An exciting start to the sequel of Ladies Night! Right out of the gate our beguiling player list had proven themselves a fitting countenance of the game's theme, but how would they fare strategically?
"I don't claim."
Telo's words sat still in the room like a thick, musty odor. Did she know she had just sealed her fate with such a policy? DGB could hardly contain her glee. "LAUNCH LYNCH SEQUENCE", she exclaimed, and a majority of players were only too happy to oblige. Telo remained thoroughly unconvinced with their arguments, drawing analogies to other games like poker.
...But Sucrose had had enough. This wasn't her first rodeo. Pointing to the impending deadline, she rationalized, "Except this won't ever work, ever, because I agree with Goofball; I'll lynch you
every
time for doing this."
And with that, our Ladies make history. And Telo? Well, some might say you've got to know when to hold 'em, know when to fold 'em, and know when to claim. Unfortunately for the mafia, their
has gone bust. What a way to start the game.
Telo,
, was lynched day 1.
Final Day 1 Vote Count
Telo
(10) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11 - Sucrose)
Huntress
(2) (Tammy - Seastormjt)
Fujiko
(1) (Bunnylover)
Brandi
(1) (springlullaby)
PiggyGal15
(1) (Telo)
Sucrose
(1) (Amrun)
camn
(1) (Huntress)
Bunnylover
Not Voting
(1) (Apokalyptika)
With eighteen alive, it takes ten to lynch.
With ten votes, that's a successful lynch and an end to day 1.
Please submit all your night actions, if you have any, before the end of the night phase.
New
Deadline:
(expired on 2012-10-13 13:00:00)