Iceguy wrote:Are you really that stupid or do you misinterpret me on purpose?
Oh look, the ‘loaded question’ false dichotomy. Classic scummy rhetoric technique.
IceGuy wrote:That's not what I said. I said scum is going to have some letters lying around because they will not always be able to utilize them at the current moment. If you have a C and a B you can use both letters but just not currently because there's nothing you get for CB or BC.
So you are again making a niche argument (Maybe scum have a couple useless letters that we could deprive them of) to bolster your position.
Scum easily benefits from depriving Town of letters as it maintains the game in a state that is as close to Mountainous as possible. Town doesn’t benefit from Letter Steal unless there is significant luck (targeting scum who happen to have unused letters that benefit the person giving up LS directly). Scum can’t be prevented from killing via Letter Steal and 10-3 near Mountainous is very Pro-Scum sided.
Iceguy wrote:You said we should be lynching scum, instead.
It is still a straw-man. You said “Letter Steal can be used to prevent scum from making abilities in the future” when it doesn’t prevent them from killing or put them in the ‘dead pile’.
My response is “You should lynch scum not focus on stealing their letters”
Your response was to throw in Vigs and Roleblockers in a pure Strawman argument.
IceGuy wrote:Yeah, vig makes them dead, the others leave them alive.
Letter Steal is a weak RB for possible future powers.
Letter Steal can’t block the scum kill and thus it’s function as a ‘Weak Roleblock’ is at best a niche, situational use that in most iterations of this game would never bear fruit.
Iceguy wrote:The fact that one example fucked over town does not mean directing is anti-town in general. Contrary to what you said, I acknowledged this. It's you who claims that this one example makes all directing efforts magically anti-town.
That one example is one more than you have shown in defense of your position. I can point to many other situations where directing publicly stated powers (Dayvigs in Cyclical Experiment 1 and 2) was disastrous for Town. I can probably find many more if I needed to. At this point the burden of proof is in your corner and you continue to not show any counter-evidence to rebut my stance.
Iceguy wrote:They are just as "niche" or "very limited" as the scum applications of those powers would be. Share is only of use to scum if you share between scum players and make sure town doesn't catch you because letters aren't where they should be, and Strongman is only of use if there is actually something that would inhibit your action. They're just not strong powers.
Share is pretty niche useful to all alignments and thus isn’t a significant factor in analyzing whether a letter is Pro-Scum, Pro-Town or neither.
Strongman is ONLY useful to scum. Letter Steal is only useful to scum in any meaningful way. S is therefore a Pro-Scum letter. QED.
"I am a leaf on the wind ... watch how I soar!"
Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.