least one of Baby Spice and xvart actually warded MoI, and since cult would not do that, one of them is town. Even with the stalk, I believe it to be xvart.