Cyclic Experimentation Set x02 - [Game Over]


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MagnaofIllusion
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Post Post #100 (ISO) » Wed Oct 26, 2011 6:19 am

Post by MagnaofIllusion »

kdub wrote:Having not played in the first game, is this strategy supposed to be some balance between being able to figure out the setup and not giving the scum too much information? I don't see any fundamental problem with it, I just don't understand the reasoning behind the details of what and when things get revealed. Also, how is it supposed to deal with limited-shot powers that can disappear, or what happens when somebody's power gets revealed earlier? If I'm undermining the strategy by asking, feel free to say so and I'll drop it.


The purpose of the plan is to establish PoE relational links as powers are passed that enable the Town late-game to narrow down candidates for scum and thus focus their other scum-hunting focus. It certainly doesn’t replace traditional scum-hunting at all, it supplements it.

Also it keeps scum honest as they can’t pretend to pass items or to pretend not to get powers when they are passed. Scum don’t want a 1 v 1.

We aren’t looking to bust the set-up. That will come in time as claims are made.

The beauty of the system is that Cops / Trackers / Insert your favorite information role here can immediately claim their Guilty results in the Day after they get them and not worry about scum knowing who to kill to take said role out of circulation. That is the express reason why ‘who you passed to’ is claimed in the second step, not the first.

As for limited shot powers – the last game didn’t have very many of them. It also had the ability for players to recover powers from the inactive areas so if scum wanted to purposefully not pass an Pro-Town power to inactivate it and claim it was limited shot then they have a strong likelihood of being caught.
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Post Post #101 (ISO) » Wed Oct 26, 2011 6:42 am

Post by crypto »

magna what is your current read on me
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Post Post #102 (ISO) » Wed Oct 26, 2011 7:01 am

Post by Sinestro »

VOTE: workdawg!!!!!!!!

Kast3.0 imo?

I agree with magna's idea, it makes a lot of sense and etc!

toogeloo are you scum? y/n?
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Post Post #103 (ISO) » Wed Oct 26, 2011 7:02 am

Post by Toogeloo »

Sinestro wrote:toogeloo are you scum? y/n?

yes.

... I mean no.

wait...

Is this a trick question?
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Post Post #104 (ISO) » Wed Oct 26, 2011 7:03 am

Post by Sinestro »

PERHAPS
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Post Post #105 (ISO) » Wed Oct 26, 2011 7:04 am

Post by crypto »

toogeloo, you responded to that post within a minute of its submission. it's as though you are sitting here observing the thread without taking initiative.

._.
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Post Post #106 (ISO) » Wed Oct 26, 2011 7:05 am

Post by Toogeloo »

@Sinestro:

What is your name?
What is your Quest?
What is your favorite color?
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Post Post #107 (ISO) » Wed Oct 26, 2011 7:06 am

Post by Sinestro »

eh if you were to place your vote right now, who would it be on? (assuming it was a hammer vote ?) @toog but other can reply if they REALLY want

i appreciate toog staring at the thread, it makes him a GOOD panda, MAYBE?
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Post Post #108 (ISO) » Wed Oct 26, 2011 7:07 am

Post by Toogeloo »

crypto wrote:toogeloo, you responded to that post within a minute of its submission. it's as though you are sitting here observing the thread without taking initiative.

._.

How very astute of you.

Sinestro wrote:eh if you were to place your vote right now, who would it be on? (assuming it was a hammer vote ?) @toog but other can reply if they REALLY want

i appreciate toog staring at the thread, it makes him a GOOD panda, MAYBE?

Probably PV. A little too much desire to defend the RVS stage.
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Post Post #109 (ISO) » Wed Oct 26, 2011 7:07 am

Post by Sinestro »

Toogeloo wrote:@Sinestro:

What is your name?
What is your Quest?
What is your favorite color?


1)Thaal
2) kill them all (scary huh)
3)
yellow
green now, dc rebooted me
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Post Post #110 (ISO) » Wed Oct 26, 2011 7:10 am

Post by crypto »

toogeloo wrote:How very astute of you.
thanks! my point is that you still are not taking stances on anything. why?
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Post Post #111 (ISO) » Wed Oct 26, 2011 7:12 am

Post by Sinestro »

^^ pretty sure toog is town hes not being glaringly obvious at being scum ie BRIGHTEST DAY
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Post Post #112 (ISO) » Wed Oct 26, 2011 7:19 am

Post by PeregrineV »

Toogeloo wrote:
Probably PV. A little too much desire to defend the RVS stage.


Yes. Unless I replace in, I will always take my RV-whatever post.
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Post Post #113 (ISO) » Wed Oct 26, 2011 7:36 am

Post by Toogeloo »

Toogeloo wrote:I tend to be more background Day 1 if I can, beginning my way of play of the game
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Post Post #114 (ISO) » Wed Oct 26, 2011 7:37 am

Post by Toogeloo »

By the by...

I have a power. One that has been described as "anti-town" by at least one person.
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Post Post #115 (ISO) » Wed Oct 26, 2011 7:42 am

Post by Kdub »

Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.

And you decided to share this now because...?
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Post Post #116 (ISO) » Wed Oct 26, 2011 7:46 am

Post by warriormode »

Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.


Seriously? Why are you sharing this?
Unvote, vote:Toogeloo
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Post Post #117 (ISO) » Wed Oct 26, 2011 7:49 am

Post by Toogeloo »

Figured people would want to know.
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Post Post #118 (ISO) » Wed Oct 26, 2011 7:52 am

Post by crypto »

that's 2/2 for warriormode on the alarm bell meter.
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Post Post #119 (ISO) » Wed Oct 26, 2011 7:58 am

Post by Sinestro »

Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.

is it a factional nightkill?? :P
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Post Post #120 (ISO) » Wed Oct 26, 2011 8:07 am

Post by Toogeloo »

nah.
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Post Post #121 (ISO) » Wed Oct 26, 2011 8:16 am

Post by Stringer Bell »

warriormode wrote:
Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.


Seriously? Why are you sharing this?
Unvote, vote:Toogeloo


How does it make him scummy that he has an anti-town ability? The abilities were distributed at random..The fact that he shared it doesn't really matter to me, doesn't give me a tell at all. The only thing it tells me is that there are anti-town abilities in the game..
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Post Post #122 (ISO) » Wed Oct 26, 2011 8:26 am

Post by PeregrineV »

Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.


So much for the whole "claim days later thing.", eh?

So, will you be able to use this anti-town power for the good of town, or should you be lynched to make sure the power goes away?
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Post Post #123 (ISO) » Wed Oct 26, 2011 8:30 am

Post by warriormode »

Stringer Bell wrote:
warriormode wrote:
Toogeloo wrote:By the by...

I have a power. One that has been described as "anti-town" by at least one person.


Seriously? Why are you sharing this?
Unvote, vote:Toogeloo


How does it make him scummy that he has an anti-town ability? The abilities were distributed at random..The fact that he shared it doesn't really matter to me, doesn't give me a tell at all. The only thing it tells me is that there are anti-town abilities in the game..


If we lynch someone with an anti-town ability, doesn't that mean that ability is gone?
I thought we also agreed not to say or hint towards our roles for today. did we not?
His post here isn't really scummy, the fact that he hasn't voted or even given some kind of read on anyone yet is.
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Post Post #124 (ISO) » Wed Oct 26, 2011 8:31 am

Post by MagnaofIllusion »

@Toog
– why not vote for someone right now. That’s be great! At least until we get a vote-count. Thanks in advance!

--

@Sinestro
– Do you plan to sign your posts or just let the clear differentiation between Andy and Hiplop tell the tale?

Sinestro wrote:eh if you were to place your vote right now, who would it be on? (assuming it was a hammer vote ?) @toog but other can reply if they REALLY want


Why don’t you answer yourself …that’d be great!
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