[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
Forum rules
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3225 (ISO) » Sat May 07, 2011 8:03 am

Post by Empking »

Gunsmith


2 Goons

5 Townies who each have a 2/5 chance of being a Gunsmith.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Mr. Flay
Mr. Flay
Metatron
User avatar
User avatar
Mr. Flay
Metatron
Metatron
Posts: 24969
Joined: March 12, 2004
Location: Gormenghast
Contact:

Post Post #3226 (ISO) » Sat May 07, 2011 10:50 am

Post by Mr. Flay »

Uh.... for the love of Heisenberg, why??
Retired as of October 2014.
User avatar
Olinea
Olinea
Mafia Scum
User avatar
User avatar
Olinea
Mafia Scum
Mafia Scum
Posts: 1280
Joined: September 9, 2010
Location: In your X, Ying your Z.

Post Post #3227 (ISO) » Sat May 07, 2011 10:54 am

Post by Olinea »

Do Gunsmiths carry guns?

Also, no idea how the balance on this would work, but I had an idea...

One at a Time

(this name sucks)

2
Mafia Goons


1
Odd-Night Cop

1
Even-Night Doctor

3
Vanilla Townies


OR

2
Mafia Goons


1
Odd-Night Doctor

1
Even-Night Cop

3
Vanilla Townies
GreyICE:
Cult: You're playing monopoly, when all of a sudden someone grabs the gameboard and throws it across the room. Then plops down a risk board. And then tells you you were playing risk all along. And that you now have 5 armies left, and control two countries in the middle of Africa.
User avatar
Tragedy
Tragedy
Jack of All Trades
User avatar
User avatar
Tragedy
Jack of All Trades
Jack of All Trades
Posts: 6074
Joined: December 16, 2010
Location: Magical~!
Contact:

Post Post #3228 (ISO) » Sat May 07, 2011 7:30 pm

Post by Tragedy »

To be honest, Olinea.
That game would at least last 1-2 Nights.
Maybe 3, if town/scum is lucky.
But it's pretty disadvantageous since if Even Cop dies on N1, then yeah.
Sucks a lot.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
User avatar
Olinea
Olinea
Mafia Scum
User avatar
User avatar
Olinea
Mafia Scum
Mafia Scum
Posts: 1280
Joined: September 9, 2010
Location: In your X, Ying your Z.

Post Post #3229 (ISO) » Sat May 07, 2011 7:45 pm

Post by Olinea »

Tragedy wrote:To be honest, Olinea.
That game would at least last 1-2 Nights.
Maybe 3, if town/scum is lucky.


Um, yeah. That's how many nights are in 7 player games. What's your point?
GreyICE:
Cult: You're playing monopoly, when all of a sudden someone grabs the gameboard and throws it across the room. Then plops down a risk board. And then tells you you were playing risk all along. And that you now have 5 armies left, and control two countries in the middle of Africa.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3230 (ISO) » Sat May 07, 2011 10:33 pm

Post by Empking »

Mr. Flay:
1. Gunsmiths are awesome.
2. Immune to breakage.

Olinea wrote:Do Gunsmiths carry guns?

Also, no idea how the balance on this would work, but I had an idea...

One at a Time

(this name sucks)

2
Mafia Goons


1
Odd-Night Cop

1
Even-Night Doctor

3
Vanilla Townies


OR

2
Mafia Goons


1
Odd-Night Doctor

1
Even-Night Cop

3
Vanilla Townies


A similar game is already in existence.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Olinea
Olinea
Mafia Scum
User avatar
User avatar
Olinea
Mafia Scum
Mafia Scum
Posts: 1280
Joined: September 9, 2010
Location: In your X, Ying your Z.

Post Post #3231 (ISO) » Sat May 07, 2011 10:34 pm

Post by Olinea »

Can you link me the setup?

EDIT: Alternating 9P. Never mind.
GreyICE:
Cult: You're playing monopoly, when all of a sudden someone grabs the gameboard and throws it across the room. Then plops down a risk board. And then tells you you were playing risk all along. And that you now have 5 armies left, and control two countries in the middle of Africa.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3232 (ISO) » Sat May 07, 2011 10:38 pm

Post by Empking »

I lookede forb this link I'm going to darn well post it! http://67.222.17.61/forum/viewtopic.php ... hlight=odd*
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3233 (ISO) » Sun May 08, 2011 2:50 am

Post by Meransiel »

Deranged Mafia


2 1-shot bulletproof Mafia Goons
1 Serial Killer
1 Noble Killer
1 Spree Killer
10 1-shot Bulletproof Townies

Serial Killer - kills 1 person per night, wins when everyone else dies. Does not ignore bulletproof
Noble Killer - kills 1 person per night ignoring bulletproof, wins when everyone dies. Cannot kill helpless people (people that don't have bulletproof)
Spree Killer - kills 2 people every odd night. Can only kill Pro-Town Players. Does not ignore bulletproof.
Last edited by Meransiel on Sun May 08, 2011 4:15 am, edited 5 times in total.
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3234 (ISO) » Sun May 08, 2011 2:51 am

Post by Empking »

Not mafia.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3235 (ISO) » Sun May 08, 2011 2:52 am

Post by Meransiel »

Fixed
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3236 (ISO) » Sun May 08, 2011 2:55 am

Post by Empking »

Random roles are lame.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3237 (ISO) » Sun May 08, 2011 3:04 am

Post by Meransiel »

They're not random.
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3238 (ISO) » Sun May 08, 2011 3:06 am

Post by Empking »

Meransiel wrote:
Spree Killer - kills 2 people at
random
every even night, wins when everyone else dies. Does not ignore bulletproof
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3239 (ISO) » Sun May 08, 2011 3:09 am

Post by Meransiel »

Oh. I thought you meant roles that have arbitrary wincons/skillsets.


If random roles are lame, why do I see many faith-healers?
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3240 (ISO) » Sun May 08, 2011 3:13 am

Post by Empking »

Meransiel wrote:
If random roles are lame, why do I see many faith-healers?


Drunks. Lots and lots of drunks..

I'd reccomend changing the Spree Killer so his kill doesn't reduce bulletproofs (and goes after the Mafia and vanilla SK's shots). I would also reccomend boosting the SK's power by giving them a bulletproof vest too.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3241 (ISO) » Sun May 08, 2011 3:15 am

Post by Meransiel »

Actually, I have a better idea. Look up after a while.

EDIT: Done
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3242 (ISO) » Sun May 08, 2011 3:25 am

Post by Empking »

Does the Spree Killer ignore bulletproof or not?

Norkmally I don't like large games but
Second Deranged
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3243 (ISO) » Sun May 08, 2011 4:00 am

Post by Meransiel »

No, he doesn't ignore it, but he DOES reduce it.

Also, thanks.
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
Twistedspoon
Twistedspoon
Jack of All Trades
Twistedspoon
Jack of All Trades
Jack of All Trades
Posts: 6093
Joined: January 3, 2011

Post Post #3244 (ISO) » Sun May 08, 2011 4:04 am

Post by Twistedspoon »

interesting....
I'd place my money on Mafia though.
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
User avatar
Empking
Empking
Empking's Alt's Alt
User avatar
User avatar
Empking
Empking's Alt's Alt
Empking's Alt's Alt
Posts: 16758
Joined: May 4, 2008

Post Post #3245 (ISO) » Sun May 08, 2011 4:07 am

Post by Empking »

Meransiel wrote:No, he doesn't ignore it, but he DOES reduce it.


You might want to add that to the description.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3246 (ISO) » Sun May 08, 2011 4:12 am

Post by Meransiel »

Twistedspoon wrote:interesting....
I'd place my money on Mafia though.

What's your point? All games are mafia sided. So...do you Third?
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
User avatar
Herodotus
Herodotus
Black Ops
User avatar
User avatar
Herodotus
Black Ops
Black Ops
Posts: 2758
Joined: December 14, 2008

Post Post #3247 (ISO) » Sun May 08, 2011 4:26 am

Post by Herodotus »

I found a problem with your setup: you have three serial killers (in addition to a mafia group).

This is bad because the winners will be determined primarily through cross-killing and special abilities, not scumhunting or other skill based factors.

You don't see "many" faith healers. There was one recent setup that wasn't entirely terrible that included a pair of them. They're still not recommended, and some of us tried to help remove the randomness they introduced.
Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone
User avatar
Meransiel
Meransiel
Mafia Scum
User avatar
User avatar
Meransiel
Mafia Scum
Mafia Scum
Posts: 1808
Joined: March 5, 2011
Location: Eden

Post Post #3248 (ISO) » Sun May 08, 2011 4:44 am

Post by Meransiel »

The winner will not be determined solely by croskills. Note that the Noble Killer can't kill SKs, and the Spree Killer can't kill SK's, nor mafia.

I do agree though that optimum town play is to lynch SKs early and not go after the mafia, to reduce body count. It is not overly imbalanced, however.
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
bvoigt
bvoigt
Mafia Scum
bvoigt
Mafia Scum
Mafia Scum
Posts: 2256
Joined: September 18, 2010

Post Post #3249 (ISO) » Sun May 08, 2011 6:39 am

Post by bvoigt »

Since we've moved from 12 to 13-player minis, would setups like C9++ benefit from an extra townie?
Post Reply