↑ Fropome wrote:I thought the meaning of my posts was pretty clear? Maybe that IC hat has fallen in front of your eyes.
What would you say town's job is?
Bit defensive, this.
Town's job is to play to their wincon, which is usually along the lines of "get rid of all threats".
↑ Revenus wrote:Revenus is behaving himself. This is interesting.
Luckily for you, I'm in a good mood today.
Hahaha, sorry. The only game of yours I've seen involved you either self-hammering or being modkilled, I don't remember, but I recall the rest of the playerlist being mildly annoyed with you.
↑ fferyllt wrote:
I liked Revenus' question to Fropone.
This is probably the best (most reliable) thing from your readslist, though I'm not sure I agree.
Carey's self-deprecating "don't expect too much of me" is probably the thing that sticks out mos questionablyt atm.
On this: I would agree with you if it were from a Newbie, but it's not the most surprising thing ever coming from Carey. It's definitely something to look back at though.
↑ AlexisTay3 wrote:Alexis Tay, at your service. I'm new to the site and and I really love the game, so please teach me a thing or two! I'm really into the whole theory about mafia mostly because I used to mod RL games.
I like that you're confident coming into this. That's also something to look back at.
↑ fferyllt wrote:I've usually hit enter before the typos register.
This strengthens my Townfeels.
↑ AlexisTay3 wrote:
On Fropome's point above, I believe you're trying to say that lurking simply makes it easier for the scum to find someone to target, but I also don't get how it is a great place for them to hide.
I'm sure someone's probably answered this, but basically it means they don't have to say anything that could incriminate them, PLUS Town is sometimes wary of lynching lurkers because 1. they could be Town (or even PRs) 2. It can look scummy to try and drive a lynch on a lurker or 3. they just plain forget about the lurkers.
↑ Fropome wrote:I'm interested to know where goodmorning got his read on you from.
Gut, mostly. I've played a few Newbie games, I tend to trust my gut for the first couple pages.
Also, I'm kinda keen to understand what purpose a vague hedgy no-read note on me might serve.
It reminds me to look at that in your ISO later to see how it bounces off the rest.
Besides that I'm not sure I found her post particularly helpful, considering she seemed to redirect the subject to "replacements" and softened the import for town in the same move.
Sorry you feel I redirected. This is my first time ICing, I'm trying to figure out where the hat should go exactly.
As for the replacement issue: you're mostly right, 90% of the time replacements hurt the Town. But there are replacements that hurt Scum (I'm only harping on this because I was Scum in a game like that really, but eh.)
↑ Fropome wrote:My point is that town have no reason to lurk, even newbie town who are afraid they might make mistakes, newb town mistakes can still be sources of useful information for town.
QFT.
Sorry for quotewalling you, it should get less bad as we get into the game.