Theme Test Market

This forum is for discussion related to the game.
Forum rules
User avatar
gandalf5166
gandalf5166
Jack of All Trades
User avatar
User avatar
gandalf5166
Jack of All Trades
Jack of All Trades
Posts: 8523
Joined: April 4, 2010
Location: Dallas, TX

Post Post #2725 (ISO) » Mon Feb 14, 2011 6:56 am

Post by gandalf5166 »

Exactly. High risk, high reward.
User avatar
Eddard Stark
Eddard Stark
Mafia Scum
User avatar
User avatar
Eddard Stark
Mafia Scum
Mafia Scum
Posts: 1378
Joined: May 10, 2010
Location: Not the crypt.

Post Post #2726 (ISO) » Mon Feb 14, 2011 8:52 am

Post by Eddard Stark »

Scum win more games, so nah. You know when you sign up it's possible, it's not a big deal, personally I'd find having all 4 team-mates as scum to be lots of fun.
War has arrived!

PM me for Dead QT access!
User avatar
Xalxe
Xalxe
He/him
It's pronounced "Xalxe"
User avatar
User avatar
Xalxe
He/him
It's pronounced "Xalxe"
It's pronounced "Xalxe"
Posts: 4127
Joined: January 20, 2010
Pronoun: He/him
Location: Redmond, WA
Contact:

Post Post #2727 (ISO) » Mon Feb 14, 2011 9:36 am

Post by Xalxe »

It's an interesting idea...might consider it.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
User avatar
hitogoroshi
hitogoroshi
¯\_(ツ)_/¯
User avatar
User avatar
hitogoroshi
¯\_(ツ)_/¯
¯\_(ツ)_/¯
Posts: 3450
Joined: February 24, 2008
Location: shiftless layabout

Post Post #2728 (ISO) » Mon Feb 14, 2011 12:32 pm

Post by hitogoroshi »

I'd very much be down for Team Mafia. Poke me if you take it further.
"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop
User avatar
xvart
xvart
Mafia Scum
User avatar
User avatar
xvart
Mafia Scum
Mafia Scum
Posts: 2829
Joined: September 11, 2009
Location: Missouri
Contact:

Post Post #2729 (ISO) » Mon Feb 14, 2011 2:36 pm

Post by xvart »

Zoraster - this sounds epic. I wonder how it would work if there were different game variants: 1 Open, 1 Mountainous, 1 Normal (for three player games) so then the teams could place who they thought operates best in each game type. I love the idea of the QT discussion between games.
I only read quote walls.

"Quis custodiet ipsos custodes?"
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2730 (ISO) » Mon Feb 14, 2011 2:37 pm

Post by zoraster »

xvart wrote:Zoraster - this sounds epic. I wonder how it would work if there were different game variants: 1 Open, 1 Mountainous, 1 Normal (for three player games) so then the teams could place who they thought operates best in each game type. I love the idea of the QT discussion between games.
Yeah actually that's what I'm thinking of doing (different games). I've PMed a couple of people, but I don't want to give anything away just yet. So stay tuned.
Last edited by zoraster on Mon Feb 14, 2011 2:44 pm, edited 1 time in total.
.
User avatar
gandalf5166
gandalf5166
Jack of All Trades
User avatar
User avatar
gandalf5166
Jack of All Trades
Jack of All Trades
Posts: 8523
Joined: April 4, 2010
Location: Dallas, TX

Post Post #2731 (ISO) » Mon Feb 14, 2011 2:44 pm

Post by gandalf5166 »

I would play if anyone would accept me on their team >.>

I work best in crazy PR games tho.
User avatar
Faraday
Faraday
...should I be here?
User avatar
User avatar
Faraday
...should I be here?
...should I be here?
Posts: 12126
Joined: March 29, 2009
Location: Ireland

Post Post #2732 (ISO) » Mon Feb 14, 2011 2:54 pm

Post by Faraday »

zoraster wrote: Yeah actually that's what I'm thinking of doing (different games). I've PMed a couple of people, but I don't want to give anything away just yet. So stay tuned.
HYPE
break my heart
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2733 (ISO) » Mon Feb 14, 2011 2:59 pm

Post by zoraster »

I try :)
.
User avatar
AGar
AGar
He/Him
Jack of All Trades
User avatar
User avatar
AGar
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5913
Joined: May 20, 2009
Pronoun: He/Him
Location: St. Yeetersburg

Post Post #2734 (ISO) » Tue Feb 15, 2011 3:30 am

Post by AGar »

Considering doing a setup based off of
Innocent Mage
and
Awakened Mage
. Flavor driven somewhat, but not totally to the T. Taking material from both books. Ignoring the newer books, as they go on a different path (plus I'm just now reading Prodigal Mage.
Ski mask? Check! Sawed off? Check! Guilty conscience, fear of death? Check! Check! Check!

Get to know me. Or don't. I won't tell you what to do. I'm not God. Or your father. Or your boss.
User avatar
quadz08
quadz08
Jack of All Trades
User avatar
User avatar
quadz08
Jack of All Trades
Jack of All Trades
Posts: 5619
Joined: May 30, 2010
Location: where the wily things are

Post Post #2735 (ISO) » Wed Feb 16, 2011 9:07 am

Post by quadz08 »

Zoraster, count me in. That sounds sickeningly cool. Also, I think it could really work with the game-within-a-game aspect. It's going to force different thinking; I like it.
Current Avatar: Kronk. Duh.
User avatar
quadz08
quadz08
Jack of All Trades
User avatar
User avatar
quadz08
Jack of All Trades
Jack of All Trades
Posts: 5619
Joined: May 30, 2010
Location: where the wily things are

Post Post #2736 (ISO) » Wed Feb 16, 2011 9:10 am

Post by quadz08 »

this may be difficult, but you'll probably want to come up with a way to reward individual's play, not just factional victory. Otherwise, you'll have the team of lucky bastards where 3 players sucked, but their faction won, so hey came in 2nd or something.
Current Avatar: Kronk. Duh.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2737 (ISO) » Wed Feb 16, 2011 9:15 am

Post by zoraster »

quadz08 wrote:this may be difficult, but you'll probably want to come up with a way to reward individual's play, not just factional victory. Otherwise, you'll have the team of lucky bastards where 3 players sucked, but their faction won, so hey came in 2nd or something.
It's hard to do that without getting very subjective. I've thought about doing an MVP award for each game, but I'm wary of doing anything that calls for me as a mod to decide who wins and who loses after the fact.

Right now I'm waiting on permission from mith to run this game as he has some concerns. Other items are starting to line up for it.
.
User avatar
Faraday
Faraday
...should I be here?
User avatar
User avatar
Faraday
...should I be here?
...should I be here?
Posts: 12126
Joined: March 29, 2009
Location: Ireland

Post Post #2738 (ISO) » Wed Feb 16, 2011 9:40 am

Post by Faraday »

Idk if you need additional reward. Reward = you win the game, and hopefully get your team-mates to win the game too, getting as many wins as possible for your team.

Unless I'm not understanding something >_>
break my heart
User avatar
Tragedy
Tragedy
Jack of All Trades
User avatar
User avatar
Tragedy
Jack of All Trades
Jack of All Trades
Posts: 6074
Joined: December 16, 2010
Location: Magical~!
Contact:

Post Post #2739 (ISO) » Wed Feb 16, 2011 9:43 am

Post by Tragedy »

I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2740 (ISO) » Wed Feb 16, 2011 9:48 am

Post by zoraster »

Faraday wrote:Idk if you need additional reward. Reward = you win the game, and hopefully get your team-mates to win the game too, getting as many wins as possible for your team.

Unless I'm not understanding something >_>
Well I have considered adding a point (worth maybe 1/5th or so of a regular win) for being alive on the winning side in lylo and likewise subtracting a point for being alive on the losing team of lylo. The purpose is to discourage "strategic" voting in lylo situations based on what team a player's on.

I've also considered adding more points the larger the margin of victory, but I don't know.
.
User avatar
Faraday
Faraday
...should I be here?
User avatar
User avatar
Faraday
...should I be here?
...should I be here?
Posts: 12126
Joined: March 29, 2009
Location: Ireland

Post Post #2741 (ISO) » Wed Feb 16, 2011 9:51 am

Post by Faraday »

That might make players play sub optimally to try and avoid a nightkill, I don't know I think it's best to keep it relatively simple for the moment.
break my heart
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2742 (ISO) » Wed Feb 16, 2011 9:53 am

Post by zoraster »

Faraday wrote:That might make players play sub optimally to try and avoid a nightkill, I don't know I think it's best to keep it relatively simple for the moment.
Well that's why there's a negative point for surviving and losing.
.
User avatar
Herodotus
Herodotus
Black Ops
User avatar
User avatar
Herodotus
Black Ops
Black Ops
Posts: 2758
Joined: December 14, 2008

Post Post #2743 (ISO) » Thu Feb 17, 2011 10:26 am

Post by Herodotus »

zoraster wrote:if the games weren't identical, I liked the idea of a captain trying to place players in games they'd excel at. For example, place one person in near mountainous, place another in wild PR game according to their strength. But I could get around this by providing a summary of what to expect in the game (e.g. "This is a game with strong power roles", "This is a double day game")
Sending the role to the team before they choose which team member will play in each game will allow more tailored player selection.
Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone
User avatar
Andrius
Andrius
The Baker
User avatar
User avatar
Andrius
The Baker
The Baker
Posts: 12806
Joined: February 16, 2010

Post Post #2744 (ISO) » Thu Feb 17, 2011 10:48 am

Post by Andrius »

Looking for interest in a large theme game, based on Greek Mythology stuff.

Potentially
uPick (alignment, or at least a interest survey of sorts), resembling DeathNote's mini-style roles (power and 1shot super).
No counters this time. ;)
"This is the true face of a man who plays paladin."
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2745 (ISO) » Thu Feb 17, 2011 11:09 am

Post by zoraster »

Herodotus wrote:
zoraster wrote:if the games weren't identical, I liked the idea of a captain trying to place players in games they'd excel at. For example, place one person in near mountainous, place another in wild PR game according to their strength. But I could get around this by providing a summary of what to expect in the game (e.g. "This is a game with strong power roles", "This is a double day game")
Sending the role to the team before they choose which team member will play in each game will allow more tailored player selection.
That's a very interesting idea I hadn't even considered! My first reaction is that I like it, although I'll need to give it some thought of course.
.
User avatar
hitogoroshi
hitogoroshi
¯\_(ツ)_/¯
User avatar
User avatar
hitogoroshi
¯\_(ツ)_/¯
¯\_(ツ)_/¯
Posts: 3450
Joined: February 24, 2008
Location: shiftless layabout

Post Post #2746 (ISO) » Thu Feb 17, 2011 11:18 am

Post by hitogoroshi »

That'd certainly give people something to talk about.

"Okay, so team Ponyforce put Vi in this game, so obviously Vi is a townie because Vi doesn't like being scum"

"yes which is why they gave scum to Vi because they knew we'd think that"

etc.
"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop
User avatar
Ythan
Ythan
Welcome to the Haystack
User avatar
User avatar
Ythan
Welcome to the Haystack
Welcome to the Haystack
Posts: 14637
Joined: August 11, 2009

Post Post #2747 (ISO) » Thu Feb 17, 2011 11:19 am

Post by Ythan »

It's called wifom.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21677
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2748 (ISO) » Thu Feb 17, 2011 11:29 am

Post by zoraster »

scum could play too: "well, his team knows that Zoraster is usually a VI who survives until end game, so they probably gave him one of their PRs!"
.
User avatar
hitogoroshi
hitogoroshi
¯\_(ツ)_/¯
User avatar
User avatar
hitogoroshi
¯\_(ツ)_/¯
¯\_(ツ)_/¯
Posts: 3450
Joined: February 24, 2008
Location: shiftless layabout

Post Post #2749 (ISO) » Thu Feb 17, 2011 11:53 am

Post by hitogoroshi »

that sounds incredibly awesome actually

combine the who-got-what-role WIFOM with the daytalk within your group, and it becomes a big interactive experience.

random thought: maybe make the setup breakdown one small open, one mini normal, one large normal, one upick? Obviously you'd need special permission to run it like that, but it further differentiates the games and leaves ambiguity for assignments (Is X in this game because they like the setup, or because they like their role...?)
"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop
Post Reply