Open Game List (Players & Moderators)

For archiving signup threads after their corresponding games are complete.
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LlamaFluff
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Post Post #1975 (ISO) » Fri Sep 14, 2012 10:30 pm

Post by LlamaFluff »

Mehdi2277 wrote:Can you explain? If the gov was hammered on day 1 well something went strange (since I doubt mafia would cc it). Only day a situation where the gov would be plausibly lynched is in lylo or mylo with two gov claims (in which case cc is a horrible idea in 3p and is useless in 5p if a mass claim has already happened). A situation where the gov would ever be lynched in the first place would be pretty rare so not being able to self-target would be a very minimal change imo.


Gov cant be countered because correct move becomes "okay lynch me" and then use power to stop the self lynch take down whoever countered you, so its basically a role that scum are forced to kill. Removing self-target abilities and it becomes something that scum can get into a 1v1 against, while theoretically a D1 claim may be best (high 50% town win chance at first glance) its just something that I dont like and think overpowers town. Its already a 7P setup with two guarenteed roles, thats not the easiest spot in the world for scum to be in because that eats two of three max NKs if they arent countering.
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D3f3nd3r
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Post Post #1976 (ISO) » Fri Sep 14, 2012 11:33 pm

Post by D3f3nd3r »

September 15 -
Moderator:
D3f3nd3r
Status:
Day 1, 1 pages
Replacing:
Prolapsed Brain, Ksun482


Please PM me if you want in and which slot you want.
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triangle123
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Post Post #1977 (ISO) » Sat Sep 15, 2012 10:52 am

Post by triangle123 »

/in to mod
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PMysterious
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Post Post #1978 (ISO) » Sun Sep 16, 2012 2:50 pm

Post by PMysterious »

Well, like I said, there is a first time for everything. So, /in to mod.

I don't like to be one of the first off the gate. So, I'll let you know when I'm ready.
Show
PM, here with a calmer nature.

Modded Games
Open 469: Medical Mafia
Open 698: Stack the Deck

Currently Modding Games
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Elmo TeH AzN
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Post Post #1979 (ISO) » Sun Sep 16, 2012 4:18 pm

Post by Elmo TeH AzN »

Llama - would it be better with 2 more VT Then? To offset a bit?
Stats not in the wiki. I'm That Crazy Panda.
I Speak Engrish Not English Leave My Grammar Alone.


Permanently V/LA
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Post Post #1980 (ISO) » Sun Sep 16, 2012 7:12 pm

Post by Hoopla »

LlamaFluff wrote:May not be right spot for this... but looking at the setup it needs to be amended so that the gov cant self-target. It basically makes it an innocent child kingmaker. When this is probably town sided to start scum is going to need to at least be able to counter that.


I agree with that. The Governor shouldn't be able to self-target - I'll update the wiki to reflect this.
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Post Post #1981 (ISO) » Sun Sep 16, 2012 7:20 pm

Post by Hoopla »

Still taking signups for:


Open 447:
(Overturn to Riddler)
Setup:
(1x Mafia Goon, 1x Mafia Godfather, 1x Sane Cop, 1x 1-Shot "Governor", 3x Townies)
Mod:
Elmo TeH AzN
Status:
6/7

saulres
Disturbed_One
njoseph
4nxiety
Klick
Venrob

Open 448:
(Diffusion of Power)
Setup:
(3x Mafia Goons, 4-6x Night Specific Docs, 4-6x Night Specific Cops)
Mod:
Jackal711
Status:
1/13

The Acting Method
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Salamence20
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Post Post #1982 (ISO) » Mon Sep 17, 2012 8:54 am

Post by Salamence20 »

/In 447
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Post Post #1983 (ISO) » Mon Sep 17, 2012 9:00 am

Post by Klick »

Hoopla wrote:
LlamaFluff wrote:May not be right spot for this... but looking at the setup it needs to be amended so that the gov cant self-target. It basically makes it an innocent child kingmaker. When this is probably town sided to start scum is going to need to at least be able to counter that.


I agree with that. The Governor shouldn't be able to self-target - I'll update the wiki to reflect this.


It'll have the exact same effect - never lynch a claimed Governor, and if someone counterclaims, lynch a random and redirect it to your CC.
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Post Post #1984 (ISO) » Mon Sep 17, 2012 3:27 pm

Post by Hoopla »

Klick wrote:It'll have the exact same effect - never lynch a claimed Governor, and if someone counterclaims, lynch a random and redirect it to your CC.


Good point - it doesn't really matter either way.
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Post Post #1985 (ISO) » Mon Sep 17, 2012 3:32 pm

Post by Hoopla »

Open 447:
(Overturn to Riddler) has filled for Elmo TeH AzN with the following playerlist:

saulres
Disturbed_One
njoseph
4nxiety
Klick
Venrob
Salamence20


Announcing signups for a new game:


Open 449:
(Switch)
Setup:
(3x Mafia Switches, 1x Serial Killer, 1x Cop, 1x Doc, 1x Vig, 7x Townies, Nightstart)
Mod:
Voidedmafia
Status:
0/14
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Hoopla
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Post Post #1986 (ISO) » Mon Sep 17, 2012 3:33 pm

Post by Hoopla »

Still taking signups for:


Open 448:
(Diffusion of Power)
Setup:
(3x Mafia Goons, 4-6x Night Specific Docs, 4-6x Night Specific Cops)
Mod:
Jackal711
Status:
1/13

The Acting Method

Open 449:
(Switch)
Setup:
(3x Mafia Switches, 1x Serial Killer, 1x Cop, 1x Doc, 1x Vig, 7x Townies, Nightstart)
Mod:
Voidedmafia
Status:
0/14
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Voidedmafia
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Post Post #1987 (ISO) » Mon Sep 17, 2012 9:23 pm

Post by Voidedmafia »

Btw, for the purposes of getting a feel for whether I like them or not, I will alow ONE hydra to join. Both players must specify who they are via PM, and I'll make them a QT topic unless they'll use an outside source like Skype, AIM, etc.

Dead QT link is via request.
2011 scummies winner (BTS help) and participant;

coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.
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havingfitz
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Post Post #1988 (ISO) » Tue Sep 18, 2012 4:42 am

Post by havingfitz »

/in for Voidedmafia's Open 449
Town 57w-66l :: Not Town 29w-16l:: TBD 2
V/LA on weekends (i.e. RL > mafia)

The shortest GTKAS thread ever!
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triangle123
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Post Post #1989 (ISO) » Tue Sep 18, 2012 4:58 am

Post by triangle123 »

/in Diffusion of Power (448)
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Shiidaji
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Post Post #1990 (ISO) » Tue Sep 18, 2012 8:32 am

Post by Shiidaji »

- Open 445 ends in a
Town
win.


I think that ends my foray into Open modding for now, thank you.
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Eidolon
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Post Post #1991 (ISO) » Tue Sep 18, 2012 9:50 am

Post by Eidolon »

/in 448
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Guy_Named_Riggs
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Post Post #1992 (ISO) » Tue Sep 18, 2012 10:49 am

Post by Guy_Named_Riggs »

/in 448
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rapidcanyon
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Post Post #1993 (ISO) » Tue Sep 18, 2012 3:29 pm

Post by rapidcanyon »

/in 448
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FourTrouble
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Post Post #1994 (ISO) » Tue Sep 18, 2012 4:41 pm

Post by FourTrouble »

/in 448
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greygnarl
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Post Post #1995 (ISO) » Wed Sep 19, 2012 10:06 am

Post by greygnarl »

/in 449
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Azusa Nakano
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Townie
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Azusa Nakano
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Post Post #1996 (ISO) » Wed Sep 19, 2012 4:39 pm

Post by Azusa Nakano »

/in 448
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Xisiqomelir
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Post Post #1997 (ISO) » Wed Sep 19, 2012 7:21 pm

Post by Xisiqomelir »

/in Voidedmafia's Open 449
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Venrob
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Post Post #1998 (ISO) » Thu Sep 20, 2012 10:40 am

Post by Venrob »

/in 448
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Fujiko
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Post Post #1999 (ISO) » Thu Sep 20, 2012 2:29 pm

Post by Fujiko »

Fujiko wrote:/in to mod.


Making sure this /in gets seen, since I'm not on the list.
Locked