Catch-22 Mafia [The end?]


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Catch-22 Mafia [The end?]

Post Post #0 (ISO) » Thu Jun 07, 2012 10:21 am

Post by Fate »

Image


If you can call this living?

14. Kuribo

The sane crazy bastards who got away

Near,
Colonel Cargill, Air Force Useless,
died with a smile D1.

The Trollie
Glork
,
Ex P.F.C. Wintergreen, Air Force Forger Gravedigger,
killed N1.

MattP,
Doc Daneeka, Town Doctor Soldier,
killed N1.

Kdowns,
Colonel Cathart, Air Force Blocker
flew his own mission D2.

SpyreX,
Major ___ de Coverley, Town Commandeering Soldier,
killed N2.

Parama,
McWatt, Town Suicidal Soldier,
killed N2.

Magister Ludi,
Captain Black, Intelligence Officer,
killed N2.

vijay2,
Hungry Joe, Town Paranoid Soldier,
killed N2.

Shmugen,
The Texan, Town Hated Soldier,
thrown out a window with prejudice D3.

Staeg,
Chaplain Tappman, One-Shot Mason Recruiter,
killed N3.

Ojanen,
Aarfy, Navigator,
killed N3.

Papa Zito,
General Dreedle, Air Force Godfather,
was finally replaced D4.

StevieT92,
Slandaar
,
Yossarian, 5-Day Survivor,
killed N4.

Nuwen,
Dobbs, Cowardly Soldier,
skinned like a noc-kitty D5.

Tierce,
Orr, Inventive Soldier,
killed N5.

Korlash,
Nately, Town Naive Soldier,
CHESSKID D6.

CryMeaRiver
Elliebereth,
Major Major Major Major, Town Soldier
killed N6.

MagnaofIllusion
chesskid3,
Clevinger, Miller Soldier
killed N6.

Toogeloo,
Nurse Cramer, Town Soldier
outguessed D7.

Amrun,
Nately's Whore, Vigilante
endgamed D7.

Katsuki,
Harvermeyer, Fearless Soldier
endgamed D7.
Last edited by Fate on Sat Aug 18, 2012 3:17 pm, edited 29 times in total.
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Post Post #1 (ISO) » Thu Jun 07, 2012 10:21 am

Post by Fate »

Catches 1-18


1.) Votes must be bolded and at the start of a line. If we don’t see it, we wont count it.
2.) Unvoting is nice, but not necessary.
3.) Once a majority is reached, that person is lynched.
4.) If there is no majority at deadline, there will be no lynch for that day.
5.) Day 1 will have an approximated deadline based on when the game starts – it will be no less than a week. All following days will have a deadline of 10 days.
6.) Nights will have 60 hours maximum. Any night actions not submitted will simply not happen – the thread should be open 60 hours following a deadline lynch.
7.) Do not talk about this game outside the thread unless your role allows you to.
8.) When you die, you are dead. Stay that way.
9.) Do not edit posts. Do not use invisible text. Do not use small text.
10.) Do not quote any communication from the mod (that includes PMs) in the game thread.
11.) If you are going to be gone for an extended period of time, please let me know. See rule 12.
12.) If you do not post for three days you will receive a prod. Three strikes, you're force replaced. Further, you will be blacklisted from any future games using the BaM ruleset.
13.) If you notice mistakes aside from the vote count, PM me. Bold notification about vote count issues in the thread.
14.) Play to win.
15.) Play with the spirit of the game in mind.
15.a.) This means ASK before you do something you think I might question. Questions are good. Modkills are bad. See rule 12.
16.) Have fun. Remember that everyone playing are actually real people and treat them as such.
17.) Dark blue is my color. Don’t use it.
18.) Night actions are determined using Natural Action Resolution
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Post Post #2 (ISO) » Thu Jun 07, 2012 10:22 am

Post by Fate »

Sample Town PM:

Welcome to Catch-22 Mafia!

You are _____, ______.


Ohohohoho? EHAHHEHAHAHHEAHAEH!!!

Win Condition:
The enemy is anybody who's going to get you killed, no matter which
side
he's on.
Last edited by Fate on Thu Jun 07, 2012 12:15 pm, edited 1 time in total.
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Post Post #3 (ISO) » Thu Jun 07, 2012 11:26 am

Post by Katsuki »

Image
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #4 (ISO) » Thu Jun 07, 2012 11:30 am

Post by kdowns »

Hmm.
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Post Post #5 (ISO) » Thu Jun 07, 2012 11:32 am

Post by Shmugen »

THOSE are the first two posts in this game? A broken image link and 'Hmm.'?

Fate, what sort of hideous motley crew have you assembled for this...
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Post Post #6 (ISO) » Thu Jun 07, 2012 12:38 pm

Post by kdowns »

Also /confirm time?
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Post Post #7 (ISO) » Thu Jun 07, 2012 12:43 pm

Post by Shmugen »

/confirm.
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Post Post #8 (ISO) » Thu Jun 07, 2012 12:47 pm

Post by Fate »

The mission cap has raised. But so too has the risk level of each mission. Each time one goes up, they don't come down. Lost in the madness, you resolve that you're ending this war with your bare hands. The war on your mind anyway. The origin of the missions must die! THE ONES WHO SEND US UP MUST GO DOWN AHEHAEHAEHHA!

You grab Fate, and throw him into a pit of fire.

Cackling he yells, "I"VE WON I"VE WON AHHEAHAHA"
From the heavens descends his role PM, so you see what he was laughing about.


Fate has been killed. He was
Catch-22, Self-Lyncher Survivor Jester.[/b]
Welcome to Modding Fate!

You are
Catch-22, Self-Lyncher Survivor Jester.


Win Condition:
You win when you are lynched. You must also be alive at the end of the game.



Day One has Begun


"That's some catch, that Catch-22."
"It's the best there is."


Vote Count:


Magister Ludi (0):
Parama (0):
Staeg (0):
Tierce (0):
Elliebereth (0):
Toogeloo (0):
vijay2 (0):
Nuwen (0):
Katsuki (0):
Kdowns (0):
SpyreX (0):
chesskid (0):
Amrun (0):
Kuribo (0):
Slandaar (0):
Glork (0):
Korlash (0):
Shmugen (0):
Papa Zito (0):
Ojanen (0):
MattP (0):
Near (0):

With 22 alive, it takes 23 to lynch.
Deadline: June 7th, 7pm EDT
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Post Post #9 (ISO) » Thu Jun 07, 2012 12:50 pm

Post by Tierce »

Finally. Been fretting over this post for an hour now.


Write this in stone: Katsuki, kdowns and Shmugen are protown.


This seems underhanded, but--very strong townreads on these three. Will be very reluctant to lynch them ever.

Unless the sky cracks open and there a Sign From On High that they are confirmed scum, these three are to stay alive during dayplay. No matter what silly newb play Elmo or kdowns do or how snarky Shmu gets. (Hai.)

Until/unless, by some miracle, one of the three flips scum, don't anyone dare go after the other two. And in case they're all unflipped come LyLo, don't you lot derplynch one of them.

In any case, it is
extremely
unlikely any of them is groupscum. Will allow for the possibility of an SK but I still very, very strongly doubt that (oh no, Tierce is referring to the possibility of multiscum zomg slip on p1--no seriously, don't start).

Is that all that needs to be said about them? I think so.
Don't lynch them.
Seriously. I trust my in-game life on this not-groupscum read.


And the obv:
/confirm


(Woulda been a lot more comfortable with the game if this read was SpyreX/Glork/Nuwen, but oh well--when life gives you lemons, you give it townreads.)


VOTE: Glork
Hai buddeh. <3
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Post Post #10 (ISO) » Thu Jun 07, 2012 12:50 pm

Post by chesskid3 »

Miller.

Vote: Slandaar
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Post Post #11 (ISO) » Thu Jun 07, 2012 12:52 pm

Post by chesskid3 »

>>>
Unless the sky cracks open and there a Sign From On High that they are confirmed scum, these three are to stay alive during dayplay. No matter what silly newb play Elmo or kdowns do or how snarky Shmu gets. (Hai.)


>>>


Write this in stone: Katsuki, kdowns and Shmugen are protown.


Dafuq is elmo?
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Post Post #12 (ISO) » Thu Jun 07, 2012 12:55 pm

Post by Shmugen »

22 alive, 23 to lynch? This'll be some party.

VOTE: CHESSKID


Pedit:

Uncanny work, Tierce.
VOTE: CHESSKID
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Post Post #13 (ISO) » Thu Jun 07, 2012 12:56 pm

Post by Tierce »

Elmo is nothing (he's not even in the game). Got confused and flaily and feeling guilty about this business.

Pretty much conftown are Shmu, Katsuki, kdowns.
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Post Post #14 (ISO) » Thu Jun 07, 2012 12:56 pm

Post by Parama »

Hey Tierce why is this?
Also there is a 0% chance of me ever getting lynched :>
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Post Post #15 (ISO) » Thu Jun 07, 2012 12:58 pm

Post by chesskid3 »

I mean Tierce is on some shennanigans about noticing the thread was up the quickest maybe

but unless there's more to it than that I don't believe it's a meaningful alignment tell
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Post Post #16 (ISO) » Thu Jun 07, 2012 12:59 pm

Post by Parama »

Shmugen wrote:22 alive, 23 to lynch? This'll be some party.

You didn't notice this during pregame? To be able to lynch, we first have to lynch someone.
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Post Post #17 (ISO) » Thu Jun 07, 2012 1:01 pm

Post by Shmugen »

I'm hoping I'm a secret double/triple/quadravoter.
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Post Post #18 (ISO) » Thu Jun 07, 2012 1:03 pm

Post by Tierce »

We need a time machine for that deadline, too. To the TARDIS!



Walk through this with me:

Fate didn't lock the thread as he was sending out role PMs. He announced he was sending out PMs at 22 min past the hour.

Four minutes after, Katsuki drops a /confirm (26 min).
Four minutes after that, kdowns drops a /confirm (30 min).
Two minutes after that, Shmugen drops a /confirm (32 min).

Fate locked the thread at or before 33 min past the hour, as seen by kdowns moving over to the sign-up thread to re-confirm.

I know when I got my role PM (and obv won't disclose that bit of info).


Now
think
.

Exactly.

They're all town.

(And so am I, but I'm never scum anyway.)

So. Three conftown on page 1. Shall we play?
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Post Post #19 (ISO) » Thu Jun 07, 2012 1:04 pm

Post by chesskid3 »

Mods don't send out role pms in alignment order dude
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Post Post #20 (ISO) » Thu Jun 07, 2012 1:05 pm

Post by Parama »

Okay, and why is that important? ._.
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Post Post #21 (ISO) » Thu Jun 07, 2012 1:06 pm

Post by Parama »

Oh btw this is the only game I'm in right now guys
So don't you dare make it suck
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Post Post #22 (ISO) » Thu Jun 07, 2012 1:06 pm

Post by chesskid3 »

unvote

vote: Parama


your wish is my command
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Post Post #23 (ISO) » Thu Jun 07, 2012 1:07 pm

Post by Tierce »

chesskid3 wrote:Mods don't send out role pms in alignment order dude

Stop right there.

Think.

Think more, dude.

Don't force me to explain this further.
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Post Post #24 (ISO) » Thu Jun 07, 2012 1:07 pm

Post by chesskid3 »

I got my role pm way later than that

does that make me scum?
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