Panzerjager wrote:any advice on playing melee dudes? I get sooo underleveled and ctrushed when I use them.
Really depends on 1) which melee dudes and 2) what exactly the other team contains.
If you're playing someone like tryndamere / yi / similar melee AD carry, you want to try and move in last hit a minion, move out (or alpha strike as yi) to avoid getting harassed too much. If you're finding you can't get any last hits from harass, just stay near the back of the minion wave to soak up xp. The only reason you should become underleveled is your eating harass and then getting forced b / killed. Best solution is to stay back more and play a more passive game or to charge up to them and harass back (former is more recommended unless you're *really* sure you can handle a fight).
Aside from that, try to play around with using your skills to get farm if you've got any ranged ones or using blinks (katarina's shunpo, tryndamere's spin) to get away after last hitting a couple of minions. Primary thing is to not just sit there eating their attacks. You get one or two minion kills then you back up, if you've got an inbuilt heal (yi, tryndamere being most prominent examples in my mind), don't be afraid to use it to heal back from harass.
Also: if you're playing a melee tank, don't stress over getting last hits. Focus on sticking to experience range and harassing whenever possible.
Overall: Just stay back and level if you're too afraid to try and get gold from last hitting. Consider using any ranged skills you've got to get your last hits for you instead of going for the auto attack kill.
All the advice I can give, I'm sure others can improve on this.
Yeah I though I was just having issues as squishy guys like Yi, but I just got owned as Sion last night, So i'll try to stay in range xp range and not get harassed. I'm starting to get pretty passable as ranged characters but by melee ability is truly lacking. I'll try this and see if I get better
I've also been having similar issues, as a tristana player i'm getting quite good but i tried katerina and was getting myself fucked up quite royally. Ended the game on 4-12 as her. Sure, we lost the match and that wasn't exactly down to me, but the team as a whole but i should have done better. Mordokaiser is the first character i tried when he was on roation, i'm thinking of buying him since i've got over 4,000 IP and was alright as him. But i kinda want to buy a hero who's quite overpowered just for the lulz when i have a bad game as trist and just want to own things up to feel better - any suggestions?
SomeRandomGuy wrote:I've also been having similar issues, as a tristana player i'm getting quite good but i tried katerina and was getting myself fucked up quite royally. Ended the game on 4-12 as her. Sure, we lost the match and that wasn't exactly down to me, but the team as a whole but i should have done better. Mordokaiser is the first character i tried when he was on roation, i'm thinking of buying him since i've got over 4,000 IP and was alright as him. But i kinda want to buy a hero who's quite overpowered just for the lulz when i have a bad game as trist and just want to own things up to feel better - any suggestions?
Nidalee is my pubstomp champion, can sustain very well in any lane (preferably solo top) has a fine gank, great farm, and can push lanes when the enemy is away fast.
Nidalee takes about a few days of work to get good enough to pubstomp with, and if you want to play competitively with her we're talking a few months of work to get everything down.
HotshotGGs guide is great in every way that it presents. Wrapter is a guy who is a very good Nidalee I'd contact him ingame, I learned what I know from him. Other than that I'd say have fun.
The melody of logic always plays the notes of truth.
Panzerjager wrote:Yeah I though I was just having issues as squishy guys like Yi, but I just got owned as Sion last night, So i'll try to stay in range xp range and not get harassed. I'm starting to get pretty passable as ranged characters but by melee ability is truly lacking. I'll try this and see if I get better
Two things you can do. One, if you're harassing your opponents they generally won't harass you (at least in low Elo), so as a melee hero like Yi, try and use your ranged skills to drive your opponents away (alpha strike on a minion works wonders, keeps you safe AND harasses). If the ranged spell is spammable that's even better. Secondly, wait for your opponent to make a mistake and go in for the kill. That nets you gold, takes gold/exp from him/her, and leaves the lane to you (or even better, leaves THEIR partner defenseless).
Coordinate strats with your lane partner, and don't be afraid to ask for a lane switch if a ranged hero is getting to you. Generally ranged hero's are a nightmare to deal with, but keep in mind, they're squishy as well - they aren't nearly as tough once you close the gap. Getting boots on your first trip back really helps with mobility and getting last hits/kills during the laning phase.
There isn't really a good solution for solo lane melee vs ranged with good harass, so avoid those situations if possible. Sharing XP as a carry is better than feeding.
EDIT: Oh, and keep an allied minion between you and your opponent at all times. Skillshots will hit them instead of you.
Panzerjager wrote:Yeah I though I was just having issues as squishy guys like Yi, but I just got owned as Sion last night, So i'll try to stay in range xp range and not get harassed. I'm starting to get pretty passable as ranged characters but by melee ability is truly lacking. I'll try this and see if I get better
With sion, you can really do a lot of damage if you're building AP. At level two, you can pull up your shield stun an enemy, run up and pop your shield, and then walk away. It's a lot of damage, and you can decide if you want to use your shield for that or just stun for free harass.
I recently played a game as Alistar. I initiated well, I was a damage sponge for as long as I could be, and I got focused a lot. The main issue was that the three carries on my team combined did as much damage as I would expect one to do by him/herself. Result: The squishies I isolated never died and the teamfights I initiated always ended up with me being focused and the other four guys sitting around with their thumbs in their asses. Oh, and it was apparently my fault we lost.
This is why people hate tanks and support. They can't carry and they always take the fall.
Quaroath wrote:I just noticed we had 20 kills but 37 assists in that screenshot bv
up to 2 assists per kill, iirc
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(1:55:11 AM) ahallucinogenic: it's ok drench
(1:55:21 AM) ahallucinogenic: it's perfectly normal for young children to walk in on their parents making love
(1:55:31 AM) Drench394: i can't wait
(1:55:11 AM) ahallucinogenic: it's ok drench
(1:55:21 AM) ahallucinogenic: it's perfectly normal for young children to walk in on their parents making love
(1:55:31 AM) Drench394: i can't wait
Playing as a melee character against ranged - well, it depends on the matchup, it depends on a lot of things. Firstly I'd say make sure your runes and masteries are setup to be tanky, since you're inevitably going to be eating harass. This even holds true for melee damage dealers like yi or xin - you need to be able to get through that early game and and get some farm and you can make up on lost damage later. I mean, there are exceptions, like the ridic jax pages people run, but tanky works at least ok for every single melee champ.
Every melee champ has some method of getting into melee range - whether a charge, a snare, a dash or a speed steroid, and nearly every melee champ is stronger in a stand and shoot fight than nearly every ranged champ - that, after all, is their compensation for not having range. The net result is that in order to win your lane as a melee vs ranged champ, you have to fight the enemy as often as possible. Every time you have the opportunity, you need to be jumping on the enemy and beating them down. The bane of this is minions. As soon as you rightclick someone, you'll take minion aggro, and minions at low levels smash face. You can't fight the enemy where you are taking 6 ranged creeps and 3 melee creeps and their autos to the face. You will lose that fight. What's more, a competent ranged champion may well be able (depending on the matchup) to kite you. Picking the correct time to go in is thus important.
The art of laning as melee is controlled aggression. If you see a weakness, like the other character blowing cooldowns unwisely, or being lower health than you, or you have the larger creepwave, then abuse that. Especially at low levels, ranged characters make a ton of mistakes you can abuse as a melee char. I used to lane xin a ton, and youd be astonished how often a ranged character who has me beat (like caitlyn) pushes up to my tower and then starts hitting the tower - giving me free reign to jump her without fear of retaliation. If they are winning the lane, they tend to underestimate you - forget what you're capable of. When this happens, you have an opportunity.
Only when you get ahead as melee do you earn the right to farm. They will boss you to begin with, but thats ok. When you get stronger and the opportunity presents, you can repay the favour fivefold.
Tips:
Try and stay one boots level ahead of your opponent.
Avoid unnecessary damage from skillshots, and try not to get beaten on too hard at early levels by going for cs you can't reach. Some characters can hard deny you to start with. That's ok.
You may have ranged poke as a melee character. You can use this to trade, but be careful about going out of mana, as they can trade with just autos for no mana cost. Remember most abilities become much more mana efficient at rank 2.
Dont try fighting without a full combo on a combo dependent champion like xin zhao. Play passively until 3
Buy many many many potions. Buy other health sustain and regen items like philo stones and doran's shields. If you're really being bossed around, try getting resistances. You can get to the point on some characters, particularly with innate sustain, where you can just shrug off the harass and farm anyway.
Use brushes to drop minion aggro and disengage from fights. Brush is in general your best friend - a ranged character facechecking loses their primary advantage (range), and you cant be targeted for harass while in the brush. Camping the brush can allow you to use sustain abilities like yi's meditate or garen's passive for free, since they can no longer harass you except for skillshot abilities - it also can force the ranged character to take strange positions in lane, which again leaves them vulnerable to jungle ganks.
The enemy ranged champion can deny you last hits with harassment and force you back. This means they will push the lane. A competent jungler will love this shit. If not, ping the guy and ask for a gank.
(10:50:24 PM) xcaykex: GODDAMNIT I DONT WANNA GET RID OF MY TENTACLE RAPE PORN
That's right. I can totally keep up with your purposely built Malz with fully specialized runeset with my Annie with incomplete Rammus runes. What's more I can stay within 10 farm and force you out of lane so I am higher leveled.
This game ended with the rest of our team getting wiped while I was B, followed by me TPing to their base and backdooring their Nexus. GG
Also my largest Critical was 1869.
Espeonage wrote:That's right. I can totally keep up with your purposely built Malz with fully specialized runeset with my Annie with incomplete Rammus runes. What's more I can stay within 10 farm and force you out of lane so I am higher leveled.
As always Shanba is giving the good advice and droppin' the knowledge bombs.
I'd give much simpler and lamer advice, play melee heros retarded sustain / ease of use like Morde, Cho, WW or Udyr for a bit as a stepping stone into harder to play melee heros.
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up