↑ mastin2 wrote: ↑ The Fonz wrote:Disagree with the link between policy and quicklynching - policy lynching is usually hugely controversial, and a great way to kick off a massive argument.
Building off of this, suggesting a policy lynch is a great way to kick off an RVS. It's very rarely going to actually go through (see also: site meta of being EXTREMELY reluctant to do so), but it'll give a bundle-load of information. It accomplishes quite a few things.
-It forces the player who would-be-policy-lynched to step up their game. They comply? Great, they're no longer policy-lynch-worthy. They refuse? The policy lynch might actually go through.
-It forces the player who would-be-policy-lynched onto the defensive, pressuring them. They may not get lynched (in fact, probably won't), but they'll have plenty of pressure on them. Enough to gain a good solid read on them and determine if they're scum or town.
-It forces other players to react, both to you for having suggested it, and gives you a ton of info on how they interact with the would-be-policy-lynched player. When you have a few flips, this will be INCREDIBLY useful.
Soyeah, I can actually see value in suggesting a policy-lynch early-on.
Butyeah. I still prefer WotC. If a single player would be the cause of a significant portion of your playerlist to out, request replacement, and other similar things...well, then, that player is best off not in the game. Players don't have to like each other, but they should never absolutely be at each other's throats off of their respective playstyles and actively despite one another--at that point, they're not playing as players; they're playing as people.
When a game has people playing as people, they're not playing with roles. They're playing purely from their emotions and viewpoints, not from their alignment and their game knowledge. So as a mod, it should be your duty to do everything possible to make sure that doesn't happen.
okay, so what you are saying here is that it is okay to policy lynch in order to elicit an emotional response (reaction) from people (I am assuming also the person you are policy lynching since you are basically telling that person they are a shit player and are not wanted in the game for reasons that have nothing to do with their role) but are later saying that when people's emotional buttons are pushed and they are playing as people, this should not be acceptable?
I don't want to put words in your mouth so could you plz clarify that this is what you are saying?
maybe I do not fully understand what you guys mean by policy lynching on this site. it is one thing to bottleneck scum's endgame options where they want to maximize keeping weaker players in the game by killing off stronger town but it is another to say, "I don't like them and I don't feel like giving a reason for it so can we just lynch them?". the former only works with tight town formation and it is not always a policy lynch. the latter comes from a different mindset and I don't always agree with it. most of the time I do not.
I have only come across one player that I wanted to policy lynch so yeah, I can see support for the argument that policy lynching in itself is a good argument for lynching right off the bat. but that person posted off of the scumboard into the greater fora, gave access to non players the scum board, posted porn in the game thread after he was dead, posted in the game thread after he was dead his opinions, contacted new members to the mafia group false allegations of other players cheating, outed their scummate on other forums cos they were pissed about getting bussed, withheld info that would clear a player cos they wanted that player lynched cos they didn't like them, omg, the list goes on. people talk about hellbanning him from mafia but no one likes the exclusionary precedent that it would set. so it is a rock between a hard place.
I have yet to come across a player like that here cos I think that they would be site banned especially for the zombie play. I think some players do the whole policy lynch as a form of lazy play so that they do not have to look at whether or not the person's motives might come from a town vs. scum POV. that takes work and thought. when you are being policy lynched for reasons cos of "I don't like their playstyle and you do not fit in" you are not given a road map to improve your play. the message sent is, "I do not like you, therefore you do not belong". I cannot speak for arc, but that is the what I gathered from what she was saying.