Regfan wrote:For the sake of summarization I'll attempt to restate all of my thoughts in this post. I want
thoughts on these.
A 10 day lynch target should be set to attain a reasonable efficency bonus. Transfers should be publically announced before completion however the amount transfered can stay secret. Investment should be last resort and a player should bid all their funds on night-kill before investing. Advertising should be avoided for the early day phases of the game. Growing your business is overrated and shouldn't really be aimed at doing for any role in particular the exception being a cop who believes they're likely to be alive near the end game. Players should attempt to avoid openely claiming which bids are theirs this early on in the day as it gives mafia information to help amend their plans and plan their night kills however since Seacore has already claimed no one else should place a bid on Setup Information without openely stating suspicion towards Seacore.
Players shouldn't attempt to spread their bidding too thin and should set themselves a maxinum of two items to bid for. Cop, doctor, neighbourzier, setup information and night-kill should be what we ultimately aim for as they all provide the greatest benefit whereas Governor, Investigation Immunity, Extra vote and Vote nullifer should be considered aiming for soley to prevent mafia attaining them. Last will and oracle should not be aimed for as neither provide any real benefit for us or the scum. Whoever recieves nightkill should publically claim it and then a decision of whether we're vig-votting or not shall be made. Governor, Investigation Immunity, Setup Information, Extra Vote and Vote Nullifer should also consider open claiming when recieving the item.
If we were smartest about it, one person would bid on the cop, and no one else would bid on anything else. Then, the cop can investigate each night, since there is no NK.
However, that is out the window now with all the bids up.
We can still do a modified version. Whoever gets NK holds it and doesn't use it, while the cop can investigate each night. There are still flaws with this as scum could get cop and fake results, but additional cops and cross examination may fix this.
Of course, scum will deny bidding, but if town gets the NK, then we NL and let the cop(s) investigate. Doc can grow business that night.
Advertising is crucial for town. Town needs to advertise "cop" ability so that it is available for auction tomorrow (and every day).
Any of the abilities which can't be independently verified are harder to put controls on. Someone could claim setup info, we can determine the questions, but if they are scum they can either ask different questions entirely and/or lie about the answers. Some stuff, like Extra Vote, will become apparent, and don't really determine alignment.
Also, even though I like the Marketplace mechanic, we also need to use normal scumhunting methods, like questions, votes, etc.
With that being said:
Unvote.
Vote:malpascp
I mentioned the SK because it was in another Mini I played in. However, it shouldn't really affect how we play this game, as they would be vying for the Nk against the mafia. However, you seem keenly interested in the subject- unnaturally so. Can you please explain why?