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Post Post #5900 (ISO) » Sat Nov 12, 2011 10:01 am

Post by Staeg »

<googles>
lmao Fate = Jake from State Farm & Pisskop
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Post Post #5901 (ISO) » Sat Nov 12, 2011 10:04 am

Post by Staeg »

Am not impressed.
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Post Post #5902 (ISO) » Sat Nov 12, 2011 10:44 am

Post by Brandi »

JDodge wrote:thoughts on the patch preview:

sona doesn't need a nerf to her w, she's just in general got more utility than the other supports due to being able to poke aggressively in lane, heal, give an MS buff, and have an AoE stun; she's thus extremely hard to balance, expecting her to waver between useless and insanely useful for quite some time (i'd still pick her over any other support in most situations right now tbh)

tl;dr the armor/mr will be unnoticeable, the scaling mana costs won't be that noticeable, her kit is batshit insane for a support

kat change is interesting

tristana does
not
need a buff, cait/graves/kog nerfs will possibly put kog back into useless territory depending on what they nerf (i'm guessing range), mf will still be outclassed by graves, plz give me back my corki blind riot

sion changes aren't quite enough

my guess is that the cv changes won't make it any less useful, and will push people towards conserving it for when it's actually needed (too much follow the jungler is a bad thing, yo)

SomeRandomGuy wrote:'If sona lands a killing blow, the target will remain on the battle field for 3 seconds, unable to move or attack - if hit by another champion that champion will take the killing blow leaving sona with an assist.'

That ought to stop those stupid Sona's who kill steal all the time with their stupid pew pew beams.


this would be retarded

people who rage about sona KSing don't understand how her character works (she's by far the easiest support to
completely accidentally
KS with due to the fact that her range on her Q is very hard to learn and people often forget about power chord in the heat of a fight) and are likely the sorts of people who care more about kills than breaking the goddamn nexus (which makes them bad at the game)

SomeRandomGuy wrote:I remember ranting about Sona being useless just a few weeks ago... Now she's being nerfed? Maaaan the ones i've mostly played with must suck. Something should be done to stop her being allowed killing blows if there's an ally within range of the target though that would be a reasonable nerf for her / buff for her own team.


sona is by far the best support in the game right now (except in certain situations where other supports would be better; see cait or vayne/taric and ashe or kog/soraka) and compliments any bot lane AD carry due to her insane utility

I love it when JD posts in this thread.
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Post Post #5903 (ISO) » Sat Nov 12, 2011 10:55 am

Post by TheButtonmen »

Soraka needs more JD lovin'.

She gives mana.

Mana
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Post Post #5904 (ISO) » Sat Nov 12, 2011 11:00 am

Post by Ankamius »

Sona is the best support simply because she is the only one to have good CC, good utility, good damage, and low reliance on items (hi karma).

In other news, I have 11 rune pages now. Yay!
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Post Post #5905 (ISO) » Sat Nov 12, 2011 11:01 am

Post by Brandi »

manho wrote:that new mastery trees gives too many options. i find it really difficult to choose between them.

This is a GOOD thing.
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Post Post #5906 (ISO) » Sat Nov 12, 2011 11:45 am

Post by hitogoroshi »

xRECKONERx wrote:I didn't see anything in the patch preview about dodge runes going away?


Dodge isn't. Nimbleness (the mastery where dodging gives you +10% ms for a few seconds) is going away, and for most characters that was pretty much one of the only reasons for dodge - I made sure to only ever take dodge runes in conjunction with my nimbleness page. So now I'm probably not having dodge at all, and a lot of people agree with me, I think.

I imagine they'll announce passive reworks for Jax, Sivir, Udyr, and then all at once say, "Dodge runes are being removed, people are being refunded, Tabi is getting reworked."
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Post Post #5907 (ISO) » Sat Nov 12, 2011 11:51 am

Post by Staeg »

I love how they said that it's a minor tournament patch. And they're revamping all of the masteries.
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Post Post #5908 (ISO) » Sat Nov 12, 2011 11:56 am

Post by JDodge »

TheButtonmen wrote:Soraka needs more JD lovin'.

She gives mana.

Mana
!


soraka is a good pick for a lane that you want to sustain the fuck out of, or if the enemy team has a karthus

Ankamius wrote:Sona is the best support simply because she is the only one to have good CC, good utility, good damage, and low reliance on items (hi karma).

In other news, I have 11 rune pages now. Yay!


i miss my karma supportin' days, stupid not being shit anymore

Staeg wrote:I love how they said that it's a minor tournament patch. And they're revamping all of the masteries.


the impression i get is "that's not this patch"
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Post Post #5909 (ISO) » Sat Nov 12, 2011 11:57 am

Post by hitogoroshi »

I got that idea from the LINK but the video pretty explicitly said it's this patch.
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Post Post #5910 (ISO) » Sat Nov 12, 2011 12:02 pm

Post by Nexus »

Nasus isn't bad. I suck harder as melee than ranged though :(
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Post Post #5911 (ISO) » Sat Nov 12, 2011 12:18 pm

Post by Chronopie »

I'm looking forward to the Lifesteal and Spellvamp masteries. Even if I don't end up with a nice 21/0/9 anymore.
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Post Post #5912 (ISO) » Sat Nov 12, 2011 12:37 pm

Post by IH »

I was kind of pumped about the mastery changes until I realized that the experience gain increase mastery is now going to take 16 points to get... as a jungler.
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Post Post #5913 (ISO) » Sat Nov 12, 2011 12:59 pm

Post by Fate »

Yeah if 8% gave junglers lvl 2 after mini golems exactly wtf is this gonna do
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Post Post #5914 (ISO) » Sat Nov 12, 2011 1:00 pm

Post by JDodge »

IH wrote:I was kind of pumped about the mastery changes until I realized that the experience gain increase mastery is now going to take 16 points to get... as a jungler.


they're buffing jungle xp
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Post Post #5915 (ISO) » Sat Nov 12, 2011 1:01 pm

Post by SomeRandomGuy »

Jdodge -

I understand perfectly well that it's usually accidental, that being said there's a lot of sona's out there who don't even try to secure kills for the partner and happily take the Killing blows. What i suggested was in jest, although would be a considerable buff to the sona's team.

On the tristana buff: She doesn't need a buff so much as she needs a little rework, she needs more scaling for her abilities, or a reduced cooldown on her ulti even if a little of her auto shot damage would be took away or her Q nerfed a little.
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Post Post #5916 (ISO) » Sat Nov 12, 2011 1:02 pm

Post by IH »

The only buff tristana needs is a more responsive rocket jump, hoooooly fuck I hate that thing.
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Post Post #5917 (ISO) » Sat Nov 12, 2011 1:05 pm

Post by Chronopie »

I dislike being able to be Flung/charged etc while in midair, and it acting as though I hadn't jumped at all. (for position)
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Post Post #5918 (ISO) » Sat Nov 12, 2011 1:11 pm

Post by Ankamius »

As a Tristana main who has played over 400 games of Tristana, all she needs is an E rework. That's it. Nothing else needs to change.
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Post Post #5919 (ISO) » Sat Nov 12, 2011 1:36 pm

Post by xRECKONERx »

So Brand is basically AP nuke burst damage, and Cassie is damage over time.

Hmmm.
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Post Post #5920 (ISO) » Sat Nov 12, 2011 1:41 pm

Post by Ankamius »

Pretty much, yeah.
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Post Post #5921 (ISO) » Sat Nov 12, 2011 1:46 pm

Post by Oman »

xRECKONERx wrote:So Brand is basically AP nuke burst damage, and Cassie is damage over time.

Hmmm.

By "over time" you mean 3 seconds, then yeeep!

Also, she's more about mana regen, and is awesome.
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Post Post #5922 (ISO) » Sat Nov 12, 2011 1:47 pm

Post by xRECKONERx »

I'm so tempted to blindbuy her or Brand, but it's horrible to figure out which -_-
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Post Post #5923 (ISO) » Sat Nov 12, 2011 2:24 pm

Post by hitogoroshi »

Fate wrote:Yeah if 8% gave junglers lvl 2 after mini golems exactly wtf is this gonna do


they're going to buff exp gain from jungle by roughly the same ammount

blue or mini golems giving 2 and a full clear giving 4 should happen w/o masteries I believe it was said
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Post Post #5924 (ISO) » Sat Nov 12, 2011 2:26 pm

Post by JDodge »

SomeRandomGuy wrote:Jdodge -

I understand perfectly well that it's usually accidental, that being said there's a lot of sona's out there who don't even try to secure kills for the partner and happily take the Killing blows. What i suggested was in jest, although would be a considerable buff to the sona's team.

On the tristana buff: She doesn't need a buff so much as she needs a little rework, she needs more scaling for her abilities, or a reduced cooldown on her ulti even if a little of her auto shot damage would be took away or her Q nerfed a little.


not at all

tristana is probably the single strongest carry late-game aside from kog

xRECKONERx wrote:So Brand is basically AP nuke burst damage, and Cassie is damage over time.

Hmmm.


cass still does some nuke damage, but she's mostly dot-focused

be prepared for an uphill struggle learning her

Oman wrote:Also, she's more about mana regen, and is awesome.


what is this i don't even

you only need 2-3 doran's rings and your mana regen is set, gg
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