Mini 1320--Redwall Mafia: Spirit Lore (The Sun Has Set)
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hiplop Jury Darling
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Post hammer 'bah' post which is both surprising and unexpected (Yes, it can be both!)
Let us come, and make a toast
while we listen to this post!
To the town I say adieu,
and to my friends, good luck to you!
*bows*
I leave you with one final message, Rats may not be as cool as Badgers... but there isn't really a way to finish this sentence... >.> *puts on shades*
You haven't seen the last of me!!!!! *fades away*It's not my job to be right, it's my job to be convincing.
Star Trek Voyager Mafia! Ends in a Starfleet victory! Pomp, Circumstance, and Bloodwine for all!- DarthYoshi
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Day Four, Vote Count the First
A lynch has been reached.
hiplop (3): pappums rat, riceballtail, Zdenek
Not Voting (1): hiplop
With 4 alive, it took 3 to lynch and 2 to no-lynch.
The deathscene and hiplop's flip will be posted shortly.Last edited by DarthYoshi on Tue Apr 24, 2012 3:13 pm, edited 1 time in total.On hiatus from any new mafia commitments.
Jesus loves you. But that doesn't mean you're town.
James 2:13- DarthYoshi
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From the completed chronicles of Brother DarthYoshi, scribe of Redwall Abbey...
It is the Spring of Innocence's Despair.
We numbered ten strong in the abbey at one time, but it was quickly realized that not all ten were loyal to Mossflower.
We applied ourselves to ridding ourselves of these invaders in a variety of ways, including seeking the souls of the warriors who had gone before us.
But none of those attempts brought forth new ways for us to defend ourselves, and so we were limited to the assistance the spirits themselves could provide.
In the end, would that be enough?
To answer that question, it was decided there could only be one outcome--one final execution. And hiplop was its target.
Though he protested vehemently, the trio of Zdenek, pappums rat, and riceballtail dragged him up the parapets to one of the towers before throwing him off the ledge and to his death.
As he fell, though, the voice of hiplop could be heard echoing across the grounds, screaming to the last, "Redwalllllllllll!"
It turns out he had indeed been a loyal compatriot all along.
hiplop,Matthias, Redwall-Aligned Creature,went splat on Day Four.
But with hiplop's death...the realization of dread soon washed over the remaining woodland defenders--that they had not, in fact, completely rid the abbey of evil...and that while they may have outnumbered the remaining rat corsair now, night was about to fall, and all knew what would happen then. Without Matthias, without Redwall's own champion...Redwall had lost.
Resigned to his fate, Zdenek turned to pappums and riceballtail and said, "Well...comrades, I can go to my grave in the comfort of knowing that at least one of you was on my side."
Pappums nodded sadly, but it was riceballtail who then exclaimed, "Then to your grave you shall go, Redwall filth!"
At that moment, the facade of kindly Brother Methuselah faded entirely, replaced with the forbidding countenance of the rat who had engineered this entire campaign...Cluny the Scourge.
And taking the poison barb upon his tail (from which his MS name surely came), riceballtail cleaved both Zdenek and pappums through, and as they fell backwards against the tower walls, they lived only long enough to hear Cluny begin to triumphantly shout out the new names he had for Redwall Abbey...
"Rat Abbey! Ferret Gate! Stoat Orchard! Weasel Bell! Hahahahahahahaha!"
My beloved Redwall Abbey is no more. The Spring of Innocence's Despair is now complete, as all those who remain are the guilty.
pappums rat,Bella of Brockhall, Redwall-Aligned Spirit and One-Shot Doctor,was endgamed on Day Four.
Zdenek,Old Lord Brocktree, Redwall-Aligned Spirit and One-Shot Bulletproof Townie,was endgamed on Day Four.
A win condition has been reached. TheRat Hordefaction of riceballtail (Cluny the Scourge, Rat-Horde Aligned Creature and Strongman) and Korlash (Ripfang the Sea Rat, Rat-Horde Aligned Spirit and Modified Godfather) have emerged victorious. Congratulations!
Complete setup, Role PMs, QTs, and mod thoughts forthcoming.On hiatus from any new mafia commitments.
Jesus loves you. But that doesn't mean you're town.
James 2:13-
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hiplop Jury Darling
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DarthYoshi I am your Father
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The Setup
1 Mafia Strongman (Cluny the Scourge/riceballtail)
1 Mafia Godfather (Ripfang the Sea Rat/Korlash)
1 Town 1-shot BP (Old Lord Brocktree/Zdenek)
1 Town 1-shot Doctor (Bella of Brockhall/pappums rat)
1 Town 1-shot Rolecop (Martin the Warrior/quadz08)
1 Town 1-shot Vigilante (Boar the Fighter/Junpei)
1 Town Neighborizer and potential 1-shot Cop (Sunflash the Mace/vijay2vasandani)
1 Town Neighborizer and potential 1-shot JK (Constance the Badger/PeregrineV)
1 Town Neighborizer and potential 1-shot RB (Matthias/hiplop)
1 Town Neighborizer and potential 1-shot permanent Neighborizer (Abbot Mortimer/iStark)
Night Actions
Night One actions:
Riceballtail kills Vijay2vasandani (successful)
Peregrine attempts spirit connection w/ vijay (fails)
vijay attempts spirit connection w/ quadz08 (fails due to vijay's death)
pappum's rat protects Junpei (sucessful but moot)
quadz08 rolecops Korlash (successful)
hiplop attempts spirit connection w/ quadz08 (successful, both players will receive QT at end of D2)
iStark attempts spirit connection w/ Junpei (successful, both players will receive QT at end of D2)
Night Two actions:
Riceballtail kills Quadz08 (successful)
Junpei kills PeregrineV (successful)
PeregrineV attempts spirit connection w/ Junpei (fails due to PV's death)
Riceballtail attempts spirit connection w/ Junpei (successful, both players will receive QT at end of D3)
hiplop submitted no action
Night Three actions:
Riceballtail kills Junpei (successful)
hiplop attempts spirit connection with Junpei (fails due to Junpei's death)
iStark/Junpei QT: http://www.quicktopic.com/47/H/gJQagZEqKrk
hiplop/quadz08 QT: http://www.quicktopic.com/47/H/fejrgVn6ZpMsN
riceballtail/Junpei QT: http://www.quicktopic.com/47/H/aXwhKQ326AH
Mafia QT: http://www.quicktopic.com/47/H/uXSPw8rHmeF
Dead QT: http://www.quicktopic.com/47/H/5DT3Jfr3ceBh
Role PMs to come in the next post.On hiatus from any new mafia commitments.
Jesus loves you. But that doesn't mean you're town.
James 2:13- Magua
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Role PMs:
Mod notes:
A creature trying to connect with another creature player will always fail, but the player will not be told why, only that the attempt failed.
For the purposes of the spirit connection ability, Ripfang is considered a spirit, Cluny is not. Nobody has been assigned to seek Ripfang, and Cluny seeking a spirit does nothing for him power-wise.
If a creature dies, his/her future ability will not be included in the flip unless it has already been unlocked.
If the town RB and JK were to target each other, per my Mechanics rule #5, I would let random.org determine which player’s action would go through.
bv310 elected to be NK-immune during pregame.
Spirit Connection assignments:
Hiplop is to seek Zdenek
vijay2vasandani is to seek Ghostlin/quadz08
PeregrineV is to seek Junpei
HellloooNewman/iStark is to seek pappums rat
PEdit: OMG yes, but Magua, you trolled me pretty good in the Secret Society dead thread.On hiatus from any new mafia commitments.
Jesus loves you. But that doesn't mean you're town.
James 2:13- Zdenek
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This game was really depressing:
Being unable to get Korlash who was clearly scum lynched on day one,
Quadz almost being lynched day two.
These things made analyzing voting habits nearly impossible because everyone alive looked guilty because of it.
Hiplop, I have no idea why you thought Pappums was scum. Your play at the end looked like scum giving up, and your "why did you hammer" post, before anyone hammered looked fake. There were just two votes.
Up until the end, I was really torn between Hiplop and RBT.
Preview edit: Hiplop, why did you not claim that your bond with Junpei was successful and you got the rb power from it?I have secret plans and clever tricks.- The Enormous Crocodile.- Zdenek
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One thing that I think really hurt town was the failure of first iStark and then Hiplop to claim properly - all their actions, whether they were successful or not and picking up their additional powers.
iStark's comment about his secondary power not working when he paired with Junpei made it seem as though it was possible for creatures to form bonds with spirits who weren't their intended target. Which I guess it wasn't?I have secret plans and clever tricks.- The Enormous Crocodile.- Zdenek
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While I like the ending, I do think the game should have went to night. Riceball 'could' have no killed or attempted to kill Z and failed... But I suppose the chances of it happening were slim. Anyway...
BAM! Never lost faith in ya Riceball... Nope... Not once did I ever maybe possibly waver that perhaps the win was not in the bag... >.> *tears up request to change partners to Z* Yup, knew it all along...It's not my job to be right, it's my job to be convincing.
Star Trek Voyager Mafia! Ends in a Starfleet victory! Pomp, Circumstance, and Bloodwine for all!- DarthYoshi
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The mod's thoughts--
Yeah, D1 was bad. The no lynch was terribad, and the game was at a standstill early on until our replacements came in and sparked some new life into the discussion. I was also wondering why exactly the town was on the brink of lynching a player who got, basically, a guilty on scum D2, but Korlash played that persuasively. iStark's self-hammer was egregious, period, to say nothing of the difficulties that came with claiming as well (see Zdenek's point above). The deadline wasn't a factor yet--there was no reason for the self-hammer.
I'm curious why nobody wanted to go for a no lynch on D4, when with 4 alive it was pretty clearly MyLo.
So even though I kinda feel like town lost this game for themselves, the scum did play very well. I don't *think* RBT had a single vote on her all game after early D1. And Korlash did a good job of making townies look bad as he went down (he was also ridiculously entertaining with his trolling in the dead QT, but that is neither here nor there ) I do think that without the major town mistakes, RBT would have faced a higher degree of difficulty.
Quadz was wondering earlier about Martin's flavor--originally, Martin was the 1-shot alignment cop, and that got switched during balancing, and me adjusting the flavor fell through the cracks. Additionally, I realize that the randomization of connection assignments may have diluted the flavor, but I wasn't creative enough to come up with a better way to avoid a massclaim breaking the game.
I was a little disappointed that none of the successful spirit connections yielded a ton of conversation, but then again, only 48 hours isn't a lot. In retrospect, I think I would have extended night to 72 hours in a game like this.
Finally, the impetus for this kind of a mechanic--I love the JOAT role and thought of how to make a JOAT-type power role structure re-chargeable--that is, as the game went on, shots could either be restored or new shots could be given. I decided on the latter approach because it made much more sense with a Redwall game (which I had also been hankering to do for some time). I hope it added something to the game for you, and that you enjoyed yourself in this game.
It was a joy to mod for all of you. I'm kinda wary of iStark because of that self-hammer, but with that asterisk, I would love to mod the rest of y'all again anytime. I just started work on a Large Theme centered around clergy characters from TV and film fiction from lots of genres (comedy, drama, thriller, etc, so if you're interested, lemme know.
Pedit: Yes, it was possible--but as the Creature PMs stated, only one spirit unlocks the creature's hidden ability.
Pedit again: A kill on Z from RBT would not have failed because of the strongman ability.On hiatus from any new mafia commitments.
Jesus loves you. But that doesn't mean you're town.
James 2:13- Zdenek
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For all intents and purposes I knew Pappums was town, I didn't see the need to no lynch today.
Reading over, I can't believe that Hiplop didn't claim that his rb ability was picked up with a spirit connect or point out that RBT had no secondary ability. Not being a creature myself, I didn't know that players knew what their secondary ability was, and that was something that it could have helped knowing.I have secret plans and clever tricks.- The Enormous Crocodile.- Riceballtail
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Fortunately, I play a better scum solo, so losing Korlash was not much of a hindrance in my eyes (sorry), so long as I was able to coast below the radar. With the extremely poor play from town, I didn't feel like it was all that hard to push to victory. I knew that, once Junpei was all quiet in our QT, he wouldn't be any help for MyLo, and was best to kill and try to frame Hiplop for in the end.Þç¬ÕêåÒéÆÞ¿▒ÒüòÒü¬ÒüìÒéâõ╗ûÕàÑÒééÞ¿▒ÒüøÒü¬Òüä
Proud owner of Mafiascum's First Next Great Restaurant :D- Korlash
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Looking over the roles I feel the town was a bit underpowered in all honesty. The mafia got a full time, multiple use, unstoppable kill and the town got a few one shot abilities as the 'potential' for more one shot abilities.
In my opinion either the poison barb needs to be dropped to a one shot as well or the seekers need to have some sort of guidance to find their target (or multiple targets). The odds of finding your actual target is literally 'random' since you can't even use flavor to figure it out. So it makes perfect sense no ability was actually activated.
So what i think we've learned is that you have to keep flavor intact for this type of mechanic. Put in a rule to help avoid massclaim if you feel the need, but really for it to work the flavor needs to be there.It's not my job to be right, it's my job to be convincing.
Star Trek Voyager Mafia! Ends in a Starfleet victory! Pomp, Circumstance, and Bloodwine for all!- Magua
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↑ DarthYoshi wrote:PEdit: OMG yes, but Magua, you trolled me pretty good in the Secret Society dead thread.
That's how you know my nomination is a good one. =P- pappums rat
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Thanks for modding this game, DarthYoshi, it was one of my favorites that I have played here and was loads of fun.
As for no lynching, I figured the last scum would kill me or Zde (who I was pretty sure was town) and it would still be RBT and hiplop.
iStark's self-hammer was awful. In the future, try to argue your case with reason rather than just saying "y'all are stupid, I cant deal with it."
hiplop, in the future, please make sure you fullclaim with all role specifics. And answer all questions directed towards you, especially during MYLO/LYLO. Not answering questions really makes you look scummy.¯\_(ツ)_/¯- vijay2vasandani
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Cheers for the game guys I feel like reading my old Redwall books now XD special thanks to DY for modding. Sidenote, I agree with whoever said that town was underpowered this game. However that doesn't excuse the fact that we didnt play too well and scum was better than us.coming back after a 3 year break.- iStark
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↑ pappums rat wrote:Thanks for modding this game, DarthYoshi, it was one of my favorites that I have played here and was loads of fun.
As for no lynching, I figured the last scum would kill me or Zde (who I was pretty sure was town) and it would still be RBT and hiplop.
iStark's self-hammer was awful. In the future, try to argue your case with reason rather than just saying "y'all are stupid, I cant deal with it."
hiplop, in the future, please make sure you fullclaim with all role specifics. And answer all questions directed towards you, especially during MYLO/LYLO. Not answering questions really makes you look scummy.
In future try to form actual case rather then going with first thing you see to save your ass. You might as well want to learn to differentiate between ''lol OMIGUS'' & actual defense , seriously you might also want to read the series before claiming others claim forged
When jumpie was killed it was obvious Rice was scum. non of you who were on my wagon would have benefit from his kill if you were scum.
And you all really were stupid. So don't blame me for calling you one. Starting with Jumpi -Z w/e- Rat.
Haven't read the QT yet, but I should when I get time.- vijay2vasandani
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vijay2vasandani Mafia Scum
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^ not happy with that comment. Don't go around calling people stupid. You got lynched for a reason. If it was stupid, then you must have been "stupid-er" if you couldn't convince people it was stupid in the first place. So let's not go around calling people stupid, because we might be embarrassed.coming back after a 3 year break.Copyright © MafiaScum. All rights reserved.
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