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Post Post #150 (ISO) » Sun Mar 06, 2011 12:53 pm

Post by popsofctown »

Knight of Cydonia wrote:
popsofctown wrote:His AP ratios aren't good enough to build AP and his base attack speed isn't good enough for him to be built AD, but maybe he could be hybrid. Since the hybrid items are super gold efficient it could overpower his weak scaling for AP or AD. Seems like an interesting idea. Would you build Nashor's Tooth or Guinsoo's Rageblade first? Guinsoo's has more raw gold efficiency, but Nashor's has CDR which Taric really likes, and more attackspeed which makes Imbue cool down faster. Seems like it goes to Nashor's.
Hextech Gunblade seems like it'd be a bad idea since Taric already has good base damage off his ult, and the spell vamp and lifesteal would get wasted a lot of the time when imbue is keeping him at full health.
I'm thinking start with Nashor's simply because it builds out of Fiendish Codex, which is quickest to go to since I usually start Taric as Meki + 1 health pot + 1 mana pot. Then boots 2, then finish this build: situationally - although I'd suggest swapping out the Frozen Heart for Banshee's Veil against a more AP-heavy team. For those too lazy to click through: this gives him maxed-out CDR, 100 AP, 184 AD pre-ult, 1.8k mana and 25 MP/5, whilst maintaining decent survivability and the Aegis and Frozen Heart auras so you can teamfight respectably still if needed.
That looks pretty good. Only thing I would change, in a premade at least, is that I would be making sure the tank was rushing Aegis so that it could appear earlier in the game than as a duo laner's 3rd item. In spite of the nerfs, Aegis is still so stupid it needs to be somebody's first item.
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Post Post #151 (ISO) » Thu Mar 10, 2011 3:18 am

Post by Shanba »

Sorry, but I just have to rant for a bit with the recent bannings that Riot has handed out. For my daily purgatory, I was browsing the LOL forums and I waqs struck by the number of threads of people complaining about their bans: this one is one of the best. The shocking thing is that people somehow think this is an acceptable way to behave, and that their bans are unjustified - people who've been reported in over 50 games by hundreds of people - hundreds of people whose time they've wasted and whose days they've made a little more miserable. The breath taking arrogance of those who are sitting there
trying to take the moral high ground
, as if riot owes
them
something. It's simply staggering - I guess they assume the rules don't apply to them. They're someone else's rules.

It's like they want this perfect world where nobody is a noob or a feeder, whatever those terms mean, yet I guarantee you that these people have been noobs and feeders to everyone else and didn't get raged at or insulted or have others go afk or w/e actions they think that a player playing badly in their games justifies. It's like, sure, people shit talk each other in sports - but generally only people on the other team. When people start shit talking their own team, then you know there's trouble ahead. Same thing in LOL: it's like, someone gives up first blood and then the name calling starts. Shit isn't decided by first blood - unless everyone takes that as a cue to stop trying.

I dunno what it is - it's like a poison in the community - that this behaviour can ever be seen as acceptable. Maybe they watch high elo streams and see people raging at each other and that's why they think it's acceptable. Maybe it's a hold over from DotA or whatever. But I'm all for a purge of these people. Like, it's not so hard to keep yourself in check - I've raged, for sure I've raged, but I sure as hell don't rage every game, nor do I ragefeed or ragequit or w/e, and for me, raging is the exception and not the rule - when my self control has failed. I play worse when I rage. I don't like it. Breaks concentration, makes me take daft risks, etc. I try to cut it out, but of course it's hard. No one cares that you lost your cool once or twice. It's when it becomes a matter of course, and it's when you become so unbelievably arrogant that you can't accept that maybe, just maybe, sometimes losing is your own fault (enter ELO hell discussion here).
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN

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Post Post #152 (ISO) » Thu Mar 10, 2011 4:36 am

Post by mb53 »

banned till the 23rd ... explain why because I haven't done anything wrong

Added by Pendragon:
Lots of racist language, other gameplay disruptions (
drawing smiley faces w/ Teemo shrooms
), intentional feeding when team is losing, constant ping spam, afking/leaving games,
buying nothing but wards,


Total number of reports: 223
Total unique games reported in: 121
Hahahaha
i literally need to start a driving blog, please remind me
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Post Post #153 (ISO) » Thu Mar 10, 2011 5:00 am

Post by bv310 »

That's why I attempt to avoid the League forums. The sheer sense of entitlement the community feels when they play a FREE game shocks me. I have not seen a thread from a Riot employee on there (whether announcing a new Champion, Patch Notes, or w/e) that isn't instantly responded to with "Magma Chamber?" and it drives me insane. The community on that site seems to believe that Riot owes them everything because they play their free game.
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Post Post #154 (ISO) » Thu Mar 10, 2011 5:18 am

Post by OhGodMyLife »

LOL I would not report someone for making smiley faces thats hilarious
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Post Post #155 (ISO) » Thu Mar 10, 2011 5:26 am

Post by bv310 »

The smiley would make me laugh, but if he just ran into the jungle and did that instead of playing, I'd probably get annoyed.

Also, anyone see the new Champ's skills? He looks sweet as a jungler/ganker. Hit level 6, find a solo lane, crack his ult and go nuts.
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Post Post #156 (ISO) » Thu Mar 10, 2011 6:46 am

Post by Lord Gurgi »

How to troll LoL:

Play a 4-man premade. Buy only the items the one random guy does. Each person on your team should pick a different language to speak in.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #157 (ISO) » Thu Mar 10, 2011 12:40 pm

Post by popsofctown »

OhGodMyLife wrote:LOL I would not report someone for making smiley faces thats hilarious
Agreed. I would report him for the game he bought nothing but wards, though, no creativity or flair there.
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"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #158 (ISO) » Mon Mar 14, 2011 9:26 am

Post by LimMePls »

So, I used to play DOTA alot, but I haven't in a long time. I saw you guys talking about LOL, so I went and checked it out. Pretty fun. I have a couple of noob questions if you guys don't mind helping out.

1) Do the "free" heroes change every so often? I see some of the heroes that I have for free are available to buy in the store, so I'm like "why would I buy them?" If they rotate the "free" ones, this would make more sense.
2) What heroes would you recommend buying first? I've earned 2000 or so IP, but I don't want to spend it until I'm sure I'm buying a decent champion. I've been playing Garen and Morgana so far.

Also, my username is FalconGK81, if anyone wants to add me to friends list.
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Post Post #159 (ISO) » Mon Mar 14, 2011 9:31 am

Post by LimMePls »

Oh, and what should I spend my IP on when I'm just starting out, runes or champions?
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Post Post #160 (ISO) » Mon Mar 14, 2011 9:34 am

Post by TheButtonmen »

LynchMePls wrote:Oh, and what should I spend my IP on when I'm just starting out, runes or champions?
Nothing really until you hit level 20, then drop the saved up IP on tier 3 runes, there is a diverse range of heros for free each week and low levels runes aren't that good.

So until you find a hero in the free rotation you want to main or until you can buy level 3 runes it's best to save up your IP.
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Post Post #161 (ISO) » Mon Mar 14, 2011 9:40 am

Post by bv310 »

Yeah, they rotate the free Champs every week or so. Usually brand-new champs come up free two weeks after they're released.

This is next weeks list: http://www.leagueoflegends.com/news/new ... ne-week-36

As for buying a champ, I'd say buy a tank or a jungler, and learn how to use them. Most players refuse to use either, and if you can do one effectively, you'll be able to win a lot more games. I main Nunu, as a jungler, and he's really easy to learn with a bit of practice. Gragas is also really fun.

P-EDIT: Definitely go with what TBM said. Once you find one really good champ, buy them and use them a lot. I mained Nasus from lvl 6 all the way to lvl 28.
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Post Post #162 (ISO) » Mon Mar 14, 2011 9:48 am

Post by hitogoroshi »

Button is mostly right. However, it's okay to buy Tier 1 runes, because they are so absurdly cheap. They will have very little impact on your games, but more than none, so why not? Tier 2 runes are the garbage runes you want to avoid at all costs.

So yeah, get ONE Tier One runebook just for shits. Arpen/Mpen reds, MPregen/level or armor yellows, CDR or MR blues, HP quints, depending on your main.

Speaking of main - if you find one free hero you really enjoy, go ahead and buy them. If you're worried you're buying a "bad" champion, ask us in this thread. Because non-tanks tend to not buy resistance items in low-level games, you can pretty much play whoever you want (that is, a team of five casters dosen't do all that poorly in a low-level game). A lot of LoL is so similar for every champion that it's good to learn last hit with one characters timers over and over. Any non-jungler should work, though I'd also reccomend a non-tank for your first purchase.

So, buy one champion you really enjoy and play them semi-exclusively (playing other free champs as they come, obviously), get ONE Tier 1 runepage, and then save for Tier 3 runes.

Also, if you enjoy LoL, the Collectors Edition is worth the money. $20 for 20 champions, $10 of Riot Points, a few Tier 2.5 runes, and a Kayle Skin. I have a lot of criticism for Riot's business model, but the Collectors Edition is legitimately a great deal, and the twenty "base" heroes are a very healthy core to build upon.

P.edit: Jungling is difficult without a full Tier 3 runebook. and even if you can do it you'll be pretty slow. I'd advise against it.
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Post Post #163 (ISO) » Mon Mar 14, 2011 9:58 am

Post by LimMePls »

Thanks for the feedback!
This Weeks Free Champions wrote: * Amumu
* Cho’Gath
* Fiddlesticks
* Kassadin
* Kayle
* Katarina
* Nasus
* Teemo
* Urgot
* Jarvan IV
Any suggestions on who to play from this list? Like I said before, I was mainly playing Garen and Morgana, and I'm considering buying Garen since I was enjoying playing him so much.
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Post Post #164 (ISO) » Mon Mar 14, 2011 9:59 am

Post by TheButtonmen »

Try them all and see who you like!

I personally have a blast playing Teemo and MFing Cho but that's just me.
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Post Post #165 (ISO) » Mon Mar 14, 2011 10:07 am

Post by LimMePls »

I would TBM, but I have limited game time (aka I'm married w/ a kid), so "try them all" is sadly about as realistic as winning the lottery.

I'll read some guides on Cho and Teemo, thanks for the suggestion!
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Post Post #166 (ISO) » Mon Mar 14, 2011 10:11 am

Post by hitogoroshi »

Garen is a good choice if you're enjoying him. He's not in the core 20 if you choose to buy the Collectors Edition, and he's ridiculously non-farm dependent, so you're less likely to get in the spiral of "sucking so hard I can't do anything".

bite sized garen guide:

skill priority R > E > Q > W, with one rank in W at four

Items: Doran's Shield, Boots, Mercurys Treads, Sunfire Cape, Aegis of the Legion if no one else got it, reactive tank items to counter whatever they're doing.

You're a disruptor off-tank. You have a spammable silence (!) a physical AoE that you can combine with the Sunfire Cape magical AoE (!!) and an execution ult (!!!). So you don't want to build straight damage - you want to be a tank that they can't break down, so you can just wade in silencing, doing AoE damage, and generally making a mess of things.
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Post Post #167 (ISO) » Mon Mar 14, 2011 10:36 am

Post by LimMePls »

I figured out that skill build after some experimentation. I was ignoring courage completely until late game, but then I realized I should probably start building the passive up a bit earlier, plus popping it as an "oh shit" button was helping my survivablility, so I've been putting in 1 point at 2 (not 4). I should probably swap that up, as Q is great for early harassing.

Up until now I've just been buying the recommended items, but I figured I'd probably start testing out other item builds if I make him my main. Of course now I have to earn more IP before I can even play him again.

I tried Morganna a couple times too. I kicked ass with her my first game, something like 15-2-10, but my second game was... a train wreck. Went mostly soil and bolt, with the shield thing late and ultimate every time it was available.
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Post Post #168 (ISO) » Mon Mar 14, 2011 10:48 am

Post by popsofctown »

It's hard for me to recommend champs for new players. When I started out, the game was much younger, and I went on the forums and found out about a character that was broken in half (Alistar) and went and roflstomped with him.

The game is a heck of a lot more balanced now, though.


The higher the skill level you advance to in the queue, the later on games get "won". By that I mean, the most drastic changes in a team's chances of winning occurs. At really low elos, kills in the lane that occur even before level 6 decide the game. At higher elos, people start taking longer to die, and longer, etc. This changes which champions are good quite a bit, at low elos you want to be playing good early game dudes.

Cho and Garen are among those dudes. So is Teemo. I'd avoid Nasus, Amumu, Kayle, and Fiddlesticks for now. Fiddlesticks is hard to play and is supposed to jungle (you might find some laners willing to walk into drain suicide, though). Kayle has a terrible early game and is designed for late games. Nasus' strength is also the endgame. And Amumu is pretty much never used except as a jungler.

Preview Edit: I've seen several Garens use Youmo's Ghostblade->Tank lately, since the nerf. Dunno if something about the nerf made that a better build or if that means only the stupid people didn't quit Garen.

I'd recommend maybe playing Morgana only when you can get to be mid with her. In a duo lane, her mud kills the other team's creeps so much that yours push towards the tower, making it harder for you and your partner to farm and increasing the risk that your opponents or someone from an entirely different lane kill you before you have time to run back to your tower. On your own in mid, this is less of an issue. Alternatively, attempt to learn to last hit with Morgana's abysmal autoattack instead
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Post Post #169 (ISO) » Mon Mar 14, 2011 10:57 am

Post by LimMePls »

popsofctown wrote:I've seen several Garens use Youmo's Ghostblade->Tank lately, since the nerf. Dunno if something about the nerf made that a better build or if that means only the stupid people didn't quit Garen.
Well, Ghostblade is one of the recommended items, so chances are they are just a noob like me and don't know better. Garen was nerfed? He seems pretty strong as is, I can only imagine before he was nerfed.

Ya, Morgana's autoattack is lolz. I solo'd mid with her both games. I remember enough from DOTA to not make terrible newbie mistakes.
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Post Post #170 (ISO) » Mon Mar 14, 2011 11:05 am

Post by bv310 »

I personally <3 Kayle and still use her as my alternate main. Good ratios on her abilities and good utility spells, so she can carry if she's fed, and support if she's not. She does have a very slow early game, though.

Kassadin is also really fun. He's another slow-start though, unless you can get mid.
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Post Post #171 (ISO) » Mon Mar 14, 2011 11:08 am

Post by popsofctown »

Before, he was overpowered at low and mid elos and balanced at the very highest elos. So Riot nerfed him, unfortunately, without any of the cleverness they exhibitted in the Cho nerf (nerfing his early game, but buffing him all phases of the game) to keep him balanced at higher ELOs. I'm seeing him somewhat rarely now in the ranked 1300s.

Prehistoric Garen did way more damage with his spin. Actually, thinking about it, they changed it so it scales only off bonus attack damage or something like that? So maybe that's what made ghostblade better. Before it just had massive amounts of power printed on the skill, even if all of his stats were "1".
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Post Post #172 (ISO) » Mon Mar 14, 2011 12:48 pm

Post by bv310 »

I almost miss the old spin-to-win Garen sometimes. Then I remember that I play Kayle/Nunu a lot and the old spin-to-win was frustrating as all hell. I like the buff he got last patch though.
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Post Post #173 (ISO) » Mon Mar 14, 2011 2:12 pm

Post by Elmo »

I'd say play not necessarily each champion, but a little of each role. I would buy Ashe, 450 IP, relatively good at all levels of play, fairly easy to play in principle. R > W > Q > E. Last hit, spam volley, farm up, kite. Buy Infinity Edge & (Boots of Swiftness / Mercury's Treads) depending on enemy CC. She's somewhat team-dependant, though. It's also perhaps less than ideal since everyone wants to play a carry, because they're the best.

I would suggest trying Jarvan, jungle Amumu, Katarina, and Kassadin from that list. Teemo is good, but somewhat unique. Cho is probably the closest to Garen; I find him quite fun but I seem to be inconsistent with him for some reason.
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Post Post #174 (ISO) » Mon Mar 14, 2011 3:02 pm

Post by Knight of Cydonia »

I personally flit between Ashe, Cho'gath, Taric and Singed, depending on how I feel/what the team needs. I play Ashe a lot less than any of the others purely because
everyone
wants to be that big bad-ass fed solo mid, whereas people tend not to expect a Cho'gath whose W is hitting for ridiculous burst as well as the silence (if you're going to play Cho, rush Rod of Ages on him, then build Mercury's Treads/Ninja Tabi, situational damage negation, then Rylai's Crystal Scepter for the extra slow and AP. Works wonders.), or a Taric who heals for 500 and is literally impossible to tower-dive pre level 10-11, making him an excellent solo bottom lane if you can control the flow of creeps properly and still last hit. And Singed is... well, just buy Boots 3, Rylai's, and take Ghost as a summoner spell. Boots of Swiftness + Ghost + your ult = 540~ movespeed before runes, and Rylai's means that people will be slowed after you fling them, slowed MORE by your glue, and slowed as long as they're in your poison.
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