War in Heaven III (CONSIGNED TO THE VOID)


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Nuwen
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Post Post #1150 (ISO) » Wed Mar 14, 2012 7:01 am

Post by Nuwen »

Mr. Flay wrote:
The Fonz wrote:Please tell me there was a graveyard, right? I wana arrange an appointment with a bucket of popcorn and Nuwen ranting.

Of course there is - and yes, you get some pretty good ranting by Nuwen at my vicodin problem. :roll:

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Post Post #1151 (ISO) » Wed Mar 14, 2012 7:05 am

Post by Nuwen »

Can't wait for the mini btw. I say it all the time, but angel nightless is my favoritefavorite burgeoning setup. I encourage other people to play around with its design because not only is balance role/quality sensitive, it's time-sensitive too.
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Post Post #1152 (ISO) » Wed Mar 14, 2012 7:07 am

Post by Faraday »

Need super strict checks for a game like this, I think. DonJosh flakes on everything and ani is pretty the same. disrespectful for them to continue to sign up for games they won't fucking play, though.
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Post Post #1153 (ISO) » Wed Mar 14, 2012 7:07 am

Post by scooby »

Just would like to say that Flay is an awesome mod.

But

The reinforcement mechanic is the reason why this game died. People aren't motivated to post because they know they are not going to be replaced in the short run. Scum can effectively use this as a strategy, as NS kinda did.

One more thing. Amrun, you are a TERRIBLE mafia player. I was annoyed at your comments on the graveyard about how well you played, specially the BS about "just as planned, etc". You got lynched easily. You are SO FUCKING EASY to read as scum. The principal reason why town didnt lynch well was because scum were lurkers or new reinforcements.

Everyone else, GG.
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Post Post #1154 (ISO) » Wed Mar 14, 2012 7:21 am

Post by Firestarter »

Fate wrote:
StefanB wrote:Battu: Fate was one of the replacement scum, right?


hm? I'm surprised you got me.

I was the least obvious of the replacement scumz, imo >_>b

(there were three of us)


I was on to you Fate.
Your impassioned plea to save Nuwen was way over the top.
You tried to make yourself look town by doing so and sheeting Nuwen.
Yet you ignored Nuwens town read on me completely.
you didn't really do anything after this, except call me scum at every available opportunity.
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Post Post #1155 (ISO) » Wed Mar 14, 2012 7:28 am

Post by Firestarter »

@Flay...

The re-inforcement mechanic aside, I thought you did another great job.
I'm pre-inning for the next outing of this series whatever way you run it.

Nuwen, I too am looking forward to reading your rant, I have a feeling my name may have been mentioned, but you should not have ignored me throughout my accusing looks your way.
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Post Post #1156 (ISO) » Wed Mar 14, 2012 7:37 am

Post by Fate »

Your reads didn't matter Scumstarter. HUEHUEHUEHUE
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Post Post #1157 (ISO) » Wed Mar 14, 2012 7:43 am

Post by Magua »

Now that the scum are out, my problem with the game (that I bitched to Flay about ad nauseum) was essentially the requirement that all the scum be active, which simply wasn't the case. Both of the attempts to kill springlullaby (who Battousai had seen visiting someone, so we knew was a pr) failed because there was a scum who didn't send in rage, resulting in much gnashing of teeth on my part. Tangentially related, since this was reinforcements and not replacements, new scum came in with no rage, so there was more sadness when, eg, Otolia got modkilled holding 6 rage.

At no point during the game did all the living scum ever use their rage at the same time. There was always someone who didn't submit.

Compared to that, scum being up against four Archangels who could protect and a role that gave out HP bonuses was pretty small potatoes.

Firestarter wrote:Yet you ignored Nuwens town read on me completely.


I'm not going into the archive and checking, but my recollection is that Nuwen's last read on you was that you were scum and needed to die. =P
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Post Post #1158 (ISO) » Wed Mar 14, 2012 7:51 am

Post by Fate »

", Otolia got modkilled holding 6 rage."

I didn't even realize this angle, but yeah holy shit that must've been frustrating.

I mean I know how it felt for NS to take like 19 points of damage and live, but to failkill someone twice >_>

This game would've been just too much of a marathon to keep my smiley scumtown face on.


Props to the original scum who didn't flake and managed to keep it up so long >_>b
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Post Post #1159 (ISO) » Wed Mar 14, 2012 7:52 am

Post by scooby »

Fate wrote:"Props to the original scum who didn't flake and managed to keep it up so long >_>b

Basically it was Batto, whom you bussed as soon as you replaced in. ¬¬
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Post Post #1160 (ISO) » Wed Mar 14, 2012 8:02 am

Post by PeregrineV »

scooby wrote:
Fate wrote:"Props to the original scum who didn't flake and managed to keep it up so long >_>b

Basically it was Batto, whom you bussed as soon as you replaced in. ¬¬

:lol: :lol: :lol:
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Post Post #1161 (ISO) » Wed Mar 14, 2012 8:06 am

Post by Slandaar »

I never did understand the whole 'more likely town flake than scum'
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Post Post #1162 (ISO) » Wed Mar 14, 2012 8:23 am

Post by PeregrineV »

Green room was fun read.

Never thought that scum had continuous daychat. I really don't get why they weren't more effective at controlling the town considering we where all over each other at various points in the game.

Also, was Tenchi a Rage kill?

What was up with the 1 hp ding on Zoraster? How did you miss Spring twice in row?
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Post Post #1163 (ISO) » Wed Mar 14, 2012 9:07 am

Post by Battousai »

If I remember correctly, we killed tenchi but did not expect for him to flip PR.

First time we thought he was Ophan (a little mishap on my part, as I misread my result PM). Second time we thought he had a lot of health, so we sent a lot at him, but I believe someone or 2 didn't submit an action.

PV- Well, considering it took you all until Amrun was lynched to get a lynch correctly, and then me to get your second. I think scum didn't need to control the town. And with so few scum active, it would be difficult anyways.

I'm kind of glad the game is over now. I mean, in order for scum to win, it would be an additional 3-4 months of playing. For town, it would probably be similar/more.

Also, NS was obviously lying to you all. I mean, a post restriction? What was it, like 10 posts every 3 days or something like that and he goes for 12 days at a time not posting... NS if you are going to fake claim a role that is already beneficial to town, don't throw in a PR that makes you lurk and then lurk 10x more than needed. Hell, you probably could have gotten away with claimed survivor with that role and survived. All you would have to do is get the archangel to protect you/claim to protect you, and then continuously +1 each claimed archangel and you'd be golden/town would be golden as long as you all agree to the condition.
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Post Post #1164 (ISO) » Wed Mar 14, 2012 9:29 am

Post by scooby »

Slandaar wrote:I never did understand the whole 'more likely town flake than scum'

the reasoning here is that all scum were some kind of power role
it's not a stretch to think that people who have PRs are less likely to flake due to his priviliged status in any game
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Post Post #1165 (ISO) » Wed Mar 14, 2012 10:06 am

Post by Magua »

PeregrineV wrote:Also, was Tenchi a Rage kill?


Yes.

PeregrineV wrote:What was up with the 1 hp ding on Zoraster?


Scum could receive damage as punishment for breaking a rule.

PeregrineV wrote:How did you miss Spring twice in row?


Read my previous post.
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Post Post #1166 (ISO) » Wed Mar 14, 2012 10:47 am

Post by Firestarter »

Fate wrote:Your reads didn't matter Scumstarter. HUEHUEHUEHUE


Nothing mattered in the end.

BAHAHAHAHAHA.
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Post Post #1167 (ISO) » Wed Mar 14, 2012 10:53 am

Post by Firestarter »

Magua wrote:
Firestarter wrote:Yet you ignored Nuwens town read on me completely.


I'm not going into the archive and checking, but my recollection is that Nuwen's last read on you was that you were scum and needed to die. =P

It was utter OMGUS on Nuwens part.
Her read on me prior to my case on her was a townread.
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Post Post #1168 (ISO) » Wed Mar 14, 2012 12:04 pm

Post by springlullaby »

Neh I remember Nuwen saying that Magua was town. Which prompted my comment about her being some sort of reverse death miller.

In retrospect townblock wasn't too bad. With Magua the only scum on it.

Cool I was right about Otolia.

This game was just too big I think. At one point you just get a bit dispirited about the amount of people you have to lynch before making any sense out of it. But the setup was pretty cool. The replacement mechanic I have to say wasn't so good.

A question a never got an answer to: how did the protection mechanic of the Archangel actually works? Did it protect beyond on RP, because as far as I am aware I was only ever able to block one RP.
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Post Post #1169 (ISO) » Wed Mar 14, 2012 12:14 pm

Post by springlullaby »

Also scum QT plox?
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Post Post #1170 (ISO) » Wed Mar 14, 2012 1:42 pm

Post by The Fonz »

Also, megalol at Batt claiming his posting once a day thing wasn't scummy.

Metronomic posting is more scummy than going ages without posting then having short bursts of activity.
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Post Post #1171 (ISO) » Wed Mar 14, 2012 2:31 pm

Post by Mr. Flay »

Battousai wrote:Also, NS was obviously lying to you all. I mean, a post restriction? What was it, like 10 posts every 3 days or something like that and he goes for 12 days at a time not posting... NS if you are going to fake claim a role that is already beneficial to town, don't throw in a PR that makes you lurk and then lurk 10x more than needed. Hell, you probably could have gotten away with claimed survivor with that role and survived. All you would have to do is get the archangel to protect you/claim to protect you, and then continuously +1 each claimed archangel and you'd be golden/town would be golden as long as you all agree to the condition.

NS's strategy was working to keep him alive for a while, but probably wouldn't have resulted in a win.

Also, reread his superpower. He has to boost EVERYBODY once before he can boost anybody twice, etc. So he couldn't just cycle through the Archangels 17 times and autowin with town.
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Post Post #1172 (ISO) » Wed Mar 14, 2012 3:22 pm

Post by Battousai »

Ah, I thought that would be a bit too much power to overlook on his part.

Fonz- Please tell me how someone who posts daily is scummy. I mean, I can see it if most of the posting was fluff, but if actual content was posted... Some people don't have enough time to get on multiple times a day (let alone keep up content/posting rate 3 months into a game that is no where near being finished). I was obviously posting enough that people noticed I wasn't posting multiple times a day, but if my plan was to strategic lurk, scum would lurk more when there wasn't much pressure on lurkers who were posting way less than he.

I basically see it as me having a knife at 40 feet and walking to a cop, WLC has a pistol at 20 feet, and NS had a shot gun at 10... and the cop shot me first. I was expecting WLC to be mislynched, thus turning town off of lynching lurkers for awhile.
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Post Post #1173 (ISO) » Wed Mar 14, 2012 4:54 pm

Post by kanyeknowsbest »

Mr. Flay wrote:
You may not target yourself, and you may not target the same player twice unless all currently active players have been Enabled, Hurt, or Healed by you at least once. If you make it all the way through the list, your own maximum/current HP will increase by 2, and the list starts over for you. I will provide you with the state of your current list at any time by request, of course
Mr. Flay wrote:NS's strategy was working to keep him alive for a while, but probably wouldn't have resulted in a win.Also, reread his superpower. He has to boost EVERYBODY once before he can boost anybody twice, etc. So he couldn't just cycle through the Archangels 17 times and autowin with town.

hurts count as a marker in the cycle right? in each cycle he could boost the archangels then place a hurt on each remaining player to reset his cycle. town would fix each hurt and scum would have no recourse but to kill random townies assuming their rage cap could not stop this. it just wouldnt happen as fast as batto suggested, but it was definitely the optimal play for both town and ns.
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Post Post #1174 (ISO) » Wed Mar 14, 2012 5:40 pm

Post by callforjudgement »

I'd mentally put down NS as third party with a win condition that wasn't incompatible with the town's. I assumed it was some funky weird wincon, though, the way he was spreading out HP boosts, rather than a restriction which forced him to spread them out like that.

Also, Mr. Flay, point to this game if you ever happen to get into an argument with someone who says that VTs flake proportionally more than other roles…
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