coming from heroes of newerth forum if anyone plays:
this is his setup:
YawningAngel wrote:Introduction
Werewolf is a game of deception.
Every person is assigned a role at the start of the game. You are randomly sided with either the Legion or the Hellbourne. During the night, the Hellbourne players secretly kill one person. During the day, the Legion players must figure out who is the Hellbourne and bring them to justice! You will play as either a Legion Hero or a Hellbourne Hero. Your goal is to converse with other players and advance toward your own goals. Your skills in persuasion and lying will determine the course of the game.
Overview
The citizens of a small Legion village one morning wake up to discover that there are Hellbourne in their town! If something is not done, the entire village population will be infested and killed!
Teams
There are two teams, Legion and Hellbourne.
On the Hellbourne side there are Hellbourne heroes. They all know each other, and may communicate with each other at night. They win if at any time they outnumber or are equal in number to the Legion.
On the Legion side you have the Legion heroes. The Legion win by eliminating all the Hellbourne players.
Turn Structure
The game alternates between two phases, a Day phase and a Night phase, starting on Day 1.
Day Phase: During the day, the village gets together to discuss and decide who might be a Hellbourne! Lynches are determined by Votes. Everyone votes who they think is an imp or warlock (votes may be changed at any time during the day). You may also vote to "No Lynch" if the town wishes to not lynch anybody. A voting post can be as simple as "I vote ______," and must be in the color lime. This is to make it clear to me that you want to vote that person. If someone gets a majority of the votes ( n / 2 + 1 ), they are lynched, and the Night phase begins. All players have the privilege of voting unless explicitly stated otherwise.
Night Phase: During the night phase, the Hellbourne decide who they are going to eat! They are allowed to communicate privately outside the main thread to make this decision, they may only do this during the night time. Legion heroes also make actions during the night.
Possible Roles
Roles are randomly assigned via a random number generator once enough players have signed up and the game is ready to begin.
Legion
Victory: All Hellbourne are eliminated
Defeat: Legion are outnumbered by or equal in number to the Hellbourne during the day
The Random Legion Hero Not Mentioned Below - Anyone who is a Legion Hero not mentioned below is trying to lynch the Hellbourne during the day, and has no action at night. They win if all the Hellbourne are eliminated.
Rampage - During the night, Rampage has the ability to declare that he is "CHARGING ****ING <PLAYERNAME>", revealing that player's role. At the end of the day that player will die unless Rampage is lynched. You may lie about being Rampage, but you may not claim to use his special ability unless you are actually Rampage.
Armadon - Only Armadon can claim to be Armadon. Anyone else claiming to be Armadon will be modkilled.
Chipper - Every night Chippier can fire Rockets at up to three targets. Players who are hit by a rocket are alerted of this fact.
Empath - Every night Empath can cast As One on a player. Any night actions targeted at Empath will instead target that player.
Nomad the Student Lawyer - Every day Nomad the Student Lawyer has the ability to Object to a player's vote. The player's vote must be changed as Nomad the Student Lawyer desires and may not be changed by that player during that day. You may lie about being Nomad, but you may not claim to use his special ability unless you are actually Nomad.
Swiftblade - Twice per game, Swiftblade can chase the slowest (i.e. least active, as measured in posts on the day before) player during the night and use his spin on them, killing them.
Blacksmith - If lynched, the Blacksmith has the ability to cast Fireball on a target. The target will be killed instantly along with the Blacksmith. If the Hellbourne are eliminated while Blacksmith is alive, the Legion loses.
Hellbourne
Victory: Legion are outnumbered by or Equal in number to the Hellbourne during the day.
Defeat: All Hellbourne are eliminated
All Hellbourne Heroes Not Mentioned Below - Hellbourne talk and vote during the day just like Legion. At night they, along with any Hellbourne heroes, collectively choose or vote on a victim by posting in the quicktopic thread they will receive a link to during the Night.
Torturer - Once per game, the devourer can Torture somebody. That player must post only as directed by Torturer during the following day. Torturer can PM his victim with suitable posts, but may not have them do anything that would result in their being modkilled.
Succubus - Once during the night, Succubus has the ability to Mesmerise somebody. The target will change allegiance and join the Hellbourne.
Other Rules
No talking when dead. A post with some sort of funny comment is allowed, however no strategy content should be included; "I knew I had it coming" is okay but "David and Snorlax are clearly hellbourne, look into their voting history" is not. Dead imp are dead in imp chat as well.
They may not give any further strategy input. If you do post then you must colour it in Deep Sky Blue
No posting screenshots of your role in PMs, this is for obvious reasons.
As Hellborne, there are absolutely no rules on what you can post (while alive). Anything said by the Hellbourne should always be interpreted as possibly false, and as such any fake claims or betrayals can just as well be lies and are part of the game.
This game is not a speed game. Day will take as long as needed to get a vote, so you can discuss and change your mind. Once a reasonable time has passed, and a majority vote has been cast a lynching will take place and night will begin. However I will be prodding anybody who goes inactive for over 1 days and will kick if appropriate.
This is a game of deception. Anything said by others should be analyzed and assessed as you see fit. Blindly trusting people as the Legion is unwise and will likely see to your demise.
Dealing With Inactives
Due to the fact that this game requires an active group of players I have added a few new rules to ensure that players who aren't active enough are aptly replaced.
Night will last for no more than 2 days (48 hours). All players must send me a PM every night declaring their night action. Saplings (who are the only players with no night role) must send me a message declaring their activity. If you haven't sent me a night role by the end of the night you will be replaced, and I will make your night role decision for your role.
Day will last as long as it needs to, however anybody who hasn't posted anything in this thread for days (24 hours) will be prodded, if they don't respond to the prod within the next 24 hours they will be replaced.
Once we have an acceptable amount of players I will contact players on their roles. All players must reply telling me "I'm ready" within 24 hours of receiving your role. Anybody who fails to reply will be replaced before the game starts.
Additional Notes
The setup type is open. Which roles are in the game is publicly available information
The game will take place in a separate thread and start when I say it does.
YawningAngel wrote:PR format I'm considering is Rampage/Empath/Chipper/Blacksmith/Swiftblade, 10 vanilla, 1 Succubus and 3 vanilla scum
There you go Yawning