Ruleset is completely original, or it was before it was stolen from Vi.
Rules in bold have changed from the norm or are otherwise especially worth reading.
--Confirmation Period (Pregame):
1.
What is it?
This is the period between when you /in to play and when I open the game thread for Day 1.
2.
Pregame is for Confirming AND...
Confirmation will be done via PM in this game. After I create the game thread, I will send out Role PMs. Please confirm by quoting your Role PM to me and adding "/confirm". In addition, see
Revised Holy Orders
below.
3.
Can we start yet?
When all but three players have confirmed, I will unlock the game thread for Day 1.
--Day:
1.
What is it? What do I do?
This is the period during which everyone who's alive can post in this topic. The Righteous (Town) wishes to find and lynch the members of the Demons (Mafia) or anyone else whose Win Condition requires the Righteous to die.
2.
What is voting, and how do I do it?
Players may vote for a person they want to see lynched by posting
Vote: PLAYERNAME
somewhere in their posts. I won't accept it if it's not in bold, but if it looks like it's in that format I'll accept it.
3.
What is unvoting?
You can also unvote players, like:
Unvote: PLAYERNAME
. This is not required in between votes, but helpful.
4.
Do we have to lynch?
You are allowed to vote to No Lynch (
Vote: No Lynch
). This will take effect if no other majority can be formed from the players off the No Lynch wagon.
5.
Can the Mafia talk to each other during the Day?
Yes.
6.
Prod/Replacement Policy:
Prods will be made on players who have been absent for 72 hours. Players who do not respond to prods within 48 hours will be forcibly replaced at the earliest opportunity.
7.
Player Abandonment Policy:
If half of the player list needs replacement at any one time, I will ask the remaining players if they want to keep the game alive. If a majority of the remaining players does not respond "Yes" OR I cannot find replacements within three days, I will declare the game abandoned and it will end right there.
8.
See the Hawt New Game Mechanic. You know what's coming.~
9.
The Day ends when a certain number of players (called the lynch threshold and usually a true majority of the living players) is voting the same player or No Lynch. If a majority of the living players are voting for someone, that player will immediately be LYNCHED (killed, removed from the game) and the next Day will begin.
10.
What happens at deadline?
The Day ends, the vote count is reset, and the next Day begins.
11.
I have more than one Role Action! Can I use them all at once?
Yes.
12.
Contradictions in action resolution (i.e. mutual roleblocks) are resolved by giving the first action submitted priority. This ONLY applies if actions cannot be resolved normally.
--Twilight:
1.
*sparkle*
THIS IS WHAT TRUE FEAR LOOKS LIKE
2.
This is the period between when the hammer vote (the last vote placed that put someone at a majority) and when the mod shows up to post a reveal. There is nothing special about Twilight in this game.
--Night:
1.
Something that doesn't apply to this game. This game is Instant Night.
--THINGS THAT YOU CANNOT DO:
1.
Can I talk about this game elsewhere?
While this game is ongoing, you are NOT allowed to discuss it in other topics/games (as this will likely get you modkilled in that game
as well as
this one). PMing other players about the game will result in a modkill. This game is in
this topic
, the Mafia QuickTopic, and in specific places that have previously been given my okay. That's it.
2.
You use cool colors! Can I use them?
No. Impersonating the mod is both cheesy and fraudulent. I will use
in my modtext. Do not use gray in your posts, or risk being modkilled.
3.
I know how to prove my Towniness! I'll post my Role PM!
No you won't. Quoting your Role PM or anything I tell you via PM will result in your modkill.
4.
Okay, but I can still prove my Towniness through other, clever ways...
No you won't. As a moderator I try to avoid betraying who the scum are through any means. If you try to break the game, etc. through invisible text, cryptography, etc., you will be modkilled.
4.
I have mod powers... so I can edit/delete this post... right?
No. What you post in this topic STAYS in this topic. If you multipost because the board is messing up, I will not delete the extra posts.
5.
I'm dead. Can I still post?
No, with one exception. A recently decased player may make a "bah" post consisting of the word "Ouch". If you like, you may instead post "Ouchies". You may also include a
. Nothing else is acceptable. You have 20 posts from the time of your death to make this "bah" post.
6.
You talk a lot about modkills. What is a modkill?
Pretty self-explanatory on its face - I kill you immediately. I also change your role retroactively to Neutral Survivor - meaning you auto-lose. If you give away game-sensitive information, I will kill one of your partners too - something you REALLY don't want.
--Other:
1.
Stuff (stolen from Wizcat).
I am never wrong. Unless, of course, reality has warped, making me wrong. Please point occasions where this may have occurred out to me so that I may kick reality's ass. I specifically read for bold text, so use that if you want my attention.
2.
Theme Game Disclaimer.
This game is not obligated to make sense until it is over. I may include any number of exotic roles and abilities in this game -
and you will like it
.
2)
Miscellaneous.
Play to win.
3)
Other Things.
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
4)
One More Thing.
Don't annoy the mod. The mod annoys back.
5)
Etc..
Etc. (Note: I reserve the right to clarify "Etc." at any time, to include adding or changing rules. You will be notified if that happens.)
--Hawt New Game Mechanic rules:
1.
There is no Night phase. The default action resolution time is immediately at deadline or lynch time. Actions submitted by players who die during the Day (i.e. by lynching) will not be counted.
2.
Battery-Powered Deadlines.
With each vote count I will tell you what percentage of the Day remains. That percentage will decrease according to a number of factors, the most important one being genuine activity. When the percentage reaches 0%, the deadline falls and the Day ends.
3.
QuickTopic Repost Policy.
Publicly posting QuickTopics that you are given for this game is grounds for modkill. Don't do it.
4.
You know the following mechanics are in the game.
*Pregame and before any Role PMs are sent out, each player must vote for two players to become Seraphs. In the interest of protecting game integrity, the mod may instill some election fraud into the process.
*Each Seraph may choose one other player (other than the other Seraph, silly) to partner with them in sort of a hydra relationship. Aside from being more fun this way, this also makes Seraph V/LA much less of an issue.
*One Seraph will represent the Demons, the other Seraph will represent the Righteous. You will not know which one represents whom, though - that will be decided after the elections.
*Neither Seraph may speak or vote inthread.
*Each Seraph will wield modlike power over the setup, capable of granting power roles, altering the mechanics, and so forth. This power is tempered by the cost they must pay to use each of these abilities, measured in Faith.
*Most Holy Orders can only be used once.
*With a few exceptions, a single Seraph may not target the same player with multiple Holy Orders.
*Some Holy Orders will cost more or cost less based on when they are used.
*Each real-time day both Seraphs' Faith will increase by 10%, rounded down. If this is increase would be 0, that Seraph's Faith will increase by 1 as something of a pity gesture.
*Each time a lynch is achieved (someone must be lynched; No Lynch doesn't qualify) both Seraphs will receive a boost in Faith proportional to the remaining battery power.
*If a Seraph dies somehow, there will be an extreme penalty for that Seraph's faction.
Basically, read the Role PMs from Mafia on Holy Orders. Expect that sort of thing again.
Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.