Bomb Mafia will use a closed setup with semi-normal roles.
During the game, there will often times be a "bomb" on the playing field. Using
Random.org, the first bomb will be given to a random player as soon as the game starts. I'll set up specific times before the game starts which will be explosion times. Any player who has a bomb in their possession when the explosion time hits will be killed. The times will be preset within the context of a game playing until the maximum allotted time (it's important to me that the players don't think this is just the Mod influencing the game, I plan to literally draw up all the explosion times before the game even begins). The players will not be told how often the bombs will go off.
All players are allowed to publicly
pass
the bomb, if it's in their possession, to any other player. Every player is given three passes each day/bomb (whichever ends first) that do not rollover to the next day/bomb. Bombs are active at night. Barring any night actions, the player who is stuck with the bomb after a day phase ends will have to hold onto it the entire night. After a lynch hits, the bomb is stuck with whoever has it. If a bomb explodes at night, it will resolve like a traditional night kill.
This is the only theme mechanic present in the game, so please ask me if you have any questions.
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Votes must be in bold, clear context (
Vote: RedCoyote
/
Vote: No Lynch
). This is your power, we both want it to be counted fairly, so try to make it so there's no question who you are voting and unvoting. Unvotes are not necessary. There will be no tolerance for vote tricks, please do not try to play with any technical aspect of this rule. If challenged, I will likely rule against the player responsible for any voting confusion during the game.
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Once a player is lynched, the game will go into "twilight", and the fate of the town has effectively been sealed for that day phase. The town, as well as the player who has been lynched, is welcome to continue to talk until I officially bring the game into the night phase. The town
must
reach a simple majority before the deadline in order for a lynch to go through. Ties will not be broken by me, no matter which wagon formed first. If the town cannot reach a majority or break a tie before the deadline, the day phase will end without a lynch. This town has the option not to lynch, provided it meets the required simple majority of votes.
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All deadlines are subject to extension should the need arise. This game is using bankable deadlines. All unused days (rounding off to the nearest day) will be "banked" for the following day phase. The Day 1 deadline is set for 21 days, Day 2 is set for 14 days, Day 3 is set for 12 days, and all following days will be set at 9 days (before adding any banked time). Every day phase may be extended once either by means of a simple majority of players or by my discretion. By contrast, every night phase has a firm 72 hour, or three day, deadline.
Absence, Prods, and Replacements
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If you are unable to post for a period of longer than 72 hours, please inform me by PM or make it clear in the game thread. All players have a right to know whether or not a player is absent, and any player who informs me of a future absence will be noted as such. Prods will take place at the request of the players in the game as well as at my discretion. If a player receives a prod, they have exactly 24 hours from the time of that prod to show activity before a request for a replacement will be made. At that point, whomever claims the player slot will become the person playing the game.
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I will accept any and all actions submitted to me pre-night phase, but be forewarned, once a decision is made it cannot be undone except under specific circumstances (e.g. replacements or Moderator kills). If no night action is submitted to me before the end of the night phase, the player is assumed to have slept through the night, and no action will take place. Standard night action orders are as follows: Roleblocks > Protections > Conversions > Manipulations > Shots > Investigations
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To help ensure a fair, balanced, and fun game, it is prohibited to talk to other players outside of this thread unless you are given specific instructions on how to do so. All players who have been lynched, killed, or otherwise removed from the game are prohibited from making any new posts or talking with any of the living players about the game until the game has been declared over. Respecting tradition, "Bah!" posts are expected, but you must respect the boundaries of the game. No player is allowed to post anything game related in their post-death post, so please use common sense when and if you decide to make one. It is prohibited to quote any Mod PMs for any purpose other than to claim or explain one's powers. It is prohibited to use invisible text, small text, or to otherwise edit your post in anyway. It is prohibited to use the color
in order to make sure there are no quarrels over what is and isn't an edit that I have made. I will only be using the color
in edits. Any form of trolling, misbehavior, or poor sportsmanship will not be tolerated and is hereby prohibited.
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Do not hesitate in asking me for assistance in understanding any aspect of this game. If anyone spots any mistakes I may have made, please send me a PM. You may expect a response within a maximum of 48 hours. If there is anything else you feel I have not covered, or have not covered adequately, please point it out to me.
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Thanks to bouncy.bouncy and bv310 for helping review this game. If anything happens to me, bouncy.bouncy has all of the role PMs and who they belong to, and he is the game's official back-up Moderator. Thanks to Cruciare, Vi, Hoopla, and zoraster, as I've stolen general moderation ideas from them to (hopefully) make my games more enjoyable and efficient. Thanks to everyone for signing up, and I hope everyone has a good time.
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This is an example role PM that may or may not be in this game. There is at least one Townie in this game.
Role PM wrote:Welcome to
Bomb Mafia.
You are Madison Crawley, City Councilwoman.
A mother of two and a dedicated public servant, prior to your marriage you were a CPA for a well-known accounting firm in the Northwestern United States. Although you've always been a stickler for order, your children have completely changed your outlook on life. Prior to having them, you considered yourself a workaholic with little time devoted to an advanced social network. You met with your co-workers and some college friends on occasion, but advancing your career through careful planning and a huge workload would pay dividends further down the line.
You met your husband by chance at a convention 3 years ago. The whirlwind romance swept you off your feet into a completely different world, and you find yourself telling everyone who will listen about the wonders of child rearing and community service.
You are a
. You are sided with the town.
As a Townie, you have no specific abilities during the night. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.
You win if the town eliminates all opposing factions.
Please post a confirmation in the game thread indicating that you have received your role, understand it, and are ready to play!