Micro Game Queue (Players & Moderators)

For archiving signup threads after their corresponding games are complete.
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PiggyGal15
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Post Post #1250 (ISO) » Mon Nov 05, 2012 6:55 am

Post by PiggyGal15 »

Come on guise~ More people should join 69 ;)

I mean, com'on! It's the number 69 xD Who wouldn't want to join that?
(was that too much? Oh geez, if that's too much, I might have to tone down my flavor a little >.<)
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Post Post #1251 (ISO) » Mon Nov 05, 2012 7:27 am

Post by Packbat »

...eh, sure. I liked Medical Mafia - be interesting if this is a closed setup with a similar premise.

/in 69
"The genius of you Americans is that you never make clearcut stupid moves, only
complicated
stupid moves that make us wonder at the possibility that there may be something we are missing." -- Gamal Nasser

Co-mod Roll to Dodge: Zombie Apocalypse; solo mod Yahtzee. No replacements needed.
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Fizz
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Post Post #1252 (ISO) » Mon Nov 05, 2012 7:36 am

Post by Fizz »

/in for 69 :)
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Jake from State Farm
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Post Post #1253 (ISO) » Mon Nov 05, 2012 7:43 am

Post by Jake from State Farm »

a girl asking for a 69? how can I say no

/in for 69
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Maestro
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Post Post #1254 (ISO) » Mon Nov 05, 2012 7:47 am

Post by Maestro »

Jake from State Farm wrote:a girl asking for a 69? how can I say no

/in for 69

:eek: :igmeou: :shifty:
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Post Post #1255 (ISO) » Mon Nov 05, 2012 9:21 am

Post by Nobody Special »

Nobody Special wrote:November 5 -
Moderator:
Nobody Special
Status:
Day 2, 14 pages
Replacing:
GreyICE

Short deadlines, both day and night. 24 hour prods.

Hurry! Deadline's just over 4 days.



Quick and dirty. Fun with killing!!
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #1256 (ISO) » Mon Nov 05, 2012 9:27 am

Post by Yates »

Fine. I'll sub /in for Micro 61 as well.
Coming soon: 50 Shades of Null
Please pm me to pre-in
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Post Post #1257 (ISO) » Mon Nov 05, 2012 9:33 am

Post by Nobody Special »

Nobody Special wrote:
Nobody Special wrote:November 5 -
Moderator:
Nobody Special
Status:
Day 2, 14 pages
Replacing:
GreyICE

Short deadlines, both day and night. 24 hour prods.

Hurry! Deadline's just over 4 days.



Quick and dirty. Fun with killing!!

Filled, thanks Yates!
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Trevor
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Post Post #1258 (ISO) » Mon Nov 05, 2012 12:02 pm

Post by Trevor »

/in 62
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Post Post #1259 (ISO) » Mon Nov 05, 2012 12:02 pm

Post by Trevor »

/in 72, my bad
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Post Post #1260 (ISO) » Mon Nov 05, 2012 12:43 pm

Post by Ser Arthur Dayne »

/in 72

I think I can handle a quick game.
vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.
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Post Post #1261 (ISO) » Mon Nov 05, 2012 12:50 pm

Post by Nobody Special »

Oops, didn't realize the limit was three (also didn't realize I was in so many Micro games).

/out 72
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #1262 (ISO) » Mon Nov 05, 2012 2:17 pm

Post by Tierce »

Micro 59 ends in a
Town win!
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Post Post #1263 (ISO) » Mon Nov 05, 2012 6:27 pm

Post by Tierce »

Spoiler: Inspiration
Hoopla wrote:
Near wrote:Is there a set up where two scums, while knowing who each other is, cannot communicate at all?
Near wrote:Edit: and scums need to PM the mod with the same person to NK for NK to succeed?
An idea from Near that could make for an interesting setup. 2:5 or 2:6 is probably the correct ratio for the setup, I think.

2:5 is probably too low, because scum really only need a successful kill N1 (33% chance, although I think there will usually be an obvious choice for scum to kill) to put them in lylo the next day.

2:6 has the benefit of giving the town an extra mislynch if scum miss at night once, but if scum is lynched D1 or D2 (after a successful N1), the town is worse off starting with the extra townie. It could even be a plausible play for a scum to deliberately get lynched D1, as they only have to avoid two mislynches now with a guaranteed NK - as opposed to potentially giving the town another mislynch by missing an NK.
callforjudgement wrote:Hoopla, wrt that Near-inspired setup, would it help to cause Mafia to lose their NK for one night after a member is lynched? As in, if a Goon gets lynched, scum can't kill the following night.
Hoopla wrote:That could work. It probably makes 2:6 the better ratio if this was the case.

As Near seems to have site-flaked and this idea is interesting...

/in to mod

Star-Crossed
  • 6 Vanilla Townies
  • 2 Mafia Goons
  • The Goons know each other, but cannot communicate outside the thread.
  • The Mafia kill is only successful if they send in the same target.
  • If a Goon is lynched, the Mafia lose their kill the following Night.
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Post Post #1264 (ISO) » Tue Nov 06, 2012 3:08 am

Post by Jake from State Farm »

that is an insane setup Tierce
Show
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #1265 (ISO) » Tue Nov 06, 2012 3:23 am

Post by IceGuy »

/pre-in Tierce's game
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Post Post #1266 (ISO) » Tue Nov 06, 2012 5:22 am

Post by Nobody Special »

Oh, look, I need another. :roll:


Nobody Special wrote:November 6 -
Moderator:
Nobody Special
Status:
Day 2, 14 pages
Replacing:
Eidolon

Short deadlines, both day and night. 24 hour prods.

Hurry! Deadline's just over 3 days.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #1267 (ISO) » Tue Nov 06, 2012 5:30 am

Post by Nobody Special »

^^ Filled with lightning speed, thanks!
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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zoraster
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Post Post #1268 (ISO) » Tue Nov 06, 2012 8:37 am

Post by zoraster »

74 will begin when hoopla confirms the player list.
.
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Post Post #1269 (ISO) » Tue Nov 06, 2012 10:15 am

Post by jmo16mla »

zoraster wrote:74 will begin when hoopla confirms the player list.

woo hoo!!!
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Post Post #1270 (ISO) » Tue Nov 06, 2012 10:49 am

Post by Metalmarsh89 »

PiggyGal15 wrote:Come on guise~ More people should join 69 ;)

I mean, com'on! It's the number 69 xD Who wouldn't want to join that?
(was that too much? Oh geez, if that's too much, I might have to tone down my flavor a little >.<)


Snowball effect, well done :)
mafiascum record (2-1)
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Post Post #1271 (ISO) » Tue Nov 06, 2012 11:14 am

Post by Hoopla »

Micro 69:
Clinic Madness has failed to fill for PiggyGal15 and is being pulled from signups.


Micro 74:
There Must Be Some Way Out of Here has filled for zoraster with the following playerlist:

RedCoyote
jmo16mla
Does Bo Know
F-16_Fighting_Falcon
Melmond
Nobody Special
IceGuy
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Post Post #1272 (ISO) » Tue Nov 06, 2012 11:15 am

Post by Hoopla »

Announcing signups for two new games:


Micro 75:
Bureaucracy Mafia
Setup:
Closed Theme
Mod:
Empking
Status:
0/9

Micro 76:
Star-Crossed Mafia
Setup:
Open
Mod:
Tierce
Status:
1/8

IceGuy

Still taking signups for:


Micro 72:
(Vengeful Mafia)
Setup:
(1x Godfather, 1x Goon, 3x Vengeful Townies)
Mod:
charter
Status:
2/5

Trevor
Ser Arthur Dayne
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Post Post #1273 (ISO) » Tue Nov 06, 2012 11:30 am

Post by Empking »

Hoopla wrote:Micro 75: Bureaucracy Mafia
Setup: Closed Theme
Mod: Empking
Status: 0/9


This is a pretty vanilla game with a fun*, though not dominating, mechanic that I'd like to test out before using it as one part** of a larger set up.

* Fun being used for frivolous rather than enjoyable.
** It doesn't have the meat to support a larger game by itself. I think in a smaller game it does work for itself to complement scumhunting.

To join the game please return the green form to Hoopla signed and dated along with a copy of your birth certificate and provide three copies of the filled in brown form; alternatively an "/in for 75" or alternative can be used.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #1274 (ISO) » Tue Nov 06, 2012 11:53 am

Post by Fizz »

/in for 75
"One jump ahead of you."
Locked