League of Legends (Old)

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Post Post #14975 (ISO) » Mon Oct 29, 2012 1:19 pm

Post by singersigner »

"As long as we're not getting shoved into ovens we're fine, and we're fine because they don't have any fire-based champions." -JD
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Post Post #14976 (ISO) » Mon Oct 29, 2012 1:43 pm

Post by mykonian »

TheButtonmen wrote:I personally used to go 9/21/0 on Fiddle rather then 9/0/21, utility tree is pretty useless except for the neutral buff duration.


It's mostly for the summoner cooldown (15% cdr on flash on top of 15 sec earlier is really good, just generally the stuff below it isn't worth it). Further, 6% cdr really helps and the extra experience for someone who scales mostly on levels is kinda nice if you can't gank early. The earlier you are at 6, the better your chances, the bigger your window of opportunity to win the game for your team.

Defensive tree... if you do it right you won't get low in jungle, and in lane you fear/lifesteal the major thread. It speeds up your jungle, and makes you a much stronger duelist. life for an attacker becomes a lot harder if fiddle is permanently draining him. With all this you started out with 16% cdr from runes and masteries. Together with blue that's already enough to practically chain your lv2 drains. So if there is a guy invading you at red, you can stand and fight for a little (which is also why you take your pot), and if the champion is too strong you still can hold out for a little, meaning your lanes have time to react and get something good out of it.

Further, cdr stays relevant, tankiness less. Having flash up when you use your ult improves the chances of your ult to be succesful by a lot. Having more ults makes you function better. Having more frequent fears in the midgame skirmishes can be really powerful.
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Post Post #14977 (ISO) » Mon Oct 29, 2012 1:43 pm

Post by bv310 »

We need to be the Allies, not the Jews, is what I'm saying.
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Post Post #14978 (ISO) » Mon Oct 29, 2012 1:48 pm

Post by scotmany12 »

Team way too heavy
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Post Post #14979 (ISO) » Mon Oct 29, 2012 1:55 pm

Post by TheButtonmen »

Re CDR: Def tree gives gives .45% CDR per level, Util tree gives a flat 6%. Def tree passes Util at lvl 13.
Re Ult: I almost never used Crowstorm when ganking, I've won multiple games without ever using it. So rushing to 6 isn't something I care about. -shrug-
Re Other Stuff: Fiddle can jungle fine without a blue with Def tree which gives him a lot more flexability.
Re Other other stuff: 36+6 hp,+3% life,10% tenacity, 6 armor and 4 damage reduction make fiddle much tougher during ganks / invades and def mastery turns smite into a gold/10 quint.
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Post Post #14980 (ISO) » Mon Oct 29, 2012 1:56 pm

Post by Nexus »

Unlucky ONM. At least you tried.
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Post Post #14981 (ISO) » Mon Oct 29, 2012 1:57 pm

Post by Flameaxe »

Scot tried really hard

to be a total foggest as usual.
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Post Post #14982 (ISO) » Mon Oct 29, 2012 1:58 pm

Post by JDodge »

heyooooo
stream

ffxiv/speedrunning sometimes/other things?
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Post Post #14983 (ISO) » Mon Oct 29, 2012 1:58 pm

Post by Andrius »

"Foggest"?


edit: URBANDICTIONARY HAS NO ENTRY FOR THIS WORD. PLEASE DEFINE.
Last edited by Andrius on Mon Oct 29, 2012 1:59 pm, edited 1 time in total.
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Post Post #14984 (ISO) » Mon Oct 29, 2012 1:58 pm

Post by JDodge »

but yeah, thanks to everyone who supported us, our sub bench for being there for us, and even panzer who despite our issues helped get our season off to a good start
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Post Post #14985 (ISO) » Mon Oct 29, 2012 2:02 pm

Post by scotmany12 »

Flameaxe wrote:Scot tried really hard

to be a total foggest as usual.

At least I don't have to beg people to let me back on the team.
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Post Post #14986 (ISO) » Mon Oct 29, 2012 2:03 pm

Post by JDodge »

TOXIC

ATTITUDES
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Post Post #14987 (ISO) » Mon Oct 29, 2012 2:04 pm

Post by Nexus »

I was impressed at how everyone remained calm. The only moment of "uh-oh implosion coming" is when someone was calling out for help, no-one responded, a brief moan, to which JD said "Call louder and earlier next time."

Situation defused.
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Post Post #14988 (ISO) » Mon Oct 29, 2012 2:06 pm

Post by Flameaxe »

HEY

THAT WAS ME

IM FAMOUS.
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Post Post #14989 (ISO) » Mon Oct 29, 2012 2:09 pm

Post by quadz08 »

Yeah, it's quite nice to watch a team of scummers play in a bad game like that and not get upset. I know I would have been quite frustrated.
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Post Post #14990 (ISO) » Mon Oct 29, 2012 2:21 pm

Post by Brandi »

I love PEG, getting the Oracles.
Had a recent game as support, went through 3 oracles (my team REALLY needed them) and we had a mummy and a monkey on our team who hadn't died at all, I asked one of them to please get oracles and they just ignored me. :I
Won that game anyway, but still. Junglers who get oracles = all of my love.
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Post Post #14991 (ISO) » Mon Oct 29, 2012 2:30 pm

Post by Knight of Cydonia »

Going against an Elise mid has made me want to avoid mid until she gets the inevitable nerfs. Free escapes with rappel, tons of damage, and her stun seems to have a bigger hitbox than the actual particle which makes jukes awkward.
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Post Post #14992 (ISO) » Mon Oct 29, 2012 2:40 pm

Post by scotmany12 »

I don't know what you guys are talking about. I was raging the entire time at my team. They were way to heavy. Did you see them feed that tristana? What noobs.
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Post Post #14993 (ISO) » Mon Oct 29, 2012 2:43 pm

Post by pickemgenius »

Brandi wrote:I love PEG, getting the Oracles.
Had a recent game as support, went through 3 oracles (my team REALLY needed them) and we had a mummy and a monkey on our team who hadn't died at all, I asked one of them to please get oracles and they just ignored me. :I
Won that game anyway, but still. Junglers who get oracles = all of my love.




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Post Post #14994 (ISO) » Mon Oct 29, 2012 2:44 pm

Post by JDodge »

ONM at its best when we can go away from a tournament loss now and go screw around in some games with no real consequences
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Post Post #14995 (ISO) » Mon Oct 29, 2012 2:56 pm

Post by Bub Bidderskins »

ONM had a great season, and you guys should be really proud of yourselves. I can't wait to root for you next season!
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Post Post #14996 (ISO) » Mon Oct 29, 2012 3:15 pm

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Knight of Cydonia wrote:Going against an Elise mid has made me want to avoid mid until she gets the inevitable nerfs. Free escapes with rappel, tons of damage, and her stun seems to have a bigger hitbox than the actual particle which makes jukes awkward.

idk, the only issue I have when going mid vs her is rappel - her damage ain't all that good compared to other mids and she only has one skill that should be usable in trades
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Post Post #14997 (ISO) » Mon Oct 29, 2012 3:17 pm

Post by dramonic »

Knight of Cydonia wrote:Going against an Elise mid has made me want to avoid mid until she gets the inevitable nerfs. Free escapes with rappel, tons of damage, and her stun seems to have a bigger hitbox than the actual particle which makes jukes awkward.

Disagree with the tons of damage part.
Also a mediocre poke range
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Post Post #14998 (ISO) » Mon Oct 29, 2012 3:18 pm

Post by Brandi »

IMO she needs a buff more than a nerf if anything. Anyone that thinks she's OP just needs to learn how she works, such as playing her for instance.
KoC is literally the only person I've ever seen to say she needs nerfs. Everyone else just complains about how shit she is. (One of my friends even refunded her after playing 5 games with her and winning them...)
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Post Post #14999 (ISO) » Mon Oct 29, 2012 4:26 pm

Post by pickemgenius »

People need to recognize she has two % based damage skills for a total cost of 60 mana, every 6 seconds. so 460 base damage along with 8% current health and 8% missing health for 60 mana, every 6 seconds.
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