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If only I knew how to make Phoenix Wright theme games Mafiascum style, I could somehow plan it vey soon. Might someone be kind to link the game here or by PM? might look over it for fun.I blame you for this.
For I have been awaiting for another heart pounding segment ofDokidoki Precure!
[10/15/2013 - 00:13] -Tragedy~I wish for Kami-nii-sama to have better naming skills.- ReaperCharlie
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http://mafiascum.net/forum/viewtopic.php?f=3&t=14923Tragedy wrote:If only I knew how to make Phoenix Wright theme games Mafiascum style, I could somehow plan it vey soon. Might someone be kind to link the game here or by PM? might look over it for fun.
http://mafiascum.net/forum/viewtopic.php?f=3&t=15690
There may be more, but those are the recent two.Show"Take me to Pleasure Town!" "Look, the most Glorious Rainbow Ever!" "Do me on it!" -
Spoiler:- Tragedy
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Tasky Mafia Scum
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I'd like to, after I complete my current mini theme (TTM), to run something along the following lines:
would someone be interested?Tasky wrote:Schizophrenia-Mafia
Game Type:Mini Theme
Number of Players:13
The idea:Two mafia-games run parallel in a common game-thread. Each player has one role for both games (which are independend from each other).
The twist:At least some roles affect the other game in some way. The two games are therefore intertwined.
The special rules:Two separate vote-counts will be kept at each time (one for each game), the thread will be open non-stop (even if both games are in night-phase) and every player is allowed to post until he is dead in both games (this means that players dead in one game can still post). The lynch-threshold is calculated for each game independently.
does someone have any ideas that might help me design it or something they might think I shouldn't do?
if yes, I'd appreciate a comment.- Amrun
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Wow, Tasky.
It sounds incredibly complicated and there would be a lot of kinks to work out.
I'd probably enjoy it a lot.
My initial questions: Why can people talk during the night?
How will people distinguish which game they are voting for a person in?
Would the games run on the same deadlines?
If a player dies in game A but is alive in game B, are they still allowed to post content for Game A?- Nathanael
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Numbers added for reference.Amrun wrote:Wow, Tasky.
It sounds incredibly complicated and there would be a lot of kinks to work out.
I'd probably enjoy it a lot.
My initial questions:1)Why can people talk during the night?
2)How will people distinguish which game they are voting for a person in?
3)Would the games run on the same deadlines?
4)If a player dies in game A but is alive in game B, are they still allowed to post content for Game A?
1) the two simultaneous games will likely go out of sync soon, so there will almost always be at least one game in day phase requiring an open thread. since therefore people will be able to talk at night almost always, the simplest thing to do is to just extend it to every night.
2) my idea was of keeping two separate votecounts for both games which can potentially reach lynch at different times. A player might post "Vote Game A: Tasky" and "Unvote Game A: Tasky" to specify which game they are talking about.
3) Again, I believe there would be offsets between the two games so the deadlines will have to be individual.
4) I think it would be an extremely difficult-to-enforce rule to prohibit talking about the other game, so I though of allowing it. of course this strengthens some roles quite a bit and has to be balanced. maybe there could be some partial reveal on death with a full reveal only after both halves of a player die.-
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Word of warning, I ran the second game just because I wanted to let the players actually complete a game they'd sign up for, the first one (which I had no involvement in other than back-upping) was a horrible set-up, the re-roll was to alllow a semi-enjoyable game to occur, but I've no Phoenix Wright knowledge so I just randomly assigned roles to characters.Tragedy wrote:Thanks, RC!break my heart- Tragedy
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I kind of noticed that. I actually played a Phoenix Wright game [Finished the First One. IPod Version, ftw].Faraday wrote:
Word of warning, I ran the second game just because I wanted to let the players actually complete a game they'd sign up for, the first one (which I had no involvement in other than back-upping) was a horrible set-up, the re-roll was to alllow a semi-enjoyable game to occur, but I've no Phoenix Wright knowledge so I just randomly assigned roles to characters.Tragedy wrote:Thanks, RC!
Pretty much I know some knowledge of the main characters of the first gameI blame you for this.
For I have been awaiting for another heart pounding segment ofDokidoki Precure!
[10/15/2013 - 00:13] -Tragedy~I wish for Kami-nii-sama to have better naming skills.- Tasky
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It could work. However, I don't believe people would actually limit themselves to talking about the "current" game (and forbidding it would go against the spirit of the game) both games would still be mixed.Seraphim wrote:I would suggest making the two games dependent. If one game is in the Day, the other should be in the Night.
so the only real difference is that one would vote alternately instead of simultaneously for the two games.- Mr. Flay
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chesskid3 Princeton's Pride
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comparethemeerkat.mafia
An idea based on the TV adverts and the comparethemeerkat.com website.
I believe that the advertising is only inside the UK, so non-UK people may not get it/see the appeal (heck, some UK people probably don't). I however think it's quite funny. Some of the TV ads can be found on the website here.
Mafia would be Mongooses (Mongeese?), obviously. All/most roles would be generated using the 'Find a Meerkat' search/generator on the website. Even if not actually provided with fake-claims, Mafia could generate their own.
Otherwise I guess it would be fairly standard mechanics. Not really sure what special mechanics that are meerkat-based that I could implemment.Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.- Mr. Flay
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wanna compare ideas?Mr. Flay wrote:
I've got half of one done.chesskid3 wrote:Anyone want to help me make a Boondock saints themed Mafia?Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"- Mr. Flay
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Sure, just PM me whenever. There's a few different ways the setup could be run, imhoPapa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"- zoraster
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You need at least one watcher.Hoppster wrote:comparethemeerkat.mafia
An idea based on the TV adverts and the comparethemeerkat.com website.
I believe that the advertising is only inside the UK, so non-UK people may not get it/see the appeal (heck, some UK people probably don't). I however think it's quite funny. Some of the TV ads can be found on the website here.
Mafia would be Mongooses (Mongeese?), obviously. All/most roles would be generated using the 'Find a Meerkat' search/generator on the website. Even if not actually provided with fake-claims, Mafia could generate their own.
Otherwise I guess it would be fairly standard mechanics. Not really sure what special mechanics that are meerkat-based that I could implemment..- Faraday
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