Theme Test Market

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Post Post #3700 (ISO) » Wed Dec 19, 2012 3:25 pm

Post by Mehdi2277 »

VOTE: Zor

I was online first and as my vote is the only vote you are lynched. If the game actually ran like that then fastest voter has control over the lynch.

I'd probably go with just saying the game will be fast since 48 hour and just still lean towards not making the game run where say person A posts an hour after period start, now wait 47 hours (and waiting isn't good since if everyone does that it doesn't help anyone).
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Post Post #3701 (ISO) » Wed Dec 19, 2012 3:26 pm

Post by Mr. Flay »

But the first vote cast is by definition a majority of votes cast. So 1 vote = 1 lynch.

::edit:: Ninja'd.

Also,
Mr. Flay wrote:Why 48 and not 24 though? Seems momentum-killing...
I was misreading on this. I thought it was one post per 48 hours (which it still kinda is, but... nevermind)
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Post Post #3702 (ISO) » Wed Dec 19, 2012 3:28 pm

Post by zoraster »

ohhhh. i see what you mean. yeah, i meant of the votes that are placed at the end of the round. i don't tally until then, but I see what
the technicality police
you mean
.
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Post Post #3703 (ISO) » Wed Dec 19, 2012 4:15 pm

Post by Faraday »

zoraster wrote:well part of it may be due to the fact that Strategy Mafia, with 24 hour turn arounds felt far too much obligation and really ground people down.

It was fun as heck but it was intensive even in a hydra (admittedly we did a lot of posting), not sure the 24 hours here would make it as intensive for the players (Or for you? Or maybe it would)
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Post Post #3704 (ISO) » Wed Dec 19, 2012 4:52 pm

Post by zoraster »

well right now as written it'd require a PM every day, which is pretty much the problem from strat mafia
.
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Post Post #3705 (ISO) » Thu Dec 20, 2012 3:42 am

Post by Guy_Named_Riggs »

Ser Arthur Dayne wrote:
Mehdi2277 wrote:I'd be interested in playing.
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Post Post #3706 (ISO) » Sat Dec 29, 2012 9:29 am

Post by Bitmap »

I was thinking of running some sort of RPGish mafia where there will be skill tress. Everytime someone levels up, they may add a point on any skill tree and earn whatever that skill tree says. There will be certain requirements to level up though.
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Post Post #3707 (ISO) » Sat Dec 29, 2012 6:33 pm

Post by Mehdi2277 »

AV's hosted something similar called rpg mafia as a mini theme so you could use that as a reference or talk to him about the idea.
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Post Post #3708 (ISO) » Sat Dec 29, 2012 6:43 pm

Post by saulres »

Would we actually be able to role-play in that game?
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Post Post #3709 (ISO) » Sat Dec 29, 2012 6:45 pm

Post by Ser Arthur Dayne »

(it sounds more like it would be better as a mish mash game personally, but that's just from the vague context I read)
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Post Post #3710 (ISO) » Sun Dec 30, 2012 3:14 am

Post by Bitmap »

Mehdi2277 wrote:AV's hosted something similar called rpg mafia as a mini theme so you could use that as a reference or talk to him about the idea.


Do you know the link to that game?

saulres wrote:Would we actually be able to role-play in that game?


Shure, I guess.

Ser Arthur Dayne wrote:(it sounds more like it would be better as a mish mash game personally, but that's just from the vague context I read)


It would have regular mafia mechanics as well though.
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Post Post #3711 (ISO) » Sun Dec 30, 2012 3:44 am

Post by MonkeyMan576 »

Is anyone interested in reviewing Les Miserables Mafia, a 13 player Mini Theme game?
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Post Post #3712 (ISO) » Sun Dec 30, 2012 11:06 am

Post by Mehdi2277 »

Bitmap wrote:Do you know the link to that game?

Here's a link to it.
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Post Post #3713 (ISO) » Sun Dec 30, 2012 12:09 pm

Post by Bitmap »

Mehdi2277 wrote:
Bitmap wrote:Do you know the link to that game?

Here's a link to it.

Damn. That's like, what I was planning on. Like exactly.
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Post Post #3714 (ISO) » Sun Dec 30, 2012 6:28 pm

Post by Rob14 »

Depending on how elaborate the skill trees are, I would imagine that a game like that would have some inherent balance issues that would be more difficult than normal to resolve because you have to account for every possible combination of skills that the entire player body could select. It wouldn't be impossible, but it would be difficult.
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Post Post #3715 (ISO) » Tue Jan 01, 2013 1:45 pm

Post by Katsuki »

So I was wondering, if I were to ever design a sanguosha mafia game, would there be anyone who actually knows the game and would want to play. Already have two setups waiting to be run someday, but want to know if there'd be any interest in case I run into one of those setup-making moods.

(Will insert a link to english wiki of game when I don't have a firewall blocking the site). Sanguosha can be most easily described as a Chinese TCG that is based on the Three Kingdoms period. It is similar to the card game Bang.


Also just occurred to me that this might belong in Mafia Discussion not GD but eh.
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Post Post #3716 (ISO) » Fri Jan 04, 2013 3:38 am

Post by SleepyKrew »

Tracey and I are thinking of an Avatar: The Last Airbender series of games. Interest?
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Post Post #3717 (ISO) » Fri Jan 04, 2013 10:43 am

Post by Maestro »

None at all.

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Post Post #3718 (ISO) » Fri Jan 04, 2013 10:55 am

Post by Hume »

SleepyKrew wrote:Tracey and I are thinking of an Avatar: The Last Airbender series of games. Interest?


Definitely. Also, Sokka better be Vanilla Town.
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Post Post #3719 (ISO) » Fri Jan 04, 2013 11:17 am

Post by Maestro »

Sokka = Jester
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Post Post #3720 (ISO) » Fri Jan 04, 2013 2:04 pm

Post by TraceyLyn11 »

Maestro wrote:Sokka = Jester
Jester with a
post restriction
. :twisted:
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Post Post #3721 (ISO) » Fri Jan 04, 2013 2:14 pm

Post by Robocopter87 »

TraceyLyn11 wrote:
Maestro wrote:Sokka = Jester
Jester with a
post restriction
. :twisted:


You really don't understand the word "no".

Also, while I'm in here, anybody interested in a game based upon FTL?
Although the border between madness and genius is very narrow.


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Post Post #3722 (ISO) » Fri Jan 04, 2013 2:43 pm

Post by TraceyLyn11 »

Robocopter87 wrote:You really don't understand the word "no".
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Post Post #3723 (ISO) » Sun Jan 06, 2013 12:18 pm

Post by Klick »

I just had the idea for Mafia Mafia Mafia (not bound to that name). Basic idea is that there is a Town, a big Mafia, and then a smaller Usurper group within the Mafia. Sort of an inception mafia of sorts.

Been done before? If not, would anyone be interested in it?
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Post Post #3724 (ISO) » Sun Jan 06, 2013 12:27 pm

Post by Mehdi2277 »

Usurper role has been done, although for an entire usurper mafia to work the mafia size would have to be at least 5 (and likely 6 or higher so the usurper and main group aren't just one away in size difference). I'd be interested in it although I'm curious how the win cons would work for the mafias.
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