[OLD] Open Setup Ideas and Discussion
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- LlamaFluff
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LlamaFluff Jack of All Trades
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Cult Multiball (Culti-Ball?)
1x Red Cult Leader
1x Purple Cult Leader
1x Red Cult Cop
1x Purple Cult Cop
1x Vigilantee
0-2 (random) Strong Willed Townie
0-2 (random) Weak Willed Townie
10-14 Vanilla Townie
*Instant action night
*Each cult member can attempt to recruit three times per game, once per night (regardless of success)
*If both cults target the same player, that player dies of insanity
*Strong willed cant be recruited
*Weak willed dies if attempted to be recruited
*Cult is unable to recruit vig, cop and other cult
*Cops get positive on leader and members
*Cult wins when they make up half the town
*Cult A = Cult B at endgame is massacre, town win.
~Action orders
*Recruit
*Investigate
*Kill- animorpherv1
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animorpherv1 Honey Trap
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so, I'm assuming that if Red Cult Cop is cult'd by Red Cult, then he effectively becomes a Vanilla?
Or are they immune to cult recruits?"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
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I_Chew_On_Grass wrote:Pick Your Weapon Mafia V3
1 Mafia Goon
1 BP GF(guilty on cop results)
1 Mafia Role Cop
1 Jailkeeper/BP IC(Receives a VT pm at the start of the game but at the start of day 2, if he wasn't lynched day 1, he is auto confirmed as town.)
1 Odd Night Vig/1 Shot Day Vig
1 Cop
7 Townies
Notes:
Before the game starts everyone who is town get a PM that looks like this.
Mod wrote:
Hello ________ welcome to Open _____. You are a member of the town. At this point you need to send me a PM telling me whether you want a Jailkeeper or a Innocent Child and whether you want an Odd Night Vig and a 3 Shot Vig. After everyone submits their votes role PMs will be sent out. Have fun!
Mafia do not get to vote.
After all votes are sent in everyones roles are determined randomly and role PMs go out.
I felt this was a nice twist on a PYP type game. Plus I feel it may satisfy Hoopla.
@GreyIce- I had that exact idea last night and came here to post it,,, but you said it!!!!
Nominate#freeShotty- animorpherv1
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animorpherv1 Honey Trap
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- farside22
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farside22 Mafia Mum
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DarthYoshi wrote:Medical School of Hard Knocks
1 Mafia Goon
1 Mafia Rolecop
2 Town-Aligned Armed Compulsive Doctors
1 Town-Aligned Tracker
4 Vanilla Townies
Special mechanic: The Armed Compulsive Doctors begin the game as any typical Compulsive Doctor--they must protect one person per night and cannot choose to not protect. If their protection is ever successful, they are notified and stripped of their protecting powers, and instead given a one-shot vig ability. (This role was originated by, I think, the Fonz over on the "Should the Doctor be Euthanized?" thread--I just added the compulsive part.)
The Mafia also has a factional one-shot Hitman ability (a kill that bypasses protection).
Day start.
Seriously just something I thought off the top of my head, and the number of respective playslots may still need to be tweaked, but thoughts?
So if the mafia use a hitman and the doctor protects, the hit goes through and the doc protect isn't successful. I assume this means they ability that is 1 shot vig doesn't happen?
I really like the game above.
IChew I have think about the game a bit more.Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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Kublai Khan Khan Man
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LlamaFluff wrote:Cult Multiball (Culti-Ball?)
1x Red Cult Leader
1x Purple Cult Leader
1x Red Cult Cop
1x Purple Cult Cop
1x Vigilantee
0-2 (random) Strong Willed Townie
0-2 (random) Weak Willed Townie
10-14 Vanilla Townie
*Instant action night
*Each cult member can attempt to recruit three times per game, once per night (regardless of success)
*If both cults target the same player, that player dies of insanity
*Strong willed cant be recruited
*Weak willed dies if attempted to be recruited
*Cult is unable to recruit vig, cop and other cult
*Cops get positive on leader and members
*Cult wins when they make up half the town
*Cult A = Cult B at endgame is massacre, town win.
~Action orders
*Recruit
*Investigate
*Kill
What prevents a Day 1 mass-claim?Occasionally intellectually honest
Black Lives Matter
Get vaccinated- I_Chew_On_Grass
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smashbro_of_the_SSS Goon
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how about this? I usually play a version like this at parties with my friends. Feel free to change numbers of each faction
"Not Dead Yet"
3 Red Mafia Goons
3 Blue Mafia Goons
1 Reviver (aka Dr. Frankenstein, aka Dr. Frankie)
1 Doctor
7 Vanilla Townies
The game starts on Night 0. possibly people die.
On Day 1, it is announced who "died" but not their alignments. If they would like to talk during the day they can, but cannot vote, and do not count towards voting majority. Someone is lynched.
On Night 1, Dr. Frankie can pick one of the N0 targets or the D1 lynch to come back to life the next day. Frankie can also choose not to save anyone. Also on Night 1, there are more "deaths".
On Day 2, it is revealed who Frankie saved. That person is back in the game, alive and voting. The other two (or all three, if no one is saved) have their alignment revealed, and are dead for good. Repeat.- CSL
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CSL Jack of All Trades
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Add some more townies. 9:3:3 does not sound good. 12:3:3 sounds better, IMO.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
"" - AmrunTHETIGERBLOODLUSTWASRUNNINGTHROUGHMYVEINS
V/LA from Mafia on weekends. Sorry!- GreyICE
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GreyICE Fifty Shades
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Uh that game is unwinnable for the town as 9:3:3 or 12:3:3- drmyshottyizsik
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drmyshottyizsik Jack of All Trades
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Farside I don't mean to bug you but is PYW aproved?Last edited by drmyshottyizsik on Tue Jun 21, 2011 4:06 am, edited 1 time in total.#freeShotty- Empking
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Empking Empking's Alt's Alt
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DarthYoshi I am your Father
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- Cobblerfone
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Cobblerfone Mafia Scum
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I searched the thread to make sure this hasn't been suggested before and the closest seems to be from Mr. Rogers.
Twin Neighborhoods
12 Players; Nightstart
3 Mafia Goons
1 Cop
1 Jailkeeper
1 Roleblocker
6 Vanilla Townies
Six players are randomly assigned to be each other's neighbors with permanent night-talk (Neighborhood A) the rest become each other's neighbors (Neighborhood B).
It's nightstart but without the usual "randomness".Last edited by Cobblerfone on Sun Jul 03, 2011 10:14 am, edited 2 times in total.ShowKaboose as Mafia in an open setup with neighborhoods: "So I'm in the West [Neighborhood], you're in the East [Neighborhood]? So pretty much I would bet the other two scum are split as well?"
Moderator: "You are the only two scum."
Kaboose: "Oh good so we've already beat the other team, now we just have to beat the town."
----
Avatar is from the webcomicParanatural- Quilford
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Yes.ShowKaboose as Mafia in an open setup with neighborhoods: "So I'm in the West [Neighborhood], you're in the East [Neighborhood]? So pretty much I would bet the other two scum are split as well?"
Moderator: "You are the only two scum."
Kaboose: "Oh good so we've already beat the other team, now we just have to beat the town."
----
Avatar is from the webcomicParanatural-
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Powerrox93 Goon
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I like the concept of this. But I think that the game needs to be a 9:2:2 game in order to work outsmashbro_of_the_SSS wrote:how about this? I usually play a version like this at parties with my friends. Feel free to change numbers of each faction
"Not Dead Yet"
3 Red Mafia Goons
3 Blue Mafia Goons
1 Reviver (aka Dr. Frankenstein, aka Dr. Frankie)
1 Doctor
7 Vanilla Townies
The game starts on Night 0. possibly people die.
On Day 1, it is announced who "died" but not their alignments. If they would like to talk during the day they can, but cannot vote, and do not count towards voting majority. Someone is lynched.
On Night 1, Dr. Frankie can pick one of the N0 targets or the D1 lynch to come back to life the next day. Frankie can also choose not to save anyone. Also on Night 1, there are more "deaths".
On Day 2, it is revealed who Frankie saved. That person is back in the game, alive and voting. The other two (or all three, if no one is saved) have their alignment revealed, and are dead for good. Repeat.- farside22
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farside22 Mafia Mum
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I_Chew_On_Grass wrote:Pick Your Weapon Mafia V3
1 Mafia Goon
1 BP GF(guilty on cop results)
1 Mafia Role Cop
1 Jailkeeper/BP IC(Receives a VT pm at the start of the game but at the start of day 2, if he wasn't lynched day 1, he is auto confirmed as town.)
1 Odd Night Vig/1 Shot Day Vig
1 Cop
7 Townies
Notes:
Before the game starts everyone who is town get a PM that looks like this.
Mod wrote:
Hello ________ welcome to Open _____. You are a member of the town. At this point you need to send me a PM telling me whether you want a Jailkeeper or a Innocent Child and whether you want an Odd Night Vig and a 3 Shot Vig. After everyone submits their votes role PMs will be sent out. Have fun!
Mafia do not get to vote.
After all votes are sent in everyones roles are determined randomly and role PMs go out.
I felt this was a nice twist on a PYP type game. Plus I feel it may satisfy Hoopla.
@GreyIce- I had that exact idea last night and came here to post it,,, but you said it!!!!
I really feel this game is slighted towards town. What happens if there is one mafia with the BPIC, then what?
Mafia can't kill the ICBP so does that mean no win?
Also the role PM says 3 shot vig, but the set up as 1 odd night and 1shot day vig (really who would not pick the 3 shot odd vig?)Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.- CSL
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CSL Jack of All Trades
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If 1v1 with mafia and the BP IC, the mafia should win anyways, since their loss is impossible. That should be the case.
(I ran a bastard mod game with a BP IC in a marathon game, and had the same 1v1 clause)Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
"" - AmrunTHETIGERBLOODLUSTWASRUNNINGTHROUGHMYVEINS
V/LA from Mafia on weekends. Sorry!- Hoopla
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Hoopla
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Bulletproof IC is just a silly role, that resides in novelty as opposed to interesting, fun or balanced. If you want the aspect of a confirmed town player living deep into the game, having protection roles external to the IC makes more sense than just giving protection straight to the IC. This way scum has a way of dealing with the role (without finicky endgame rules), and there is at least some skill behind the other protection role(s) trying to survive deep into the game.- I_Chew_On_Grass
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Pick Your Weapon Mafia V4
1 Mafia Goon
1 BP GF(guilty on cop results)
1 Mafia Role Cop
1 Jailkeeper/BP IC(Receives a VT pm at the start of the game but at the start of day 2, if he wasn't lynched day 1, he is auto confirmed as town.)
1 Odd Night Vig/1 Shot Day Vig
1 Cop
7 Townies
Notes:
Before the game starts everyone who is town get a PM that looks like this.
Mod wrote:
Hello ________ welcome to Open _____. You are a member of the town. At this point you need to send me a PM telling me whether you want a Jailkeeper or a Innocent Child and whether you want an Odd Night Vig or a 1 Shot Day Vig Vig. After everyone submits their votes role PMs will be sent out. Have fun!
Mafia do not get to vote.
After all votes are sent in everyones roles are determined randomly and role PMs go out.
I felt this was a nice twist on a PYP type game. Plus I feel it may satisfy Hoopla.
The Mafia Win when they hold 50% or more of the game. The BPIC will be end gamed if that is the case.- LlamaFluff
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LlamaFluff Jack of All Trades
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Empowered Mafia
2x Town Empowerer
0-1x Town Cop
0-1x Town Doctor
0-1x Town Tracker
0-1x Town Vigilantee
0-1x Town Hider
0-1x Town Voyure
0-6x Town Townie
1x Mafia Empowerer
1x Mafia Roleblocker
1x Mafia Backup
*Empowerer targets one player each night, that players role will actually work.
*Unempowered player actions fail
*All Empowerers are unable to be protected
*Mafia Backup takes on role of first player to die (empowerer or not)
*Mafia Vig can exist due to this
*Backup ability is passive, use of gained role requires empowerer
*Empowered players can be roleblocked
Sample Town Empowerer Role
You are a Town Empowerer
Each night you may target a player, and their ability will be activated for the night. You are unable to be protected by a doctor
Power Role
You are a Town Cop
Each night you may target a player and learn if they are mafia or not mafia. If you are not impowered, your action will fail.Last edited by LlamaFluff on Wed Jun 29, 2011 8:20 pm, edited 1 time in total. - LlamaFluff
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