Shanba wrote:Ezreal is pretty much highest priority for red buff on any team he's on. If you get red buff, then you dont need the slowing effect from frozen mallet and can invest in other things instead.
I'm not a huge fan of rageblade on ezreal. It's a hugely efficient item, for sure, but it has some issues on ez. Ez has three nukes with big ap ratios - his ult, his w and his e. Using his e as an offensive move is dangerous because that then leaves you with no escape should things turn sour. Using his ult in the middle of a teamfight is normally a waste - it has such a long windup time and leaves you pinned in one position for that time and also just doesnt do enough damage normally to justify using it. The correct time to ez ult is just before a fight breaks out - soften up the enemy team and get stacks of his passive. At that point in time, the rageblade wont be stacked. So you're not really getting much from the ap portion of the rageblade.
Attack speed is also iffy on ez. Not only does he get some attack speed free from his passive (and hence want to itemise other dps stats) but also attack speed doesnt add anything to his q, whih is one of his major sources of damage (whereas flat ad adds to both his q and his autos). So the attack speed portion of rageblade isnt that great on ez either.
Actually ez's ult really hurts now, especially to open up teamfights with. It's great mid game, and can really open up some opportunities, plus you get your passive fully stacked all the way t start teamfights with (As long as you hit five things, and you probably will including mininons and jungle creeps). I mean, to start off a teamfight, for like a 1-2 second windup that's a decent amount of damage if you hit everyone in the fight, especially now that it can scale off ad.
I agree with not getting a rageblade though.