Back-up Mod: Scott Brosius
18. Toogeloo, Reptile (Mafia Even-Night Ninja)
* = number of prods
# = warning for posting during MK phases
Dead:
6. WeyounsLastClone,
12. Bunnylover,
22. xRECKONERx, Liu Kang
7. Ghostwriter,
3. Albert B. Rampage,
5. Palisade (Mastin + Twistedspoon hydra),
11. CooLDoG,
2. T-Bone,
1. CSL (who replaced NanookTheWolf, who replaced Snakeplissken),
14. Mastermind of Sin,
20. Magister Ludi,
24. Nero Cain,
19. Amrun,
8. Nachomamma (who replaced Timeater),
16. Internet Stranger,
4. zMuffinMan,
9. Darox,
13. The Fonz,
15. kiwieagle,
10. Pine (who replaced GreyICE, who replaced springlullaby),
25. Oversoul,
17. Bogre,
21.
23. Kise,
1. GreyICE
2.
3.
4.
5.
1. You can NOT no-lynch this game.
2. Please bold your votes and unvotes or else they don't count. You don't need to unvote, but I'd like it.
3. Don't talk in real life about the game (meaning face-to-face, off-site communication, through any Instant Messenger clients or through e-mails, etc...basically, keep all talk about this game IN this thread.)
4. No secret messages using size tags or other trickery.
5. Don't quote my PMs, fake or not. You can quote my in-thread posts.
6. Don't use personal attacks.
7. If I make a mistake, let me know.
8. I'll vote count every page, but if I slack, let me know.
9. Please use V/LA if you aren't going to post within 3 days.
10. I'll prod you if you don't post after 3 days. 3 prods and I'm replacing you. You have 48 hours to respond to a prod before I replace you. For those coming off of V/LA, you have 1 full day to post (midnight of return date until midnight of the next day, EDT) or else you will be prodded.
10a. Prod timers reset after each game day ends. However, I will respect a prod request if 2 quick game days go by without a post from the player (quick meaning less than 3 real days each).
11. You can leave the game if you wish, but don't do it jokingly.
12. Days (in Non-MK phase) use a modified mathematical formula depending on the number of players for a deadline (1 week + (x/2) days rounded up where x = # of players). Extensions are 3 days, and you can vote for them (one per pre-MK day phase).
13. I'm the mod. Whatever I say, goes.
14. I post in bolded reddish purple, so don't use it. Other colors are ok.
15. Modkills turn you into Neutral Survivor. They end the day if the modkilled player is town, they do NOT end the day if he/she is scum.
16. Play to your wincon. I'll be the judge of that, and I'm pretty reasonable on judging actions either playing to or against wincon. Voting for yourself to play towards your win-con is okay; outing scumbuddies and self-hammering for fun is not.
17. Don't post elsewhere on mafiascum about this thread, and don't quote anything from the game in your signature until the game is over IF it has to do with core game content.
18. Please play to the integrity of the game. If it's something that could be seen as a game-breaker (such as posting confirmable role PM information, explicitly quoting your role PM word-for-word, stating abilities word for word, posting screenshots, posting role PM pictures, etc.), it's seen as a modkillable offense.
1. Day Phase: You use votes to choose for Mortal Kombat (Vote: DemonHybrid). A majority vote selects them for Mortal Kombat. The deadline will take the top two (or top, if one has been selected already) players as Mortal Kombatants. If there's a tie, first one in the lead is chosen. Once a person has been selected for Mortal Kombat, the votecount resets after a brief twilight.
2. You can NOT vote for a no-lynch.
3. When a player is selected for Mortal Kombat, that player may still talk and vote until the 2nd person is selected.
4. When two people are selected for Mortal Kombat, I will announce twilight.
5. Twilight Phase: I will set-up for Mortal Kombat. At this point, NO ONE may talk and the thread will be locked.
6. Mortal Kombat Phase: I will announce Mortal Kombat. At this point, ONLY the two people selected for Mortal Kombat may talk. If anyone else talks, they will be warned; three warnings will result in a modkill. I will be strict about this. Warnings do NOT go away after each day phase.
6a. Voting in Mortal Kombat Phase: Everyone BUT the two people selected for Mortal Kombat may vote for one of the two Kombatants for lynch by posting the following and only in the following format:
Choose: *name*
Nothing more, nothing less. They may unvote by using the following:
Mercy: *name*
Again, nothing more, nothing less.
6b. Deadline for MK phase is the following: x/3 days rounded up, where x = the number of players (minimum of 3 days). There will be no extensions. If the deadline is hit, the person in the lead will be lynched. If the players are tied, the first one in the lead dies.
6c. The game will end if two players are chosen for Mortal Kombat and, no matter the outcome, scum will win (for example, if there are 3 players left (1 town, 1 town, 1 scum) and both townies are chosen, the game will automatically end in a scum win).
6d. Due to a high-pressure, strict deadline, there will be NO prodding or taking V/LA into account with the Mortal Kombat phase. If one or both Kombatants are not around to Kombat or a player is not around to vote, that's the nature of the beast. If you want to ensure your survival (or ensure someone's chance to speak/vote in the MK phase), please keep all V/LAs and lurking behavior in mind before choosing a Kombatant.
7. Night Phase: Continues as normal.
If by some chance there are two roleblockers regardless of faction and one roleblocker affects the other roleblocker's job for that night, I will randomize which roleblocker gets priority.
This game is guaranteed to have NO jesters, cults or survivors (or any modified form of either).
This game could have ANY character from the following games (playable, rumored or backstory): Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Ultimate Mortal Kombat 3, Mortal Kombat Trilogy, Mortal Kombat Mythologies: Sub Zero, Mortal Kombat 4, Mortal Kombat Gold, Mortal Kombat Deadly Alliance, Mortal Kombat Deception, Mortal Kombat Armageddon, Mortal Kombat: Shaolin Monks, Mortal Kombat 9
Sample Vanilla Townie PM (if any):
Hello,PLAYER.
Rolename:Ed Boon,Vanilla Kombatant
Abilities:
Create Game: You are able to vote usingVote: *PLAYER*to choose them for Mortal Kombat, orChoose: *PLAYER*to help send one of the two Mortal Kombatants to death (Mercy: *PLAYER*to unvote).
Passive Abilities:
Midway Studios Warrior: You are aligned with the town and win when you eliminate all anti-town players, even if you are dead. One person in your faction must be alive for you to win.