[OLD] Open Setup Ideas and Discussion
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- mykonian
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mykonian Frisian Shoulder-Demon
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I don't really know if I want to. The game when played (closed) was a very clear town victory. Scum has almost no way to kill very towny players.
And then, I don't know if I can. Just the addition of a claimable role shifts balance a lot in a small open, and in case of the third game, makes all scums kills possible in the game forced. (They have to kill the two confirmed townies). I don't really feel like calculating it now, but knowing that 70% of the cases you would get to a 3p lylo, and assuming that nobody claims day one, you would already have a shift in EV of (0.7 * 2/3 - 0.7 * 1/2) 11%. This is only considering the changes of odds in lylo, but earlier it will also have changed the odds already. Scum's chances of winning in a random game would already be below 50%, I think, and if you add to this that they can't even choose who they shoot, the game seems to be very town sided.
But yeah, you are right, 74% randomly doesn't sound good.Surrender, imagine and of course wear something nice.- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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Mafia of the Gods V2
1x Cop
1x Picky Lover A
1x Picky Lover B
1x Picky Lover C
1x Picky Lover D
6x Townies
1x BP SK Picky Lover E
2x Mafia Goons
1x Mafia Picky Lover F
Ok so each Picky Lover is paired with another Picky Lover Randomly. Each night the lovers can individually choose to either do nothing or kill their partners. If they kill their partner and their partner does not kill them then they will not die.
The SK Picky Lover can not be killed by his partner or at night by the mafia. This creates a nice WIFOM I think. Also is the SK chooses to off his partner he cannot kill that night.#freeShotty- chkflip
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chkflip Stand Up Guy
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Mafia would clearly know who the SK was and proceed to lynch them the next day (if they could). Then again, that could make it obvious that they're mafia? I dunnoooo, but I dig.
Nominate: MotG v2.0"Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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- Herodotus
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Herodotus Black Ops
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implies that they get the equivalent of a doctor protection.they will not die
Also, what do you think will happen if all lovers claim on day 1 and kill their partner on night 1?
The SK will be outed and one of the mafia will die. This is nearly equivalent to:
1x cop
6x VT
2x goons
Forced No Lynch on day 2Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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animorpherv1 Honey Trap
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- Mist7676
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Mist7676 Mafia Scum
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- Tragedy
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Tragedy Jack of All Trades
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Well, if you can't kill the SK during the Night, wouldn't it be unfair if your lover would find out your lover is the SK?I blame you for this.
For I have been awaiting for another heart pounding segment ofDokidoki Precure!
[10/15/2013 - 00:13] -Tragedy~I wish for Kami-nii-sama to have better naming skills.- Olinea
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Olinea Mafia Scum
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Tragedy wrote:wouldn't it be unfair if your lover would find out your lover is the SK?
Pretty sure your lover finds that out with their role PM when it says "YOU ARE THE SK".GreyICE:
Cult: You're playing monopoly, when all of a sudden someone grabs the gameboard and throws it across the room. Then plops down a risk board. And then tells you you were playing risk all along. And that you now have 5 armies left, and control two countries in the middle of Africa.- Meransiel
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Meransiel Mafia Scum
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Fresh, new idea (that I think will work):
All Over The Place Mafia
3 Mafia Riggers
3 Compulsive Trackers
6 VT
Mafia Riggers - every night, they can use either (only one of them) of thesefactionalabilities:
> Rig a player to a bomb
> Pull the trigger
If a player is rigged to a bomb, nothing happens (though it is Trackable). If the trigger is pulled, all players who have been rigged to bombs are killed at once (not trackable).
This is a game of maximum paranoia, as trackers can target each other and wrongly think they found scum. However, there is also paranoia on the mafia side, as they must be smart about when to pull the trigger - because on that night, trackers who hit each other will obviously be confirmed town.
Thoughts?Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.- Quilford
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Quilford Jack of All Trades
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Reverse Mafia
1 Tracker - sees who a nominated person visits
1 Vigilante - unlimited night kills
1 Recruiting Mason - can choose a person each night to become a (Town aligned) mason and talk in a QT (doesn't happen until the following night though); if they try to recruit a mafioso, ALL masons die
1 Jester - wins if lynched, wins with the town
5 Traitors - win with the mafia, do not participate in mafia meetings at night
1 Mafia Role Cop - wins if he and the traitors are the only roles left alive, wins if he singlehandedly outnumbers the town (ie he is one of two people left), if he is killed the game ends in a town win- Quilford
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Quilford Jack of All Trades
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- Quilford
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Quilford Jack of All Trades
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- chkflip
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chkflip Stand Up Guy
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- Mist7676
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Mist7676 Mafia Scum
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- Meransiel
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Meransiel Mafia Scum
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- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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Mafia of the Gods V3
1x Cop
1x Picky Lover A
1x Picky Lover B
1x Picky Lover C
1x Picky Lover D
6x Townies
1x BP PGO SK Picky Lover E
2x Mafia Goons
1x Mafia Picky Lover F
Ok so each Picky Lover is paired with another Picky Lover Randomly. Each night the lovers can individually choose to either do nothing or kill their partners. If they kill their partner and their partner does not kill them then they will not die.
The SK Picky Lover can not be killed by his partner or at night by the mafia. This creates a nice WIFOM I think. Also is the SK chooses to off his partner he cannot kill that night.
The reason I made the SK a PGO is because it gives the mafia picky lover a reason not to just kill his lover N1 no matter what, also it makes the SK think twice about killing his lover night one because he could kill someone else in stead and hope his lover tries to kill him.#freeShotty- chkflip
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chkflip Stand Up Guy
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- Meransiel
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Meransiel Mafia Scum
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- chkflip
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chkflip Stand Up Guy
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So it's obviously not nightless entirely, there's just no night kill?
I think three trackers is a little overkill. Switch one out for a watcher or voyeur maybe?"Fuck you. I opened up my heart to you and you stabbed it a thousand times." - Gamma, to me, right before confessing to being the town vig and murdering my scum partner N1.- mykonian
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mykonian Frisian Shoulder-Demon
- mykonian
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Quilford wrote:Reverse Mafia
1 Tracker - sees who a nominated person visits
1 Vigilante - unlimited night kills
1 Recruiting Mason - can choose a person each night to become a (Town aligned) mason and talk in a QT (doesn't happen until the following night though); if they try to recruit a mafioso, ALL masons die
1 Jester - wins if lynched, wins with the town
5 Traitors - win with the mafia, do not participate in mafia meetings at night
1 Mafia Role Cop - wins if he and the traitors are the only roles left alive, wins if he singlehandedly outnumbers the town (ie he is one of two people left), if he is killed the game ends in a town win
No, for a few reasons. A. this game might be fun, but it is mostly fun in a environment where you already expect a lot of pr's. Chat games/Real life. Not on a forum. B. This means this game goes to unwinnable fast or is swingy. C. This particular setup relies heavily on a whisper function, as the Role cop needs communication to survive.
So please, don't copy a setup straight from EpicMafia. Their games can sometimes be boring from a certain moment or very swingy. People invested only 10 minutes in them anyway, so who cares. Here people do, because they are playing it for weeks.Surrender, imagine and of course wear something nice.- Quilford
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Quilford Jack of All Trades
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- Meransiel
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Meransiel Mafia Scum
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chkflip wrote:So it's obviously not nightless entirely, there's just no night kill?
I think three trackers is a little overkill. Switch one out for a watcher or voyeur maybe?
IMO watchers are better than trackers. And mafia can nk, it just takes a while.
Plus, if you're patient the killing part gets easier. Killing, for instance, 4 people takes anywhere from 5 to 8 days depending on how you rig.Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome. - Meransiel
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- Quilford
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- drmyshottyizsik
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- Mist7676
- chkflip
- Quilford
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- Olinea
- Tragedy
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- animorpherv1
- drmyshottyizsik
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- mykonian